Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Henry151
Baron Samedi
Level 11
God Stats
53W - 26L
1,559 SR
Queue Stats
72W - 43L
1,378 Elo+
Party 1
Team Averages
Level 101
1,520 SR
1,459 Elo+

VS

Team Averages
Level 51
1,415 SR
1,551 Elo+
Neith
Neith
Granatanik
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,822 Elo+
Party 2
Fenrir
Fenrir
Marius9901w
Fenrir
Level 23
God Stats
8W - 11L
1,330 SR
Queue Stats
67W - 91L
1,368 Elo+
Solo
Baron Samedi
Baron Samedi
MattFLWR
Baron Samedi
Level 126
God Stats
1W - 4L
1,416 SR
Queue Stats
128W - 154L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
12 / 2 / 7
8,584
1,073
10,454
7,194
2,439
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
 
Bacchus
11
4 / 2 / 15
7,293
912
5,104
5,989
6,287
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Henry151
Baron Samedi
11
3 / 1 / 16
7,240
905
3,313
4,854
1,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
8
2 / 6 / 2
6,046
756
1,887
5,988
1,756
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
8
1 / 7 / 3
5,702
713
3,930
8,572
2,596
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
MattFLWR
Baron Samedi
9
1 / 6 / 3
5,997
750
2,871
6,485
2,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
12
19
Kills
4
5
Deaths
19
38
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
12
2
7
7.75
W
Bacchus
 
Bacchus
4
2
15
5.75
L
Neith
2
6
2
0.5
W
Baron Samedi
Henry151
Baron Samedi
3
1
16
11
L
Fenrir
1
7
3
0.36
L
Baron Samedi
MattFLWR
Baron Samedi
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,871
Damage
8,688
18,037
Taken
21,045
10,511
Mitigated
6,603
6,997
Healing
1,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
10,454
5,869
0
2,294
7,194
2,439
1,396
350
6,844
0
40,501
W
Bacchus
 
Bacchus
5,104
558
0
1,737
5,989
6,287
257
1,665
4,324
16,033
0
L
Neith
1,887
1,078
0
227
5,988
1,756
406
2,435
3,553
0
3,725
W
Baron Samedi
Henry151
Baron Samedi
3,313
271
533
2,433
4,854
1,785
729
1,200
3,654
13,357
0
L
Fenrir
3,930
996
0
196
8,572
2,596
0
3,453
5,119
0
7,996
L
Baron Samedi
MattFLWR
Baron Samedi
2,871
37
243
803
6,485
2,251
300
2,529
3,956
14,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,117
Gold Earned
17,745
94
Minions Killed
43
7
Camps Cleared
0
478,709
Distance Traveled
406,815
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,584
1,073
52
7
4
148,790
3
W
Bacchus
7,293
912
20
3
2
169,742
3
L
Neith
6,046
756
6
1
0
124,286
0
W
Baron Samedi
7,240
905
22
3
1
160,177
0
L
Fenrir
5,702
713
5
1
0
144,838
4
L
Baron Samedi
5,997
750
32
4
0
137,691
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role