Player Matchup

Ymir
Ymir
CLOWNKILLER31
Ymir
Level 23
God Stats
36W - 23L
1,549 SR
Queue Stats
82W - 70L
1,530 Elo+
Party 1
Ratatoskr
Ratatoskr
Firelord2003
Ratatoskr
Level 126
God Stats
2W - 6L
1,511 SR
Queue Stats
100W - 91L
1,538 Elo+
Party 1
Nemesis
Nemesis
JNasty8434
Nemesis
Level 34
God Stats
15W - 14L
1,518 SR
Queue Stats
99W - 80L
1,408 Elo+
Solo
Poseidon
Poseidon
MeOwZeRsMoMmY
Poseidon
Level 105
God Stats
1W - 2L
1,105 SR
Queue Stats
108W - 97L
1,539 Elo+
Party 1
Anhur
Anhur
Sprite2
Anhur
Level 116
God Stats
2W - 2L
1,531 SR
Queue Stats
100W - 84L
1,541 Elo+
Party 1
Team Averages
Level 81
1,443 SR
1,511 Elo+

VS

Team Averages
Level 94
1,542 SR
1,529 Elo+
Cabrakan
Cabrakan
Datenshi-Nemesis
Cabrakan
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 68L
1,351 Elo+
Solo
Hun Batz
Hun Batz
EpicFALE187
Hun Batz
Level 153
God Stats
8W - 5L
1,776 SR
Queue Stats
357W - 277L
1,619 Elo+
Party 2
Olorun
Olorun
MrThund3rD0me
Olorun
Level 89
God Stats
9W - 11L
1,379 SR
Queue Stats
188W - 178L
1,372 Elo+
Solo
Susano
Susano
Muzzaratti
Susano
Level 158
God Stats
6W - 5L
1,557 SR
Queue Stats
462W - 311L
1,661 Elo+
Party 2
Izanami
Izanami
Visscerra
Izanami
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
245W - 140L
1,642 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 4
7,493
441
1,953
11,783
8,062
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ratatoskr
Firelord2003
Ratatoskr
13
0 / 2 / 0
7,574
446
4,620
13,717
7,076
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
JNasty8434
Nemesis
14
0 / 3 / 4
8,126
478
3,166
10,321
4,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
MeOwZeRsMoMmY
Poseidon
14
4 / 4 / 0
8,804
518
7,134
10,581
3,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anhur
Sprite2
Anhur
13
4 / 3 / 2
7,996
470
8,291
14,014
3,371
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 3
8,591
505
3,348
10,619
10,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
EpicFALE187
Hun Batz
16
2 / 2 / 2
9,728
572
5,800
10,490
3,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
3 / 2 / 3
11,650
685
6,067
9,915
3,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Susano
Muzzaratti
Susano
17
2 / 1 / 0
10,511
618
10,781
10,803
6,600
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
Visscerra
Izanami
18
6 / 0 / 0
10,827
637
16,774
11,958
4,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
22
9
Kills
14
14
Deaths
9
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
2
4
1.5
W
1
4
3
0.63
W
Hun Batz
EpicFALE187
Hun Batz
2
2
2
1.5
L
Ratatoskr
Firelord2003
Ratatoskr
0
2
0
0
L
Nemesis
JNasty8434
Nemesis
0
3
4
0.67
L
Poseidon
MeOwZeRsMoMmY
Poseidon
4
4
0
1
W
3
2
3
2.25
W
Susano
Muzzaratti
Susano
2
1
0
2
L
Anhur
Sprite2
Anhur
4
3
2
1.67
W
Izanami
Visscerra
Izanami
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,164
Damage
42,770
60,416
Taken
53,785
26,426
Mitigated
29,496
19,805
Healing
22,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,953
777
1,467
2,254
11,783
8,062
0
1,711
10,072
18,431
0
W
3,348
68
0
2,141
10,619
10,901
186
1,463
9,156
26,965
0
W
Hun Batz
EpicFALE187
Hun Batz
5,800
1,126
0
4,352
10,490
3,873
0
1,921
8,569
0
67,255
L
Ratatoskr
Firelord2003
Ratatoskr
4,620
846
0
5,046
13,717
7,076
0
0
13,717
0
38,604
L
Nemesis
JNasty8434
Nemesis
3,166
832
0
3,394
10,321
4,493
0
1,776
8,545
0
54,063
L
Poseidon
MeOwZeRsMoMmY
Poseidon
7,134
602
0
2,290
10,581
3,424
0
5,421
5,160
59,134
0
W
6,067
3,715
0
4,926
9,915
3,733
303
4,153
5,762
88,316
0
W
Susano
Muzzaratti
Susano
10,781
1,130
0
3,270
10,803
6,600
400
729
10,074
0
74,999
L
Anhur
Sprite2
Anhur
8,291
5,792
0
5,354
14,014
3,371
0
1,034
12,980
0
54,330
W
Izanami
Visscerra
Izanami
16,774
12,868
0
8,051
11,958
4,389
3,578
1,183
10,775
0
111,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,993
Gold Earned
51,307
410
Minions Killed
665
0
Camps Cleared
0
1,579,917
Distance Traveled
1,656,730
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,493
441
26
2
0
284,893
0
W
Cabrakan
8,591
505
36
2
0
279,658
6
W
Hun Batz
9,728
572
116
7
0
368,357
8
L
Ratatoskr
7,574
446
90
5
0
347,222
4
L
Nemesis
8,126
478
104
6
0
340,803
2
L
Poseidon
8,804
518
97
6
0
329,904
2
W
Olorun
11,650
685
176
10
0
338,778
5
W
Susano
10,511
618
154
9
0
364,421
3
L
Anhur
7,996
470
93
5
0
277,095
3
W
Izanami
10,827
637
183
11
0
305,516
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role