Player Matchup

Danzaburou
Danzaburou
Garchompbomp
Danzaburou
Level 137
God Stats
15W - 12L
1,653 SR
Queue Stats
264W - 212L
1,593 Elo+
Party 1
Bakasura
Bakasura
GuacBear
Bakasura
Level 25
God Stats
2W - 0L
1,891 SR
Queue Stats
91W - 86L
1,562 Elo+
Party 3
King Arthur
King Arthur
HotshotZach52
King Arthur
Level 66
God Stats
16W - 15L
1,544 SR
Queue Stats
50W - 48L
1,529 Elo+
Party 1
Ares
Ares
SirenStormz
Ares
Level 82
God Stats
3W - 2L
1,839 SR
Queue Stats
74W - 68L
1,579 Elo+
Party 3
Janus
Janus
SmiteIsCringe
Janus
Level 18
God Stats
2W - 2L
1,633 SR
Queue Stats
16W - 20L
1,518 Elo+
Party 1
Team Averages
Level 66
1,712 SR
1,556 Elo+

VS

Team Averages
Level 67
1,550 SR
1,505 Elo+
Thoth
Thoth
Didyousaythat
Thoth
Level 27
God Stats
16W - 13L
1,411 SR
Queue Stats
81W - 83L
1,446 Elo+
Party 2
King Arthur
King Arthur
LunaEclipsed0
King Arthur
Level 127
God Stats
16W - 19L
1,525 SR
Queue Stats
510W - 476L
1,527 Elo+
Party 2
Pele
Pele
Melovesfoxes
Pele
Level 89
God Stats
119W - 85L
1,620 SR
Queue Stats
408W - 396L
1,498 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
OGRvka
Ah Muzen Cab
Level 29
God Stats
3W - 3L
1,652 SR
Queue Stats
134W - 133L
1,530 Elo+
Party 4
Xing Tian
Xing Tian
buttgenius
Xing Tian
Level 64
God Stats
59W - 60L
1,541 SR
Queue Stats
230W - 247L
1,523 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Garchompbomp
Danzaburou
19
9 / 2 / 4
12,205
610
12,802
12,656
5,647
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
GuacBear
Bakasura
14
2 / 4 / 2
8,914
446
4,221
13,773
6,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

King Arthur
HotshotZach52
King Arthur
17
4 / 4 / 8
10,994
550
10,835
14,037
12,862
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
4 / 3 / 13
10,856
543
15,074
18,346
16,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
2 / 5 / 5
10,600
530
7,001
10,026
3,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 3
8,658
433
4,328
11,393
3,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
LunaEclipsed0
King Arthur
16
3 / 4 / 5
10,542
527
12,088
18,685
19,664
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
12 / 5 / 2
11,705
585
15,458
17,161
6,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
OGRvka
Ah Muzen Cab
15
0 / 5 / 4
9,296
465
8,503
11,429
4,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
buttgenius
Xing Tian
13
2 / 3 / 5
9,005
450
4,412
11,341
11,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
36
21
Kills
17
18
Deaths
21
32
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
Danzaburou
Garchompbomp
Danzaburou
9
2
4
5.5
W
Bakasura
GuacBear
Bakasura
2
4
2
0.75
W
King Arthur
HotshotZach52
King Arthur
4
4
8
2
L
King Arthur
LunaEclipsed0
King Arthur
3
4
5
1.38
L
12
5
2
2.6
L
Ah Muzen Cab
OGRvka
Ah Muzen Cab
0
5
4
0.4
W
4
3
13
3.5
W
2
5
5
0.9
L
Xing Tian
buttgenius
Xing Tian
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,933
Damage
44,789
68,838
Taken
70,009
44,189
Mitigated
45,977
16,383
Healing
16,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,328
338
0
3,175
11,393
3,717
192
5,246
5,932
47,753
0
W
Danzaburou
Garchompbomp
Danzaburou
12,802
7,391
0
4,498
12,656
5,647
0
1,435
11,221
0
98,770
W
Bakasura
GuacBear
Bakasura
4,221
2,688
0
5,129
13,773
6,147
0
828
12,945
0
50,623
W
King Arthur
HotshotZach52
King Arthur
10,835
1,703
0
1,960
14,037
12,862
160
2,283
11,620
110
68,491
L
King Arthur
LunaEclipsed0
King Arthur
12,088
1,701
0
3,090
18,685
19,664
29
4,702
13,936
8,291
66,544
L
15,458
3,104
0
4,947
17,161
6,713
83
4,858
11,869
0
88,190
L
Ah Muzen Cab
OGRvka
Ah Muzen Cab
8,503
2,838
0
3,172
11,429
4,101
702
2,939
8,482
0
81,623
W
15,074
681
0
4,194
18,346
16,458
0
3,679
14,667
46,971
0
W
7,001
135
0
602
10,026
3,075
0
2,337
7,689
58,716
0
L
Xing Tian
buttgenius
Xing Tian
4,412
369
0
1,759
11,341
11,782
0
4,313
6,986
23,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,569
Gold Earned
49,206
557
Minions Killed
549
0
Camps Cleared
0
2,010,327
Distance Traveled
1,859,590
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,658
433
98
5
0
330,577
2
W
Danzaburou
12,205
610
155
8
0
395,948
4
W
Bakasura
8,914
446
90
5
0
472,742
5
W
King Arthur
10,994
550
133
7
0
381,573
6
L
King Arthur
10,542
527
145
7
0
369,597
5
L
Pele
11,705
585
146
7
0
419,386
1
L
Ah Muzen Cab
9,296
465
131
7
0
362,432
9
W
Ares
10,856
543
45
2
0
390,236
6
W
Janus
10,600
530
134
7
0
369,828
1
L
Xing Tian
9,005
450
29
1
0
377,598
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role