Player Matchup

Ymir
Ymir
D-_-Dani-_-D
Ymir
Level 23
God Stats
2W - 4L
1,408 SR
Queue Stats
10W - 4L
1,527 Elo+
Solo
Cerberus
Cerberus
MonkyMan1234
Cerberus
Level 26
God Stats
18W - 21L
1,534 SR
Queue Stats
48W - 44L
1,427 Elo+
Solo
Bellona
Bellona
RelentlezAnimal
Bellona
Level 5
God Stats
2W - 4L
1,383 SR
Queue Stats
71W - 84L
1,539 Elo+
Party 1
Janus
Janus
TornTB
Janus
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
155W - 108L
1,565 Elo+
Solo
Set
Set
flymaster29
Set
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 76L
1,539 Elo+
Party 1
Team Averages
Level 24
1,465 SR
1,519 Elo+

VS

Team Averages
Level 24
1,352 SR
1,355 Elo+
Skadi
Skadi
 
Skadi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
GreivinM28
Charybdis
Level 38
God Stats
6W - 8L
1,231 SR
Queue Stats
296W - 319L
1,347 Elo+
Party 2
Merlin
Merlin
KnucklesINFAMOUS
Merlin
Level 18
God Stats
1W - 2L
1,178 SR
Queue Stats
19W - 25L
1,394 Elo+
Solo
Bellona
Bellona
gamer182005
Bellona
Level 6
God Stats
5W - 11L
1,278 SR
Queue Stats
9W - 18L
1,099 Elo+
Party 2
Ares
Ares
x69KISSESx
Ares
Level 29
God Stats
20W - 20L
1,573 SR
Queue Stats
44W - 56L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 6 / 2
6,385
426
3,799
13,482
11,267
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
MonkyMan1234
Cerberus
11
2 / 6 / 4
6,748
450
3,018
15,231
7,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
2 / 4 / 4
6,508
434
5,255
10,435
8,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
TornTB
Janus
15
7 / 5 / 3
9,338
623
11,640
10,257
2,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 10 / 5
6,286
419
4,505
12,241
4,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
18 / 1 / 2
10,267
684
21,078
7,142
2,962
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
GreivinM28
Charybdis
13
3 / 3 / 4
8,535
569
7,173
8,780
3,452
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 6 / 7
7,663
511
6,915
8,854
3,259
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
gamer182005
Bellona
12
4 / 3 / 4
7,662
511
5,382
9,799
6,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
2 / 1 / 13
8,126
542
5,094
9,540
8,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
59
14
Kills
29
31
Deaths
14
18
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
18
1
2
19
L
2
6
2
0.5
W
Charybdis
GreivinM28
Charybdis
3
3
4
1.67
W
2
6
7
0.92
L
Cerberus
MonkyMan1234
Cerberus
2
6
4
0.67
L
2
4
4
1
L
Janus
TornTB
Janus
7
5
3
1.7
L
1
10
5
0.35
W
Bellona
gamer182005
Bellona
4
3
4
2
W
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,217
Damage
45,642
61,646
Taken
44,115
35,334
Mitigated
24,385
8,172
Healing
5,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
21,078
9,309
0
480
7,142
2,962
3,708
2,336
4,766
0
88,525
L
3,799
752
0
2,728
13,482
11,267
108
1,580
11,902
23,160
0
W
Charybdis
GreivinM28
Charybdis
7,173
3,789
0
1,244
8,780
3,452
537
4,472
4,198
0
44,086
W
6,915
1,031
0
1,617
8,854
3,259
1,697
4,471
4,113
37,354
0
L
Cerberus
MonkyMan1234
Cerberus
3,018
25
0
1,408
15,231
7,869
251
3,812
11,419
15,351
0
L
5,255
539
0
924
10,435
8,483
104
3,607
6,828
3,538
17,119
L
Janus
TornTB
Janus
11,640
1,090
73
1,772
10,257
2,820
80
2,154
8,103
61,858
0
L
4,505
2,367
0
1,267
12,241
4,895
0
856
11,385
0
32,378
W
Bellona
gamer182005
Bellona
5,382
1,734
0
986
9,799
6,255
427
4,215
5,458
0
29,197
W
5,094
36
0
1,158
9,540
8,457
423
3,480
5,980
18,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,265
Gold Earned
42,253
273
Minions Killed
374
0
Camps Cleared
0
1,308,652
Distance Traveled
1,369,006
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,267
684
139
9
0
275,040
2
L
Ymir
6,385
426
40
3
0
231,789
1
W
Charybdis
8,535
569
103
7
0
274,444
0
W
Merlin
7,663
511
67
4
0
232,441
0
L
Cerberus
6,748
450
34
2
0
282,050
4
L
Bellona
6,508
434
39
3
0
270,880
3
L
Janus
9,338
623
106
7
0
260,427
1
L
Set
6,286
419
54
4
0
263,506
0
W
Bellona
7,662
511
41
3
0
304,367
0
W
Ares
8,126
542
24
2
0
282,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role