Player Matchup

Persephone
Persephone
 
Persephone
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Alexthe1st
Charybdis
Level 120
God Stats
1W - 0L
1,722 SR
Queue Stats
151W - 154L
1,568 Elo+
Solo
Izanami
Izanami
Elstred
Izanami
Level 157
God Stats
22W - 8L
1,761 SR
Queue Stats
569W - 353L
1,667 Elo+
Party 1
Nox
Nox
GULGOTH
Nox
Level 160
God Stats
67W - 32L
1,698 SR
Queue Stats
628W - 417L
1,670 Elo+
Party 1
Yemoja
Yemoja
Xander181
Yemoja
Level 124
God Stats
1W - 1L
1,455 SR
Queue Stats
81W - 48L
1,677 Elo+
Solo
Team Averages
Level 144
1,627 SR
1,616 Elo+

VS

Team Averages
Level 139
1,620 SR
1,671 Elo+
Hou Yi
Hou Yi
JSnoww
Hou Yi
Level 148
God Stats
1W - 4L
1,538 SR
Queue Stats
203W - 185L
1,670 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kingslime120
Morgan Le Fay
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,851 Elo+
Solo
Set
Set
c23278
Set
Level 160
God Stats
23W - 16L
1,710 SR
Queue Stats
467W - 282L
1,646 Elo+
Party 2
Xing Tian
Xing Tian
insaneman27
Xing Tian
Level 109
God Stats
3W - 3L
1,732 SR
Queue Stats
287W - 232L
1,569 Elo+
Party 2
Horus
Horus
xinsanity95
Horus
Level 155
God Stats
53W - 32L
1,622 SR
Queue Stats
530W - 468L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
16
7 / 3 / 7
11,204
1,120
19,580
10,212
3,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Alexthe1st
Charybdis
16
2 / 3 / 9
9,588
959
8,664
10,207
4,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Elstred
Izanami
16
4 / 1 / 7
10,755
1,076
15,873
9,127
3,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nox
16
1 / 3 / 11
9,575
958
6,165
6,690
2,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Xander181
Yemoja
16
0 / 2 / 10
10,402
1,040
2,428
8,323
9,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

231

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
JSnoww
Hou Yi
17
7 / 3 / 4
11,512
1,151
12,544
9,622
3,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Kingslime120
Morgan Le Fay
16
2 / 4 / 9
9,725
973
12,578
13,327
4,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Set
c23278
Set
16
2 / 1 / 6
9,782
978
8,818
9,982
3,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xing Tian
insaneman27
Xing Tian
16
0 / 2 / 8
10,323
1,032
6,213
11,702
13,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
1 / 4 / 6
9,388
939
2,977
12,777
11,757
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
45
14
Kills
12
12
Deaths
14
44
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
7
3
7
3.5
W
Charybdis
Alexthe1st
Charybdis
2
3
9
2.17
W
Izanami
Elstred
Izanami
4
1
7
7.5
W
Nox
1
3
11
2.17
L
Hou Yi
JSnoww
Hou Yi
7
3
4
3
L
Morgan Le Fay
Kingslime120
Morgan Le Fay
2
4
9
1.63
W
Yemoja
Xander181
Yemoja
0
2
10
2.5
L
Set
c23278
Set
2
1
6
5
L
Xing Tian
insaneman27
Xing Tian
0
2
8
2
L
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,710
Damage
43,130
44,559
Taken
57,410
22,579
Mitigated
35,672
12,936
Healing
9,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
19,580
519
0
784
10,212
3,126
0
3,960
6,249
37,468
0
W
Charybdis
Alexthe1st
Charybdis
8,664
2,751
0
20
10,207
4,259
0
3,545
6,662
0
22,223
W
Izanami
Elstred
Izanami
15,873
9,132
0
970
9,127
3,564
0
2,841
6,286
0
60,855
W
Nox
6,165
107
278
543
6,690
2,525
0
3,808
2,882
16,462
0
L
Hou Yi
JSnoww
Hou Yi
12,544
7,276
0
2,767
9,622
3,055
0
5,295
4,327
0
38,064
L
Morgan Le Fay
Kingslime120
Morgan Le Fay
12,578
1,588
0
1,792
13,327
4,242
0
7,179
6,148
29,348
0
W
Yemoja
Xander181
Yemoja
2,428
396
7,780
2,561
8,323
9,105
0
4,637
3,686
6,387
0
L
Set
c23278
Set
8,818
2,477
0
513
9,982
3,248
0
5,141
4,841
0
28,104
L
Xing Tian
insaneman27
Xing Tian
6,213
87
0
1,396
11,702
13,370
0
4,979
6,723
21,252
0
L
2,977
905
1,310
2,069
12,777
11,757
0
5,579
7,198
0
13,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,524
Gold Earned
50,730
214
Minions Killed
206
9
Camps Cleared
8
1,007,416
Distance Traveled
1,055,433
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
11,204
1,120
38
4
0
215,695
0
W
Charybdis
9,588
959
38
4
2
195,462
1
W
Izanami
10,755
1,076
103
10
4
195,480
1
W
Nox
9,575
958
29
3
2
214,524
1
L
Hou Yi
11,512
1,151
71
7
4
196,356
0
L
Morgan Le Fay
9,725
973
44
4
1
217,753
0
W
Yemoja
10,402
1,040
6
1
1
186,255
0
L
Set
9,782
978
49
5
2
216,528
1
L
Xing Tian
10,323
1,032
20
2
0
207,363
0
L
Horus
9,388
939
22
2
1
217,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role