Player Matchup

Geb
Geb
Immers-io
Geb
Level 82
God Stats
8W - 3L
1,624 SR
Queue Stats
99W - 105L
1,335 Elo+
Party 1
Artemis
Artemis
Racdini
Artemis
Level 60
God Stats
2W - 5L
1,285 SR
Queue Stats
61W - 71L
1,353 Elo+
Party 1
Nike
Nike
kriya503
Nike
Level 16
God Stats
5W - 2L
1,615 SR
Queue Stats
39W - 54L
1,265 Elo+
Party 1
Scylla
Scylla
l-ClueLess-l
Scylla
Level 69
God Stats
11W - 7L
1,500 SR
Queue Stats
101W - 102L
1,361 Elo+
Party 1
Loki
Loki
zachstar00
Loki
Level 46
God Stats
9W - 15L
1,270 SR
Queue Stats
79W - 97L
1,353 Elo+
Party 1
Team Averages
Level 55
1,459 SR
1,333 Elo+

VS

Team Averages
Level 51
1,580 SR
1,367 Elo+
Sun Wukong
Sun Wukong
AlbertoNavala98
Sun Wukong
Level 33
God Stats
20W - 15L
1,534 SR
Queue Stats
32W - 31L
1,399 Elo+
Party 3
Bacchus
Bacchus
Chriistian_mdc
Bacchus
Level 62
God Stats
2W - 2L
1,549 SR
Queue Stats
93W - 116L
1,417 Elo+
Party 3
Set
Set
Cynl_Lucid
Set
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 147L
1,311 Elo+
Party 2
Hou Yi
Hou Yi
RedShadow1601
Hou Yi
Level 66
God Stats
3W - 5L
1,582 SR
Queue Stats
84W - 144L
1,290 Elo+
Party 2
Discordia
Discordia
llALEXVll
Discordia
Level 27
God Stats
15W - 7L
1,734 SR
Queue Stats
76W - 85L
1,416 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 6
8,408
495
9,735
12,885
12,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
Racdini
Artemis
13
5 / 2 / 2
8,321
489
8,831
10,665
3,523
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nike
12
1 / 0 / 3
8,031
472
7,627
10,753
8,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
19
9 / 2 / 3
11,094
653
12,289
8,665
3,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
5 / 2 / 5
8,932
525
8,717
7,807
2,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AlbertoNavala98
Sun Wukong
13
1 / 3 / 0
8,229
484
7,025
15,824
10,731
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 4 / 2
7,493
441
5,664
14,695
15,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
2 / 3 / 0
8,558
503
3,978
14,757
5,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
0 / 4 / 2
7,348
432
8,707
11,254
3,434
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
llALEXVll
Discordia
13
2 / 8 / 0
8,214
483
3,124
10,178
2,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
21
Kills
6
7
Deaths
22
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AlbertoNavala98
Sun Wukong
1
3
0
0.33
L
1
4
2
0.5
L
2
3
0
0.67
W
1
1
6
4
W
Artemis
Racdini
Artemis
5
2
2
3
L
0
4
2
0.25
W
Nike
1
0
3
2.5
W
Scylla
9
2
3
5.25
L
Discordia
llALEXVll
Discordia
2
8
0
0.25
W
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,199
Damage
28,498
50,775
Taken
66,708
29,985
Mitigated
38,926
15,205
Healing
17,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AlbertoNavala98
Sun Wukong
7,025
1,049
58
3,695
15,824
10,731
188
4,551
10,169
10,853
35,881
L
5,664
833
231
1,948
14,695
15,987
182
5,644
9,032
27,158
0
L
3,978
1,401
0
7,775
14,757
5,874
0
4,536
9,994
0
56,062
W
9,735
2,186
318
5,141
12,885
12,414
222
2,521
10,364
37,182
0
W
Artemis
Racdini
Artemis
8,831
5,062
0
2,110
10,665
3,523
54
2,767
7,898
0
53,166
L
8,707
4,350
0
2,639
11,254
3,434
810
3,606
7,628
0
44,033
W
Nike
7,627
357
0
3,092
10,753
8,321
63
1,480
9,233
9,271
27,039
W
Scylla
12,289
404
0
2,343
8,665
3,092
302
2,640
5,631
84,166
0
L
Discordia
llALEXVll
Discordia
3,124
47
0
1,018
10,178
2,900
552
5,462
4,370
40,236
0
W
8,717
3,165
0
2,201
7,807
2,635
65
860
6,947
0
43,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,786
Gold Earned
39,842
393
Minions Killed
424
0
Camps Cleared
0
1,738,321
Distance Traveled
1,610,111
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,229
484
98
6
0
329,795
2
L
Bacchus
7,493
441
39
2
0
319,367
1
L
Set
8,558
503
110
6
0
372,257
1
W
Geb
8,408
495
44
3
0
351,972
2
W
Artemis
8,321
489
76
4
0
323,879
4
L
Hou Yi
7,348
432
82
5
0
302,482
3
W
Nike
8,031
472
60
4
0
329,428
2
W
Scylla
11,094
653
144
8
0
343,410
3
L
Discordia
8,214
483
95
6
0
286,210
0
W
Loki
8,932
525
69
4
0
389,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role