Player Matchup

Sylvanus
Sylvanus
Brusome1
Sylvanus
Level 25
God Stats
3W - 1L
1,663 SR
Queue Stats
68W - 48L
1,512 Elo+
Solo
Heimdallr
Heimdallr
Kinggcoconut
Heimdallr
Level 2
God Stats
4W - 1L
1,500 SR
Queue Stats
9W - 7L
1,681 Elo+
Solo
Tsukuyomi
Tsukuyomi
Pyrrhon15
Tsukuyomi
Level 28
God Stats
2W - 1L
1,803 SR
Queue Stats
160W - 105L
1,630 Elo+
Solo
Kukulkan
Kukulkan
RelentlezAnimal
Kukulkan
Level 5
God Stats
1W - 0L
1,216 SR
Queue Stats
71W - 84L
1,197 Elo+
Party 1
Athena
Athena
flymaster29
Athena
Level 39
God Stats
1W - 4L
1,164 SR
Queue Stats
51W - 76L
1,197 Elo+
Party 1
Team Averages
Level 20
1,469 SR
1,443 Elo+

VS

Team Averages
Level 22
1,676 SR
1,536 Elo+
Neith
Neith
HeartMatters
Neith
Level 16
God Stats
2W - 3L
1,702 SR
Queue Stats
172W - 88L
1,749 Elo+
Solo
Apollo
Apollo
Iamgranty33
Apollo
Level 29
God Stats
14W - 15L
1,722 SR
Queue Stats
72W - 77L
1,512 Elo+
Solo
King Arthur
King Arthur
KnucklesINFAMOUS
King Arthur
Level 18
God Stats
5W - 3L
1,715 SR
Queue Stats
19W - 25L
1,404 Elo+
Solo
Ao Kuang
Ao Kuang
Verzanize
Ao Kuang
Level 17
God Stats
2W - 3L
1,655 SR
Queue Stats
47W - 33L
1,559 Elo+
Solo
Ares
Ares
x69KISSESx
Ares
Level 29
God Stats
20W - 20L
1,586 SR
Queue Stats
44W - 56L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Brusome1
Sylvanus
15
5 / 2 / 3
8,817
630
5,419
7,831
6,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Kinggcoconut
Heimdallr
15
7 / 3 / 0
9,268
662
12,184
9,293
4,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
Pyrrhon15
Tsukuyomi
15
7 / 2 / 1
8,827
631
10,025
8,751
3,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Kukulkan
10
0 / 4 / 1
6,655
475
858
6,508
1,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
11
1 / 1 / 3
7,348
525
2,521
6,863
6,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 1
8,557
611
6,764
7,699
2,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
10
2 / 6 / 0
6,494
464
2,391
9,057
1,858
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
KnucklesINFAMOUS
King Arthur
11
1 / 5 / 0
6,233
445
1,880
8,884
4,033
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ao Kuang
Verzanize
Ao Kuang
12
4 / 3 / 2
7,498
536
7,287
11,882
3,204
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 2 / 2
5,668
405
1,845
7,801
4,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
20
Kills
11
12
Deaths
20
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Brusome1
Sylvanus
5
2
3
3.25
L
4
4
1
1.13
L
Apollo
2
6
0
0.33
W
Heimdallr
Kinggcoconut
Heimdallr
7
3
0
2.33
L
King Arthur
KnucklesINFAMOUS
King Arthur
1
5
0
0.2
W
Tsukuyomi
Pyrrhon15
Tsukuyomi
7
2
1
3.75
W
Kukulkan
0
4
1
0.13
L
Ao Kuang
Verzanize
Ao Kuang
4
3
2
1.67
W
Athena
1
1
3
2.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,007
Damage
20,167
39,246
Taken
45,323
21,977
Mitigated
16,533
12,534
Healing
11,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Brusome1
Sylvanus
5,419
2,085
1,103
3,296
7,831
6,018
1,625
1,618
6,213
43,392
10,689
L
6,764
2,805
0
2,195
7,699
2,938
0
1,610
6,017
0
60,151
L
Apollo
2,391
1,198
0
1,253
9,057
1,858
0
482
8,572
0
29,798
W
Heimdallr
Kinggcoconut
Heimdallr
12,184
5,833
0
3,145
9,293
4,063
1,135
2,772
6,521
0
63,365
L
King Arthur
KnucklesINFAMOUS
King Arthur
1,880
553
0
1,512
8,884
4,033
0
3,454
5,430
0
24,892
W
Tsukuyomi
Pyrrhon15
Tsukuyomi
10,025
2,741
0
3,749
8,751
3,484
0
2,456
6,295
0
59,359
W
Kukulkan
858
179
0
375
6,508
1,996
0
1,332
5,176
27,080
0
L
Ao Kuang
Verzanize
Ao Kuang
7,287
1,389
0
5,015
11,882
3,204
0
1,750
10,124
40,305
0
W
Athena
2,521
682
0
866
6,863
6,416
853
954
5,909
20,625
0
L
1,845
67
0
1,271
7,801
4,500
0
853
6,948
10,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,915
Gold Earned
34,450
427
Minions Killed
335
0
Camps Cleared
0
1,305,709
Distance Traveled
1,381,022
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,817
630
111
8
0
206,856
0
L
Neith
8,557
611
122
9
0
246,705
6
L
Apollo
6,494
464
79
6
0
327,584
5
W
Heimdallr
9,268
662
112
8
0
242,181
3
L
King Arthur
6,233
445
42
3
0
258,603
0
W
Tsukuyomi
8,827
631
91
7
0
315,199
4
W
Kukulkan
6,655
475
69
5
0
246,249
0
L
Ao Kuang
7,498
536
74
5
0
271,974
1
W
Athena
7,348
525
44
3
0
295,224
0
L
Ares
5,668
405
18
1
0
276,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role