Player Matchup

Osiris
Osiris
Derkaser
Osiris
Level 33
God Stats
0W - 1L
1,742 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ra
Ra
FrozenDeviant
Ra
Level 22
God Stats
0W - 1L
1,828 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Susano
Susano
LoLから
Susano
Level 4
God Stats
7W - 14L
1,726 SR
Queue Stats
31W - 37L
1,318 Elo+
Party 1
Chiron
Chiron
Lyarii
Chiron
Level 28
God Stats
2W - 2L
1,691 SR
Queue Stats
2W - 2L
1,570 Elo+
Party 3
Ares
Ares
SennaToria
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,318 Elo+
Party 1
Team Averages
Level 18
1,698 SR
1,441 Elo+

VS

Team Averages
Level 28
1,624 SR
1,443 Elo+
Raijin
Raijin
Darunstopper199
Raijin
Level 65
God Stats
20W - 10L
1,619 SR
Queue Stats
59W - 82L
1,402 Elo+
Party 2
Hun Batz
Hun Batz
LordMezmer
Hun Batz
Level 17
God Stats
5W - 1L
1,712 SR
Queue Stats
28W - 20L
1,503 Elo+
Party 2
Danzaburou
Danzaburou
RiftDelta8
Danzaburou
Level 8
God Stats
6W - 5L
1,385 SR
Queue Stats
10W - 9L
1,400 Elo+
Party 2
Sylvanus
Sylvanus
Upgrayddz
Sylvanus
Level 24
God Stats
2W - 0L
1,839 SR
Queue Stats
36W - 37L
1,448 Elo+
Party 2
Fenrir
Fenrir
Xenosuar
Fenrir
Level 28
God Stats
34W - 23L
1,567 SR
Queue Stats
123W - 120L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Derkaser
Osiris
14
2 / 9 / 11
9,185
437
10,967
17,094
13,232
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 12 / 3
7,998
381
7,758
14,406
3,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
LoLから
Susano
14
1 / 8 / 6
8,761
417
6,619
18,179
6,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chiron
Lyarii
Chiron
16
8 / 5 / 5
11,191
533
14,315
16,102
4,532
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
6 / 11 / 5
10,263
489
10,448
22,133
20,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 1 / 11
12,524
596
19,821
16,661
7,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
LordMezmer
Hun Batz
17
11 / 6 / 11
11,837
564
16,999
17,565
7,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
RiftDelta8
Danzaburou
15
5 / 2 / 17
11,156
531
13,417
13,220
5,758
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sylvanus
Upgrayddz
Sylvanus
15
4 / 3 / 24
11,428
544
6,413
21,548
22,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Xenosuar
Fenrir
18
10 / 7 / 6
12,012
572
13,975
17,173
14,413
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
113
18
Kills
44
45
Deaths
19
30
Assists
69
Player
Kills
Deaths
Assists
KDA
W
14
1
11
19.5
L
Osiris
Derkaser
Osiris
2
9
11
0.83
L
1
12
3
0.21
L
Susano
LoLから
Susano
1
8
6
0.5
W
Hun Batz
LordMezmer
Hun Batz
11
6
11
2.75
L
Chiron
Lyarii
Chiron
8
5
5
2.1
W
Danzaburou
RiftDelta8
Danzaburou
5
2
17
6.75
L
6
11
5
0.77
W
Sylvanus
Upgrayddz
Sylvanus
4
3
24
5.33
W
Fenrir
Xenosuar
Fenrir
10
7
6
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,107
Damage
70,625
87,914
Taken
86,167
48,864
Mitigated
58,241
12,033
Healing
29,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,821
1,521
179
4,673
16,661
7,785
31
5,154
11,507
77,309
0
L
Osiris
Derkaser
Osiris
10,967
3,481
0
0
17,094
13,232
679
5,429
11,355
0
40,172
L
7,758
803
260
968
14,406
3,733
37
7,489
6,551
38,349
0
L
Susano
LoLから
Susano
6,619
1,258
0
4,026
18,179
6,992
34
2,673
15,400
0
61,017
W
Hun Batz
LordMezmer
Hun Batz
16,999
5,887
0
4,499
17,565
7,487
0
4,186
13,379
0
78,286
L
Chiron
Lyarii
Chiron
14,315
6,966
445
5,473
16,102
4,532
1,810
3,971
11,983
0
50,088
W
Danzaburou
RiftDelta8
Danzaburou
13,417
8,543
0
3,949
13,220
5,758
142
3,413
9,807
0
84,479
L
10,448
1,357
0
861
22,133
20,375
0
5,436
16,391
18,850
0
W
Sylvanus
Upgrayddz
Sylvanus
6,413
1,619
5,107
6,109
21,548
22,798
85
6,026
15,522
30,359
0
W
Fenrir
Xenosuar
Fenrir
13,975
5,590
579
4,579
17,173
14,413
3,074
3,175
13,998
0
49,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,398
Gold Earned
58,957
325
Minions Killed
408
0
Camps Cleared
0
1,915,966
Distance Traveled
1,912,734
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,524
596
117
6
0
431,264
2
L
Osiris
9,185
437
54
3
0
416,576
1
L
Ra
7,998
381
65
3
0
343,020
0
L
Susano
8,761
417
108
5
0
362,283
1
W
Hun Batz
11,837
564
104
5
0
360,894
5
L
Chiron
11,191
533
77
4
0
414,931
1
W
Danzaburou
11,156
531
89
4
0
375,236
4
L
Ares
10,263
489
21
1
0
379,156
0
W
Sylvanus
11,428
544
32
2
0
370,742
3
W
Fenrir
12,012
572
66
3
0
374,598
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role