Player Matchup

Fenrir
Fenrir
ConnorW15
Fenrir
Level 89
God Stats
3W - 4L
1,380 SR
Queue Stats
323W - 326L
1,501 Elo+
Party 1
Baron Samedi
Baron Samedi
tayZhere
Baron Samedi
Level 87
God Stats
37W - 26L
1,596 SR
Queue Stats
318W - 306L
1,508 Elo+
Party 1
Cerberus
Cerberus
zibsnis
Cerberus
Level 38
God Stats
16W - 11L
1,516 SR
Queue Stats
153W - 215L
1,339 Elo+
Solo
Team Averages
Level 71
1,497 SR
1,449 Elo+

VS

Team Averages
Level 24
1,595 SR
1,592 Elo+
Aphrodite
Aphrodite
Cage2099
Aphrodite
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Loki
Loki
DadyFatSack1997
Loki
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 2L
1,678 Elo+
Party 2
Ganesha
Ganesha
FistofValor
Ganesha
Level 47
God Stats
3W - 2L
1,784 SR
Queue Stats
18W - 10L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ConnorW15
Fenrir
13
10 / 0 / 10
10,065
915
8,525
8,996
5,108
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
tayZhere
Baron Samedi
14
6 / 0 / 16
9,508
864
13,659
3,973
1,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
zibsnis
Cerberus
13
6 / 1 / 15
9,179
834
3,978
9,761
7,969
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Cage2099
Aphrodite
9
0 / 9 / 1
6,541
595
1,716
9,829
8,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 8 / 0
6,723
611
4,370
9,710
4,598
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
FistofValor
Ganesha
10
0 / 5 / 0
7,207
655
6,087
13,973
13,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
2
22
Kills
1
1
Deaths
22
41
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Cage2099
Aphrodite
0
9
1
0.06
W
Fenrir
ConnorW15
Fenrir
10
0
10
15
L
1
8
0
0.13
L
Ganesha
FistofValor
Ganesha
0
5
0
0
W
Baron Samedi
tayZhere
Baron Samedi
6
0
16
14
W
Cerberus
zibsnis
Cerberus
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,162
Damage
12,173
22,730
Taken
33,512
14,464
Mitigated
26,303
11,045
Healing
2,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Cage2099
Aphrodite
1,716
804
495
565
9,829
8,646
0
5,817
4,012
9,781
0
W
Fenrir
ConnorW15
Fenrir
8,525
2,911
0
3,332
8,996
5,108
1,192
3,654
5,342
0
30,625
L
4,370
710
0
298
9,710
4,598
0
4,492
5,218
0
18,990
L
Ganesha
FistofValor
Ganesha
6,087
549
339
1,250
13,973
13,059
0
7,842
6,131
15,718
0
W
Baron Samedi
tayZhere
Baron Samedi
13,659
1,401
3,251
1,986
3,973
1,387
726
1,856
2,117
35,976
0
W
Cerberus
zibsnis
Cerberus
3,978
531
0
2,476
9,761
7,969
342
2,991
6,770
14,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,752
Gold Earned
20,471
126
Minions Killed
54
7
Camps Cleared
4
634,222
Distance Traveled
511,993
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,541
595
26
2
1
145,950
0
W
Fenrir
10,065
915
44
4
6
221,555
1
L
Loki
6,723
611
26
2
3
175,838
4
L
Ganesha
7,207
655
2
0
0
190,205
4
W
Baron Samedi
9,508
864
49
4
1
198,251
0
W
Cerberus
9,179
834
33
3
0
214,416
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role