Player Matchup

Merlin
Merlin
AdherentUser7
Merlin
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 30L
1,500 Elo+
Party 2
Arachne
Arachne
IPlaySmite56
Arachne
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
218W - 214L
1,431 Elo+
Party 2
Ravana
Ravana
WhoopedMonkey01
Ravana
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,414 Elo+
Party 1
Hel
Hel
blazinbajan_
Hel
Level 28
God Stats
1W - 2L
1,219 SR
Queue Stats
7W - 9L
1,374 Elo+
Party 1
Amaterasu
Amaterasu
iMuteEvery1
Amaterasu
Level 158
God Stats
1W - 0L
1,737 SR
Queue Stats
21W - 18L
1,530 Elo+
Party 1
Team Averages
Level 44
1,491 SR
1,450 Elo+

VS

Team Averages
Level 12
1,532 SR
1,300 Elo+
Thor
Thor
JohnRambo56
Thor
Level 9
God Stats
2W - 1L
1,454 SR
Queue Stats
6W - 11L
1,324 Elo+
Solo
Ymir
Ymir
felix22onfire
Ymir
Level 15
God Stats
10W - 20L
1,437 SR
Queue Stats
26W - 56L
1,308 Elo+
Solo
Nemesis
Nemesis
mymom918
Nemesis
Level 10
God Stats
1W - 3L
1,453 SR
Queue Stats
3W - 7L
1,192 Elo+
Solo
Eset
Eset
x2lazy2tryx
Eset
Level 22
God Stats
3W - 5L
1,478 SR
Queue Stats
46W - 31L
1,445 Elo+
Solo
Apollo
Apollo
xerecassaura
Apollo
Level 6
God Stats
0W - 1L
1,839 SR
Queue Stats
1W - 8L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 22
10,462
1,046
14,218
6,038
2,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
IPlaySmite56
Arachne
17
7 / 1 / 19
10,969
1,097
14,110
9,791
4,156
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
6 / 0 / 14
10,412
1,041
8,802
3,925
3,310
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
2 / 2 / 17
10,412
1,041
6,923
8,577
4,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
iMuteEvery1
Amaterasu
17
12 / 3 / 12
12,222
1,222
21,011
15,346
7,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

387

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 10 / 3
9,411
941
6,380
13,919
4,454
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
1 / 10 / 4
9,243
924
12,479
38,254
25,790
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
mymom918
Nemesis
14
0 / 0 / 2
7,951
795
0
736
280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

14
3 / 5 / 4
9,768
977
7,100
9,582
3,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
14
0 / 6 / 3
8,445
845
1,770
7,009
2,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
22
31
Kills
6
8
Deaths
31
84
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
2
22
7.5
W
Arachne
IPlaySmite56
Arachne
7
1
19
16.5
L
2
10
3
0.35
W
6
0
14
13
W
2
2
17
5.25
L
1
10
4
0.3
W
Amaterasu
iMuteEvery1
Amaterasu
12
3
12
6
L
Nemesis
mymom918
Nemesis
0
0
2
1
L
3
5
4
1
L
Apollo
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,064
Damage
27,729
43,677
Taken
69,500
22,094
Mitigated
36,509
15,397
Healing
3,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,218
1,857
0
0
6,038
2,590
0
3,375
2,663
24,149
0
W
Arachne
IPlaySmite56
Arachne
14,110
11,025
0
2,183
9,791
4,156
0
6,419
3,372
0
18,795
L
6,380
1,485
0
0
13,919
4,454
0
3,979
9,698
0
15,644
W
8,802
3,227
0
556
3,925
3,310
0
1,681
2,244
0
25,430
W
6,923
1,411
2,114
3,223
8,577
4,850
0
4,648
2,176
26,590
0
L
12,479
2,014
0
1,907
38,254
25,790
0
10,666
26,895
29,416
0
W
Amaterasu
iMuteEvery1
Amaterasu
21,011
11,990
0
7,321
15,346
7,188
0
3,456
9,657
0
39,020
L
Nemesis
mymom918
Nemesis
0
0
0
0
736
280
0
704
0
0
0
L
7,100
499
344
1,083
9,582
3,146
0
2,968
6,488
21,485
0
L
Apollo
1,770
811
0
151
7,009
2,839
0
1,646
5,278
0
3,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,477
Gold Earned
44,818
168
Minions Killed
94
5
Camps Cleared
2
881,336
Distance Traveled
422,045
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,462
1,046
29
3
1
171,364
0
W
Arachne
10,969
1,097
8
1
2
192,006
0
L
Thor
9,411
941
19
2
1
97,230
1
W
Ravana
10,412
1,041
30
3
0
196,092
0
W
Hel
10,412
1,041
61
6
0
161,665
0
L
Ymir
9,243
924
30
3
1
152,695
0
W
Amaterasu
12,222
1,222
40
4
2
160,209
1
L
Nemesis
7,951
795
0
0
0
0
0
L
Eset
9,768
977
37
4
0
91,634
0
L
Apollo
8,445
845
8
1
0
80,486
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role