Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Aneurin
Bellona
Level 88
God Stats
4W - 4L
1,654 SR
Queue Stats
239W - 250L
1,534 Elo+
Solo
Thoth
Thoth
DrHeinzSteins
Thoth
Level 148
God Stats
7W - 9L
1,567 SR
Queue Stats
402W - 388L
1,558 Elo+
Solo
Erlang Shen
Erlang Shen
SamWARNSVELD
Erlang Shen
Level 144
God Stats
1W - 2L
1,649 SR
Queue Stats
272W - 292L
1,507 Elo+
Solo
Nike
Nike
TheGirlYouHate
Nike
Level 160
God Stats
6W - 4L
1,435 SR
Queue Stats
526W - 386L
1,631 Elo+
Solo
Team Averages
Level 140
1,561 SR
1,546 Elo+

VS

Team Averages
Level 149
1,538 SR
1,550 Elo+
Rama
Rama
 
Rama
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Joshì
Hel
Level 159
God Stats
8W - 3L
1,690 SR
Queue Stats
328W - 234L
1,579 Elo+
Solo
Agni
Agni
Tatsuml
Agni
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,634 Elo+
Solo
Loki
Loki
hamodar
Loki
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 58L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
1 / 4 / 6
6,765
752
2,904
10,937
11,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Aneurin
Bellona
12
1 / 4 / 4
6,674
742
6,855
12,576
13,759
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 5 / 5
7,413
824
14,266
9,728
4,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
SamWARNSVELD
Erlang Shen
11
2 / 5 / 3
6,663
740
3,950
15,062
9,171
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 4 / 4
7,624
847
10,161
13,413
10,740
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
7 / 1 / 12
8,988
999
13,882
6,208
3,138
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Artemis
 
Artemis
14
4 / 2 / 12
8,243
916
9,258
8,147
3,833
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
Joshì
Hel
12
1 / 3 / 16
7,613
846
9,396
10,558
10,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Agni
Tatsuml
Agni
15
6 / 1 / 10
8,593
955
16,579
8,030
4,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
hamodar
Loki
15
4 / 2 / 15
9,075
1,008
8,611
13,209
13,856
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
87
9
Kills
22
22
Deaths
9
22
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
4
6
1
W
Rama
 
Rama
7
1
12
13
W
Artemis
 
Artemis
4
2
12
5
L
Bellona
Aneurin
Bellona
1
4
4
0.75
L
2
5
5
0.9
W
Hel
Joshì
Hel
1
3
16
3
L
Erlang Shen
SamWARNSVELD
Erlang Shen
2
5
3
0.7
W
Agni
Tatsuml
Agni
6
1
10
11
L
3
4
4
1.25
W
Loki
hamodar
Loki
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,136
Damage
57,726
61,716
Taken
46,152
49,864
Mitigated
35,481
26,132
Healing
23,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
2,904
1,095
8,219
2,762
10,937
11,453
0
4,706
6,231
6,828
0
W
Rama
 
Rama
13,882
12,856
1,132
1,134
6,208
3,138
2,374
2,369
3,788
0
23,545
W
Artemis
 
Artemis
9,258
2,029
1,593
708
8,147
3,833
1,235
4,302
3,683
0
19,283
L
Bellona
Aneurin
Bellona
6,855
958
2,504
1,509
12,576
13,759
0
5,480
7,096
0
10,289
L
14,266
129
1,242
1,297
9,728
4,741
0
3,138
6,590
27,779
0
W
Hel
Joshì
Hel
9,396
1,006
8,069
4,577
10,558
10,448
361
3,754
6,689
16,090
0
L
Erlang Shen
SamWARNSVELD
Erlang Shen
3,950
1,500
944
3,586
15,062
9,171
0
6,414
8,648
0
7,832
W
Agni
Tatsuml
Agni
16,579
979
1,180
1,382
8,030
4,206
940
3,142
4,712
28,311
0
L
10,161
208
1,069
3,000
13,413
10,740
0
6,237
7,176
7,039
12,384
W
Loki
hamodar
Loki
8,611
2,185
845
2,437
13,209
13,856
470
6,072
6,995
0
16,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,139
Gold Earned
42,512
77
Minions Killed
93
0
Camps Cleared
0
813,464
Distance Traveled
860,137
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,765
752
5
1
0
146,327
1
W
Rama
8,988
999
27
3
0
146,314
1
W
Artemis
8,243
916
23
3
0
167,994
2
L
Bellona
6,674
742
6
1
0
172,102
1
L
Thoth
7,413
824
32
4
0
154,556
1
W
Hel
7,613
846
23
3
0
179,501
0
L
Erlang Shen
6,663
740
17
2
0
156,196
3
W
Agni
8,593
955
11
1
0
174,995
0
L
Nike
7,624
847
17
2
0
184,283
1
W
Loki
9,075
1,008
9
1
0
191,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role