Player Matchup

Ganesha
Ganesha
GigaSucc
Ganesha
Level 158
God Stats
3W - 0L
1,782 SR
Queue Stats
90W - 54L
1,654 Elo+
Party 1
Raijin
Raijin
Kombatjax
Raijin
Level 159
God Stats
5W - 1L
1,919 SR
Queue Stats
232W - 175L
1,673 Elo+
Party 1
Geb
Geb
SorenFox
Geb
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 31L
1,328 Elo+
Party 1
Kukulkan
Kukulkan
weestef
Kukulkan
Level 160
God Stats
12W - 10L
1,607 SR
Queue Stats
1,074W - 1,141L
1,582 Elo+
Solo
Anhur
Anhur
xFenrissx
Anhur
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 64L
1,482 Elo+
Party 1
Team Averages
Level 118
1,662 SR
1,544 Elo+

VS

Team Averages
Level 142
1,470 SR
1,610 Elo+
Khepri
Khepri
QUINTEROL
Khepri
Level 160
God Stats
25W - 20L
1,659 SR
Queue Stats
1,577W - 1,650L
1,559 Elo+
Solo
Tyr
Tyr
TheFoxThatDies
Tyr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,747 Elo+
Party 2
Vulcan
Vulcan
TheWard3n
Vulcan
Level 133
God Stats
1W - 4L
1,293 SR
Queue Stats
220W - 216L
1,588 Elo+
Solo
Eset
Eset
vZero40
Eset
Level 160
God Stats
4W - 3L
1,562 SR
Queue Stats
110W - 124L
1,557 Elo+
Solo
Merlin
Merlin
ρeeρ
Merlin
Level 130
God Stats
1W - 2L
1,336 SR
Queue Stats
53W - 46L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GigaSucc
Ganesha
15
0 / 2 / 15
9,113
701
9,621
16,355
20,144
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
Kombatjax
Raijin
18
11 / 2 / 8
11,333
872
17,465
11,526
6,192
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 1 / 14
10,849
835
5,751
19,422
16,962
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
weestef
Kukulkan
18
2 / 1 / 18
10,709
824
13,421
12,605
6,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Anhur
xFenrissx
Anhur
17
7 / 4 / 6
10,534
810
15,935
13,517
6,606
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
QUINTEROL
Khepri
14
1 / 5 / 8
8,988
691
6,115
16,731
21,958
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
4 / 4 / 1
8,749
673
8,217
20,449
20,780
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Vulcan
TheWard3n
Vulcan
15
0 / 6 / 7
8,323
640
15,935
11,146
5,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Eset
vZero40
Eset
12
1 / 7 / 5
7,783
599
7,840
11,900
5,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
ρeeρ
Merlin
18
4 / 2 / 1
10,039
772
20,187
8,529
4,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
32
24
Kills
10
10
Deaths
24
61
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ganesha
GigaSucc
Ganesha
0
2
15
3.75
W
Raijin
Kombatjax
Raijin
11
2
8
7.5
L
Khepri
QUINTEROL
Khepri
1
5
8
1
W
4
1
14
11
L
4
4
1
1.13
L
Vulcan
TheWard3n
Vulcan
0
6
7
0.58
L
Eset
vZero40
Eset
1
7
5
0.5
W
Kukulkan
weestef
Kukulkan
2
1
18
11
W
Anhur
xFenrissx
Anhur
7
4
6
2.5
L
Merlin
ρeeρ
Merlin
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,193
Damage
58,294
73,425
Taken
68,755
56,445
Mitigated
57,825
30,554
Healing
23,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
GigaSucc
Ganesha
9,621
395
4,894
3,493
16,355
20,144
125
7,691
8,270
17,875
0
W
Raijin
Kombatjax
Raijin
17,465
2,468
1,106
1,531
11,526
6,192
1,113
6,282
5,022
33,753
0
L
Khepri
QUINTEROL
Khepri
6,115
180
331
3,717
16,731
21,958
0
10,557
6,174
12,080
0
W
5,751
487
2,947
3,285
19,422
16,962
622
13,395
5,493
14,820
0
L
8,217
1,991
100
7,148
20,449
20,780
41
11,985
8,464
0
14,459
L
Vulcan
TheWard3n
Vulcan
15,935
4,189
809
2,761
11,146
5,018
0
9,154
1,992
28,262
0
L
Eset
vZero40
Eset
7,840
402
3,670
2,332
11,900
5,792
0
8,657
3,243
14,519
0
W
Kukulkan
weestef
Kukulkan
13,421
1,033
4,647
4,573
12,605
6,541
570
10,270
2,051
36,939
0
W
Anhur
xFenrissx
Anhur
15,935
9,437
1,743
2,335
13,517
6,606
2,636
10,659
2,512
0
26,859
L
Merlin
ρeeρ
Merlin
20,187
1,149
592
2,376
8,529
4,277
0
5,905
2,624
37,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,538
Gold Earned
43,882
159
Minions Killed
110
0
Camps Cleared
0
1,305,063
Distance Traveled
1,227,029
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,113
701
2
0
0
272,433
4
W
Raijin
11,333
872
51
4
0
234,266
1
L
Khepri
8,988
691
21
2
0
258,898
12
W
Geb
10,849
835
16
1
0
271,860
0
L
Tyr
8,749
673
9
1
0
264,454
0
L
Vulcan
8,323
640
32
2
0
248,741
3
L
Eset
7,783
599
16
1
0
207,619
0
W
Kukulkan
10,709
824
56
4
0
290,559
4
W
Anhur
10,534
810
34
3
0
235,945
1
L
Merlin
10,039
772
32
2
0
247,317
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role