Player Matchup

Serqet
Serqet
 
Serqet
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Arkaia04
Tiamat
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
139W - 135L
1,546 Elo+
Party 2
Ne Zha
Ne Zha
JFANN-
Ne Zha
Level 160
God Stats
14W - 6L
1,697 SR
Queue Stats
578W - 557L
1,594 Elo+
Party 2
Team Averages
Level 148
1,566 SR
1,547 Elo+

VS

Team Averages
Level 118
1,428 SR
1,550 Elo+
Hera
Hera
Fox-Of-The-519
Hera
Level 125
God Stats
4W - 3L
1,487 SR
Queue Stats
133W - 123L
1,522 Elo+
Party 1
Ao Kuang
Ao Kuang
Wh0PHANTOM
Ao Kuang
Level 160
God Stats
1W - 5L
1,570 SR
Queue Stats
303W - 307L
1,638 Elo+
Party 1
Fenrir
Fenrir
kolxplayz
Fenrir
Level 69
God Stats
3W - 2L
1,226 SR
Queue Stats
43W - 50L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
9 / 3 / 4
11,317
754
12,376
19,643
15,872
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
Arkaia04
Tiamat
14
3 / 1 / 8
9,913
661
15,111
9,823
8,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
JFANN-
Ne Zha
14
3 / 6 / 9
10,775
718
18,430
18,574
17,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 6
9,260
617
15,215
10,396
3,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Wh0PHANTOM
Ao Kuang
14
4 / 3 / 6
9,694
646
12,798
17,949
11,485
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
kolxplayz
Fenrir
13
4 / 5 / 4
9,757
650
11,260
26,140
13,951
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
26
15
Kills
10
10
Deaths
15
21
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
9
3
4
3.67
W
Tiamat
Arkaia04
Tiamat
3
1
8
7
L
2
7
6
0.71
W
Ne Zha
JFANN-
Ne Zha
3
6
9
1.25
L
Ao Kuang
Wh0PHANTOM
Ao Kuang
4
3
6
2.33
L
Fenrir
kolxplayz
Fenrir
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,917
Damage
39,273
48,040
Taken
54,485
41,925
Mitigated
28,733
13,653
Healing
14,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
12,376
2,424
757
4,683
19,643
15,872
705
11,188
8,455
0
22,098
W
Tiamat
Arkaia04
Tiamat
15,111
762
0
4,203
9,823
8,578
144
6,577
3,246
44,743
0
L
15,215
4,294
643
907
10,396
3,297
389
1,681
8,344
37,105
0
W
Ne Zha
JFANN-
Ne Zha
18,430
5,157
0
4,010
18,574
17,475
0
10,586
7,988
312
40,896
L
Ao Kuang
Wh0PHANTOM
Ao Kuang
12,798
2,003
0
6,065
17,949
11,485
0
7,131
10,458
34,724
0
L
Fenrir
kolxplayz
Fenrir
11,260
4,010
0
6,523
26,140
13,951
0
7,332
18,303
0
24,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,005
Gold Earned
28,711
148
Minions Killed
137
7
Camps Cleared
6
846,570
Distance Traveled
734,144
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,317
754
39
3
3
302,238
0
W
Tiamat
9,913
661
74
5
4
295,228
3
L
Hera
9,260
617
65
4
0
212,140
0
W
Ne Zha
10,775
718
35
2
0
249,104
5
L
Ao Kuang
9,694
646
48
3
3
271,772
2
L
Fenrir
9,757
650
24
2
3
250,232
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role