Player Matchup

Sobek
Sobek
Cry4_Me
Sobek
Level 120
God Stats
9W - 1L
1,502 SR
Queue Stats
384W - 329L
1,552 Elo+
Party 1
Heimdallr
Heimdallr
DanetteDuett
Heimdallr
Level 28
God Stats
8W - 2L
1,714 SR
Queue Stats
82W - 61L
1,568 Elo+
Party 1
Ra
Ra
Devilknives
Ra
Level 29
God Stats
4W - 1L
1,569 SR
Queue Stats
22W - 15L
1,490 Elo+
Party 1
Team Averages
Level 59
1,595 SR
1,537 Elo+

VS

Team Averages
Level 107
1,375 SR
1,359 Elo+
Thoth
Thoth
El_KnorrKnight
Thoth
Level 156
God Stats
11W - 31L
1,338 SR
Queue Stats
1,547W - 1,524L
1,378 Elo+
Party 2
Artio
Artio
El_ThomyKnight
Artio
Level 139
God Stats
22W - 18L
1,588 SR
Queue Stats
723W - 588L
1,476 Elo+
Party 2
Set
Set
KhaosKarma
Set
Level 27
God Stats
2W - 5L
1,199 SR
Queue Stats
18W - 42L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Cry4_Me
Sobek
11
0 / 1 / 14
8,003
800
5,061
12,421
11,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
DanetteDuett
Heimdallr
14
12 / 2 / 4
9,394
939
14,890
10,518
3,855
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
4 / 4 / 8
7,886
789
7,349
7,140
2,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 5 / 1
7,847
785
9,016
7,898
1,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
2 / 4 / 5
7,179
718
11,740
16,663
6,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
0 / 7 / 2
6,180
618
2,309
7,630
1,889
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
16
Kills
7
7
Deaths
16
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sobek
Cry4_Me
Sobek
0
1
14
7
W
Heimdallr
DanetteDuett
Heimdallr
12
2
4
7
W
4
4
8
2
L
5
5
1
1.1
L
2
4
5
1.13
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,300
Damage
23,065
30,079
Taken
32,191
17,446
Mitigated
9,823
14,542
Healing
5,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Cry4_Me
Sobek
5,061
519
805
4,984
12,421
11,003
110
6,178
6,243
15,572
0
W
Heimdallr
DanetteDuett
Heimdallr
14,890
7,743
0
4,017
10,518
3,855
740
8,181
2,337
0
36,697
W
7,349
876
2,572
2,164
7,140
2,588
236
6,515
625
20,937
0
L
9,016
332
0
498
7,898
1,766
0
3,057
4,615
31,957
0
L
11,740
945
528
4,082
16,663
6,168
0
7,238
9,052
19,639
0
L
2,309
658
0
370
7,630
1,889
387
2,261
5,355
0
11,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,283
Gold Earned
21,206
118
Minions Killed
102
6
Camps Cleared
4
568,793
Distance Traveled
562,938
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,003
800
24
2
0
195,409
5
W
Heimdallr
9,394
939
51
5
3
189,322
1
W
Ra
7,886
789
43
4
3
184,062
1
L
Thoth
7,847
785
65
7
1
185,588
2
L
Artio
7,179
718
15
2
1
229,265
0
L
Set
6,180
618
22
2
2
148,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role