Player Matchup

Thanatos
Thanatos
Deathstroke_073
Thanatos
Level 7
God Stats
1W - 2L
1,726 SR
Queue Stats
86W - 83L
1,465 Elo+
Party 1
The Morrigan
The Morrigan
Dubberoo
The Morrigan
Level 26
God Stats
6W - 7L
1,420 SR
Queue Stats
23W - 27L
1,516 Elo+
Solo
Neith
Neith
Fraaannnks
Neith
Level 12
God Stats
0W - 1L
1,726 SR
Queue Stats
17W - 16L
1,542 Elo+
Solo
Sun Wukong
Sun Wukong
WILDLYLA
Sun Wukong
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,786 Elo+
Solo
Yemoja
Yemoja
lassi-lasso
Yemoja
Level 7
God Stats
2W - 3L
1,491 SR
Queue Stats
56W - 59L
1,450 Elo+
Party 1
Team Averages
Level 11
1,573 SR
1,552 Elo+

VS

Team Averages
Level 36
1,519 SR
1,627 Elo+
Thanatos
Thanatos
Fenschewtoy
Thanatos
Level 4
God Stats
5W - 2L
1,500 SR
Queue Stats
28W - 19L
1,938 Elo+
Party 2
Poseidon
Poseidon
GR7911_
Poseidon
Level 6
God Stats
3W - 10L
1,526 SR
Queue Stats
6W - 14L
1,568 Elo+
Solo
Osiris
Osiris
Nav1s Kent
Osiris
Level 18
God Stats
3W - 1L
1,164 SR
Queue Stats
12W - 6L
1,593 Elo+
Solo
Terra
Terra
TheRealRetroBran
Terra
Level 138
God Stats
6W - 2L
1,909 SR
Queue Stats
42W - 30L
1,608 Elo+
Party 2
Susano
Susano
mentira-movido2
Susano
Level 13
God Stats
4W - 2L
1,495 SR
Queue Stats
13W - 25L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
3 / 8 / 4
6,881
430
4,138
11,980
3,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Morrigan
Dubberoo
The Morrigan
13
9 / 5 / 1
8,277
517
8,356
9,063
3,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
11
4 / 1 / 0
7,214
451
7,643
8,857
2,769
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
WILDLYLA
Sun Wukong
4
0 / 4 / 1
5,000
313
467
3,748
2,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Yemoja
9
0 / 1 / 2
6,943
434
1,828
6,600
5,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Fenschewtoy
Thanatos
17
12 / 0 / 1
10,018
626
12,817
12,007
4,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
GR7911_
Poseidon
12
1 / 3 / 1
7,215
451
3,013
9,334
2,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
Nav1s Kent
Osiris
9
1 / 3 / 0
6,325
395
599
5,435
2,532
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 3 / 4
8,374
523
8,065
10,983
5,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 7 / 3
6,501
406
1,669
7,834
1,987
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
27
16
Kills
18
19
Deaths
16
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thanatos
3
8
4
0.63
L
The Morrigan
Dubberoo
The Morrigan
9
5
1
1.9
W
Thanatos
Fenschewtoy
Thanatos
12
0
1
12.5
L
Neith
4
1
0
4
W
Poseidon
GR7911_
Poseidon
1
3
1
0.5
W
Osiris
Nav1s Kent
Osiris
1
3
0
0.33
W
3
3
4
1.67
L
Sun Wukong
WILDLYLA
Sun Wukong
0
4
1
0.13
L
Yemoja
0
1
2
1
W
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,432
Damage
26,163
40,248
Taken
45,593
17,645
Mitigated
17,217
12,200
Healing
18,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
4,138
938
0
4,172
11,980
3,452
545
2,812
9,168
0
24,408
L
The Morrigan
Dubberoo
The Morrigan
8,356
2,412
0
633
9,063
3,196
387
3,079
5,645
39,543
4,071
W
Thanatos
Fenschewtoy
Thanatos
12,817
4,323
0
14,470
12,007
4,828
343
1,659
10,348
0
69,703
L
Neith
7,643
3,020
434
3,315
8,857
2,769
2,208
1,977
6,880
0
41,187
W
Poseidon
GR7911_
Poseidon
3,013
385
0
1,276
9,334
2,344
74
535
8,761
36,315
0
W
Osiris
Nav1s Kent
Osiris
599
326
0
0
5,435
2,532
0
529
4,906
0
20,448
W
8,065
1,908
391
2,762
10,983
5,526
905
3,241
7,742
47,873
3,998
L
Sun Wukong
WILDLYLA
Sun Wukong
467
356
0
111
3,748
2,394
0
351
3,397
0
4,388
L
Yemoja
1,828
304
1,665
1,870
6,600
5,834
868
2,353
4,247
13,184
0
W
1,669
440
0
0
7,834
1,987
555
2,476
5,285
0
11,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,315
Gold Earned
38,433
233
Minions Killed
322
0
Camps Cleared
0
1,303,047
Distance Traveled
1,441,024
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,881
430
40
3
0
307,610
0
L
The Morrigan
8,277
517
79
5
0
293,601
4
W
Thanatos
10,018
626
122
8
0
350,734
0
L
Neith
7,214
451
77
5
0
250,604
2
W
Poseidon
7,215
451
52
3
0
253,911
0
W
Osiris
6,325
395
39
2
0
204,394
0
W
Terra
8,374
523
95
6
0
320,557
5
L
Sun Wukong
5,000
313
4
0
0
148,924
0
L
Yemoja
6,943
434
33
2
0
302,308
2
W
Susano
6,501
406
14
1
0
311,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role