Player Matchup

Aphrodite
Aphrodite
Cr0W21
Aphrodite
Level 123
God Stats
4W - 10L
1,168 SR
Queue Stats
1,156W - 1,157L
1,498 Elo+
Solo
Thanatos
Thanatos
JakoThePaco
Thanatos
Level 80
God Stats
20W - 18L
1,614 SR
Queue Stats
73W - 87L
1,468 Elo+
Party 1
Mercury
Mercury
PapaPrimoGolf
Mercury
Level 124
God Stats
2W - 2L
1,631 SR
Queue Stats
209W - 208L
1,536 Elo+
Party 1
Cerberus
Cerberus
PapiBug598
Cerberus
Level 125
God Stats
0W - 2L
1,701 SR
Queue Stats
22W - 34L
1,441 Elo+
Party 1
Nox
Nox
Qcuack
Nox
Level 88
God Stats
2W - 3L
1,529 SR
Queue Stats
139W - 143L
1,515 Elo+
Party 1
Team Averages
Level 108
1,529 SR
1,491 Elo+

VS

Team Averages
Level 115
1,546 SR
1,523 Elo+
Ne Zha
Ne Zha
Chongofao
Ne Zha
Level 109
God Stats
1W - 2L
1,290 SR
Queue Stats
80W - 75L
1,484 Elo+
Party 3
Athena
Athena
DangerDarkFell
Athena
Level 108
God Stats
88W - 52L
1,570 SR
Queue Stats
797W - 775L
1,548 Elo+
Party 2
Vulcan
Vulcan
Joshuafranco12
Vulcan
Level 127
God Stats
6W - 0L
1,559 SR
Queue Stats
407W - 371L
1,564 Elo+
Party 2
Danzaburou
Danzaburou
Juicy Jewjitsu
Danzaburou
Level 88
God Stats
7W - 4L
1,518 SR
Queue Stats
122W - 114L
1,485 Elo+
Party 3
Fenrir
Fenrir
TheMysticSquid
Fenrir
Level 142
God Stats
2W - 0L
1,791 SR
Queue Stats
260W - 248L
1,533 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Cr0W21
Aphrodite
14
5 / 4 / 2
8,623
507
7,140
15,043
7,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
JakoThePaco
Thanatos
13
1 / 6 / 3
7,576
446
2,395
12,715
3,646
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mercury
15
4 / 5 / 2
8,536
502
5,029
13,086
5,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
PapiBug598
Cerberus
12
1 / 8 / 5
7,662
451
9,785
18,079
13,191
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nox
Qcuack
Nox
11
2 / 5 / 3
6,990
411
6,239
12,408
6,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Chongofao
Ne Zha
17
8 / 3 / 7
10,175
599
10,980
12,697
4,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

14
3 / 3 / 11
9,464
557
4,718
15,600
9,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
7 / 2 / 5
10,087
593
15,764
9,355
3,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Juicy Jewjitsu
Danzaburou
17
4 / 2 / 6
10,567
622
8,514
8,446
2,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
6 / 3 / 3
9,645
567
11,558
15,292
10,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
60
13
Kills
28
28
Deaths
13
15
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Chongofao
Ne Zha
8
3
7
3.83
L
Aphrodite
Cr0W21
Aphrodite
5
4
2
1.5
W
3
3
11
2.83
L
Thanatos
JakoThePaco
Thanatos
1
6
3
0.42
W
7
2
5
4.75
W
Danzaburou
Juicy Jewjitsu
Danzaburou
4
2
6
3.5
L
Mercury
4
5
2
1
L
Cerberus
PapiBug598
Cerberus
1
8
5
0.44
L
Nox
Qcuack
Nox
2
5
3
0.7
W
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,588
Damage
51,534
71,331
Taken
61,390
36,264
Mitigated
32,126
22,945
Healing
20,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Chongofao
Ne Zha
10,980
1,853
0
5,739
12,697
4,712
0
2,951
9,746
0
67,390
L
Aphrodite
Cr0W21
Aphrodite
7,140
1,381
1,259
7,603
15,043
7,273
396
9,059
5,670
51,994
0
W
4,718
1,332
2,171
2,318
15,600
9,988
0
6,599
9,001
21,420
0
L
Thanatos
JakoThePaco
Thanatos
2,395
959
253
6,493
12,715
3,646
567
1,759
10,862
0
37,402
W
15,764
7,250
0
2,074
9,355
3,526
665
4,653
4,702
69,740
0
W
Danzaburou
Juicy Jewjitsu
Danzaburou
8,514
3,993
0
2,363
8,446
2,951
2,927
1,908
6,538
0
70,991
L
Mercury
5,029
2,526
78
2,118
13,086
5,519
0
3,462
9,521
0
59,783
L
Cerberus
PapiBug598
Cerberus
9,785
1,260
0
2,687
18,079
13,191
394
2,049
15,908
38,814
0
L
Nox
Qcuack
Nox
6,239
1,354
287
2,167
12,408
6,635
169
3,437
8,817
35,787
0
W
11,558
4,299
0
6,314
15,292
10,949
704
7,053
8,239
0
53,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,387
Gold Earned
49,938
431
Minions Killed
474
0
Camps Cleared
0
1,550,596
Distance Traveled
1,699,190
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,175
599
96
6
0
350,053
0
L
Aphrodite
8,623
507
107
6
0
265,027
6
W
Athena
9,464
557
35
2
0
356,104
2
L
Thanatos
7,576
446
74
4
0
314,487
0
W
Vulcan
10,087
593
128
8
0
350,364
2
W
Danzaburou
10,567
622
130
8
0
323,717
0
L
Mercury
8,536
502
110
6
0
376,757
0
L
Cerberus
7,662
451
88
5
0
307,700
0
L
Nox
6,990
411
52
3
0
286,625
5
W
Fenrir
9,645
567
85
5
0
318,952
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role