Player Matchup

Neith
Neith
Aerius AG
Neith
Level 66
God Stats
19W - 23L
1,515 SR
Queue Stats
166W - 169L
1,383 Elo+
Solo
Osiris
Osiris
CallmePyroY
Osiris
Level 24
God Stats
2W - 4L
1,247 SR
Queue Stats
23W - 43L
1,320 Elo+
Party 1
Chang'e
Chang'e
xMarija_insomnia
Chang'e
Level 105
God Stats
26W - 28L
1,511 SR
Queue Stats
550W - 659L
1,369 Elo+
Solo
Arachne
Arachne
xxRuki66xx
Arachne
Level 146
God Stats
54W - 75L
1,420 SR
Queue Stats
383W - 527L
1,326 Elo+
Solo
Hel
Hel
xxSIPEZZ
Hel
Level 65
God Stats
4W - 5L
1,439 SR
Queue Stats
123W - 184L
1,313 Elo+
Party 1
Team Averages
Level 81
1,426 SR
1,342 Elo+

VS

Team Averages
Level 73
1,399 SR
1,354 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
Chapaa_G
Freya
Level 41
God Stats
2W - 3L
1,444 SR
Queue Stats
70W - 129L
1,175 Elo+
Party 3
Janus
Janus
LechePaTuBody
Janus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 164L
1,454 Elo+
Party 2
Loki
Loki
lalecheketeandao
Loki
Level 126
God Stats
1W - 2L
1,268 SR
Queue Stats
329W - 325L
1,456 Elo+
Party 2
Kuzenbo
Kuzenbo
mseize94
Kuzenbo
Level 40
God Stats
0W - 2L
1,285 SR
Queue Stats
70W - 120L
1,187 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aerius AG
Neith
8
3 / 3 / 2
5,074
461
3,431
5,846
1,674
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Osiris
9
1 / 3 / 0
5,283
480
2,385
5,755
3,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
2 / 2 / 4
5,343
486
3,335
4,924
1,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
xxRuki66xx
Arachne
9
2 / 4 / 2
5,744
522
2,864
7,271
2,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 1 / 3
5,617
511
5,177
5,331
1,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
3 / 2 / 2
6,125
557
4,612
7,520
6,042
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Freya
Chapaa_G
Freya
4
0 / 6 / 3
4,124
375
528
5,947
2,362
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

9
1 / 0 / 1
5,113
465
4,892
5,169
1,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
5 / 0 / 5
6,060
551
4,026
5,897
2,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
mseize94
Kuzenbo
8
4 / 1 / 0
5,723
520
2,357
4,378
3,752
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
24
9
Kills
13
13
Deaths
9
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
3
2
2
2
W
Neith
Aerius AG
Neith
3
3
2
1.33
W
Osiris
1
3
0
0.33
L
Freya
Chapaa_G
Freya
0
6
3
0.25
L
1
0
1
1.5
L
5
0
5
7.5
L
Kuzenbo
mseize94
Kuzenbo
4
1
0
4
W
2
2
4
2
W
Arachne
xxRuki66xx
Arachne
2
4
2
0.75
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,192
Damage
16,415
29,127
Taken
28,911
10,998
Mitigated
15,631
10,981
Healing
6,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
4,612
1,134
0
2,406
7,520
6,042
168
1,214
6,268
28,744
0
W
Neith
Aerius AG
Neith
3,431
1,268
0
1,674
5,846
1,674
352
3,069
2,669
0
19,704
W
Osiris
2,385
399
0
1,158
5,755
3,509
0
3,142
2,609
4,967
18,513
L
Freya
Chapaa_G
Freya
528
284
0
470
5,947
2,362
0
2,802
3,033
4,438
0
L
4,892
239
0
2,533
5,169
1,261
0
2,153
2,758
23,677
0
L
4,026
742
0
534
5,897
2,214
0
762
5,072
0
25,156
L
Kuzenbo
mseize94
Kuzenbo
2,357
1,185
0
896
4,378
3,752
58
1,636
2,742
15,103
0
W
3,335
534
832
2,191
4,924
1,363
332
2,165
2,758
21,602
0
W
Arachne
xxRuki66xx
Arachne
2,864
1,736
0
2,094
7,271
2,725
0
1,557
5,594
0
24,382
W
5,177
302
445
2,587
5,331
1,727
0
2,031
3,108
31,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,061
Gold Earned
27,145
202
Minions Killed
176
0
Camps Cleared
0
980,216
Distance Traveled
874,814
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,125
557
57
5
0
164,713
0
W
Neith
5,074
461
35
3
0
192,807
5
W
Osiris
5,283
480
45
4
0
183,469
0
L
Freya
4,124
375
4
0
0
115,064
1
L
Janus
5,113
465
41
4
0
178,200
0
L
Loki
6,060
551
48
4
0
234,840
0
L
Kuzenbo
5,723
520
26
2
0
181,997
0
W
Chang'e
5,343
486
31
3
0
192,778
2
W
Arachne
5,744
522
49
4
0
214,706
2
W
Hel
5,617
511
42
4
0
196,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role