Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
LionKong630
Skadi
Level 101
God Stats
7W - 9L
1,508 SR
Queue Stats
167W - 158L
1,466 Elo+
Party 2
Osiris
Osiris
Maryjane4205331
Osiris
Level 80
God Stats
33W - 25L
1,555 SR
Queue Stats
352W - 323L
1,457 Elo+
Solo
Kuzenbo
Kuzenbo
NoxsamKong
Kuzenbo
Level 67
God Stats
4W - 3L
1,316 SR
Queue Stats
130W - 132L
1,420 Elo+
Party 2
Loki
Loki
Stevie YoLoc29
Loki
Level 129
God Stats
1W - 2L
1,477 SR
Queue Stats
112W - 105L
1,524 Elo+
Solo
Team Averages
Level 106
1,471 SR
1,473 Elo+

VS

Team Averages
Level 108
1,428 SR
1,463 Elo+
Sylvanus
Sylvanus
Halebin19
Sylvanus
Level 96
God Stats
13W - 9L
1,471 SR
Queue Stats
100W - 113L
1,423 Elo+
Party 1
Hachiman
Hachiman
IIIshxdxwIII
Hachiman
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 151L
1,479 Elo+
Solo
Achilles
Achilles
OVT FEUDAL4
Achilles
Level 124
God Stats
6W - 6L
1,411 SR
Queue Stats
543W - 541L
1,407 Elo+
Solo
Odin
Odin
xQcdG
Odin
Level 142
God Stats
6W - 2L
1,415 SR
Queue Stats
182W - 175L
1,485 Elo+
Party 1
Kukulkan
Kukulkan
xRem_und_Ram
Kukulkan
Level 107
God Stats
13W - 5L
1,343 SR
Queue Stats
49W - 34L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
4 / 5 / 1
9,260
487
8,288
11,284
4,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 4 / 5
8,733
460
9,775
12,329
3,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

6
0 / 1 / 0
6,282
331
940
3,552
1,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kuzenbo
NoxsamKong
Kuzenbo
15
2 / 1 / 10
8,865
467
10,005
13,083
13,667
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
8 / 2 / 4
10,793
568
9,251
14,608
5,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Halebin19
Sylvanus
14
2 / 4 / 4
9,323
491
6,170
14,537
14,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hachiman
IIIshxdxwIII
Hachiman
14
0 / 6 / 3
8,121
427
5,912
12,864
3,484
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
OVT FEUDAL4
Achilles
16
6 / 1 / 1
10,121
533
6,421
9,528
6,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Odin
xQcdG
Odin
18
4 / 1 / 4
10,694
563
10,234
11,049
12,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
xRem_und_Ram
Kukulkan
15
1 / 6 / 6
9,336
491
7,450
11,680
4,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
31
18
Kills
13
13
Deaths
18
20
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
4
5
1
0.9
W
Sylvanus
Halebin19
Sylvanus
2
4
4
1
W
Hachiman
IIIshxdxwIII
Hachiman
0
6
3
0.25
L
4
4
5
1.63
L
0
1
0
0
L
Kuzenbo
NoxsamKong
Kuzenbo
2
1
10
7
W
Achilles
OVT FEUDAL4
Achilles
6
1
1
6.5
L
8
2
4
5
W
Odin
xQcdG
Odin
4
1
4
6
W
Kukulkan
xRem_und_Ram
Kukulkan
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,259
Damage
36,187
54,856
Taken
59,658
29,511
Mitigated
40,917
18,043
Healing
21,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
8,288
267
731
2,739
11,284
4,912
420
3,748
7,450
57,252
0
W
Sylvanus
Halebin19
Sylvanus
6,170
1,777
2,738
5,711
14,537
14,652
855
6,668
7,869
27,999
0
W
Hachiman
IIIshxdxwIII
Hachiman
5,912
4,061
0
3,147
12,864
3,484
964
1,836
11,028
0
52,804
L
9,775
4,691
0
4,306
12,329
3,827
2,084
3,257
8,975
0
56,620
L
940
307
0
1,182
3,552
1,803
0
0
3,204
0
10,053
L
Kuzenbo
NoxsamKong
Kuzenbo
10,005
3,265
272
3,753
13,083
13,667
553
4,661
8,110
37,402
0
W
Achilles
OVT FEUDAL4
Achilles
6,421
2,183
0
4,793
9,528
6,007
1,106
2,254
7,274
0
56,735
L
9,251
1,764
0
5,060
14,608
5,302
1,092
2,839
11,539
0
71,968
W
Odin
xQcdG
Odin
10,234
1,435
0
3,228
11,049
12,172
271
3,788
7,261
1,506
63,038
W
Kukulkan
xRem_und_Ram
Kukulkan
7,450
175
88
1,871
11,680
4,602
381
3,747
7,933
64,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,933
Gold Earned
47,595
408
Minions Killed
505
0
Camps Cleared
0
1,494,921
Distance Traveled
1,727,359
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,260
487
101
5
0
315,635
8
W
Sylvanus
9,323
491
47
2
0
279,028
2
W
Hachiman
8,121
427
100
5
0
332,906
6
L
Skadi
8,733
460
107
6
0
298,564
2
L
Osiris
6,282
331
24
1
0
96,555
0
L
Kuzenbo
8,865
467
55
3
0
382,333
2
W
Achilles
10,121
533
106
6
0
413,613
2
L
Loki
10,793
568
121
6
0
401,834
4
W
Odin
10,694
563
136
7
0
370,765
3
W
Kukulkan
9,336
491
116
6
0
331,047
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role