Player Matchup

Fenrir
Fenrir
FinalStand889
Fenrir
Level 14
God Stats
4W - 1L
1,763 SR
Queue Stats
23W - 24L
1,474 Elo+
Party 3
Cthulhu
Cthulhu
Ghostface99
Cthulhu
Level 26
God Stats
53W - 71L
1,395 SR
Queue Stats
63W - 84L
1,308 Elo+
Party 3
Artemis
Artemis
King0fR4g3
Artemis
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 4
Neith
Neith
MaxderMörder
Neith
Level 18
God Stats
35W - 36L
1,475 SR
Queue Stats
37W - 50L
1,315 Elo+
Party 3
Cupid
Cupid
Ragingmdf
Cupid
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,770 Elo+
Party 4
Team Averages
Level 12
1,527 SR
1,473 Elo+

VS

Team Averages
Level 19
1,450 SR
1,314 Elo+
Janus
Janus
HighlanderDML
Janus
Level 7
God Stats
1W - 5L
1,500 SR
Queue Stats
47W - 49L
1,091 Elo+
Party 1
Kukulkan
Kukulkan
Ivanssito02
Kukulkan
Level 5
God Stats
0W - 3L
1,381 SR
Queue Stats
6W - 7L
1,349 Elo+
Party 2
Xing Tian
Xing Tian
Klam
Xing Tian
Level 29
God Stats
5W - 4L
1,477 SR
Queue Stats
20W - 19L
1,394 Elo+
Party 2
Olorun
Olorun
Retailraw
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 61L
1,253 Elo+
Party 1
Thanatos
Thanatos
yveltal99
Thanatos
Level 45
God Stats
5W - 3L
1,392 SR
Queue Stats
75W - 64L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
6,234
623
503
3,542
1,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
Ghostface99
Cthulhu
10
0 / 0 / 0
6,028
603
0
3,697
2,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artemis
King0fR4g3
Artemis
11
13 / 3 / 5
8,051
805
18,252
8,250
3,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

4
0 / 1 / 0
4,385
439
0
913
251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
Ragingmdf
Cupid
9
5 / 1 / 9
6,899
690
10,625
7,102
1,840
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
1 / 8 / 2
3,822
382
1,320
8,056
1,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kukulkan
Ivanssito02
Kukulkan
3
2 / 3 / 1
4,177
418
133
5,138
1,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
Klam
Xing Tian
2
0 / 2 / 3
3,758
376
139
6,958
3,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
Retailraw
Olorun
5
2 / 4 / 2
4,674
467
1,222
5,384
1,298
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
yveltal99
Thanatos
2
1 / 2 / 2
3,850
385
990
4,581
1,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
19
Kills
6
6
Deaths
19
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
W
Cthulhu
Ghostface99
Cthulhu
0
0
0
0
L
1
8
2
0.25
L
Kukulkan
Ivanssito02
Kukulkan
2
3
1
0.83
W
Artemis
King0fR4g3
Artemis
13
3
5
5.17
L
Xing Tian
Klam
Xing Tian
0
2
3
0.75
W
0
1
0
0
W
Cupid
Ragingmdf
Cupid
5
1
9
9.5
L
Olorun
Retailraw
Olorun
2
4
2
0.75
L
Thanatos
yveltal99
Thanatos
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,380
Damage
3,804
23,504
Taken
30,117
8,934
Mitigated
9,066
5,250
Healing
639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
503
0
0
1,403
3,542
1,420
1,293
70
2,679
276
27,459
W
Cthulhu
Ghostface99
Cthulhu
0
0
0
79
3,697
2,276
2,468
0
3,697
20,653
0
L
1,320
425
0
20
8,056
1,298
0
58
7,998
2,812
0
L
Kukulkan
Ivanssito02
Kukulkan
133
133
0
0
5,138
1,376
0
0
5,138
1,329
0
W
Artemis
King0fR4g3
Artemis
18,252
9,832
0
2,709
8,250
3,147
4,174
1,575
6,234
0
47,692
L
Xing Tian
Klam
Xing Tian
139
54
45
68
6,958
3,990
0
54
6,904
171
0
W
0
0
0
96
913
251
0
21
892
0
3,678
W
Cupid
Ragingmdf
Cupid
10,625
3,637
31
932
7,102
1,840
3,074
926
5,865
0
31,817
L
Olorun
Retailraw
Olorun
1,222
733
13
151
5,384
1,298
0
58
5,326
2,537
0
L
Thanatos
yveltal99
Thanatos
990
187
0
342
4,581
1,104
0
58
4,523
0
1,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,597
Gold Earned
20,281
232
Minions Killed
15
0
Camps Cleared
0
1,462,561
Distance Traveled
378,117
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,234
623
63
6
0
139,377
1
W
Cthulhu
6,028
603
43
4
0
167,442
0
L
Janus
3,822
382
2
0
0
108,772
1
L
Kukulkan
4,177
418
7
1
0
78,771
1
W
Artemis
8,051
805
63
6
0
472,150
0
L
Xing Tian
3,758
376
0
0
0
65,080
1
W
Neith
4,385
439
8
1
0
57,961
0
W
Cupid
6,899
690
55
6
0
625,631
0
L
Olorun
4,674
467
2
0
0
67,178
1
L
Thanatos
3,850
385
4
0
0
58,316
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role