Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
 
Bacchus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Hasenhoden
Cthulhu
Level 28
God Stats
5W - 1L
1,593 SR
Queue Stats
78W - 43L
1,650 Elo+
Party 2
Geb
Geb
Manmax14
Geb
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,416 Elo+
Party 4
Fenrir
Fenrir
zXzDantezXz
Fenrir
Level 26
God Stats
2W - 0L
1,751 SR
Queue Stats
18W - 19L
1,438 Elo+
Party 4
Team Averages
Level 84
1,569 SR
1,501 Elo+

VS

Team Averages
Level 40
1,463 SR
1,493 Elo+
Danzaburou
Danzaburou
BorcanulSpart
Danzaburou
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,483 Elo+
Party 1
Cerberus
Cerberus
PeAstaNuInjur
Cerberus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,492 Elo+
Party 1
Izanami
Izanami
Todbringer14
Izanami
Level 108
God Stats
1W - 4L
1,228 SR
Queue Stats
203W - 194L
1,490 Elo+
Solo
Hun Batz
Hun Batz
kankerboef11
Hun Batz
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 14L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
mothernizer
Kukulkan
Level 20
God Stats
0W - 1L
1,589 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
20
13 / 5 / 16
12,130
933
22,246
15,161
13,946
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
 
Bacchus
19
10 / 2 / 18
12,002
923
17,509
21,653
18,525
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Hasenhoden
Cthulhu
15
0 / 4 / 16
9,515
732
11,130
23,027
20,651
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 4 / 16
8,992
692
12,933
17,759
16,674
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
19
8 / 5 / 18
11,262
866
8,974
16,519
13,168
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BorcanulSpart
Danzaburou
16
4 / 7 / 14
9,826
756
16,211
15,450
5,769
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
PeAstaNuInjur
Cerberus
18
4 / 5 / 14
10,729
825
11,134
22,220
21,523
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Todbringer14
Izanami
15
4 / 8 / 10
9,282
714
13,017
13,231
4,781
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
kankerboef11
Hun Batz
15
1 / 7 / 14
8,557
658
9,613
15,435
5,815
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kukulkan
mothernizer
Kukulkan
17
6 / 6 / 12
10,564
813
19,502
12,196
5,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
83
32
Kills
19
20
Deaths
33
84
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
13
5
16
4.2
W
Bacchus
 
Bacchus
10
2
18
9.5
L
Danzaburou
BorcanulSpart
Danzaburou
4
7
14
1.57
W
Cthulhu
Hasenhoden
Cthulhu
0
4
16
2
W
1
4
16
2.25
L
Cerberus
PeAstaNuInjur
Cerberus
4
5
14
2.2
L
Izanami
Todbringer14
Izanami
4
8
10
1.13
L
Hun Batz
kankerboef11
Hun Batz
1
7
14
1.14
L
Kukulkan
mothernizer
Kukulkan
6
6
12
2
W
Fenrir
8
5
18
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,792
Damage
69,477
94,119
Taken
78,532
82,964
Mitigated
43,049
37,296
Healing
24,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
22,246
3,715
1,010
4,835
15,161
13,946
1,995
6,416
8,745
0
48,330
W
Bacchus
 
Bacchus
17,509
1,612
3,616
8,844
21,653
18,525
1,286
6,419
15,234
25,643
0
L
Danzaburou
BorcanulSpart
Danzaburou
16,211
6,934
1,218
3,834
15,450
5,769
953
10,079
5,371
0
23,351
W
Cthulhu
Hasenhoden
Cthulhu
11,130
223
2,571
7,340
23,027
20,651
980
9,002
14,025
27,497
0
W
12,933
491
1,629
1,996
17,759
16,674
765
4,291
13,468
18,656
0
L
Cerberus
PeAstaNuInjur
Cerberus
11,134
1,017
1,445
7,626
22,220
21,523
132
10,142
12,078
22,771
0
L
Izanami
Todbringer14
Izanami
13,017
7,352
1,694
720
13,231
4,781
1,462
6,006
7,225
0
29,994
L
Hun Batz
kankerboef11
Hun Batz
9,613
1,697
606
3,261
15,435
5,815
427
9,173
6,262
0
14,797
L
Kukulkan
mothernizer
Kukulkan
19,502
1,501
1,492
2,817
12,196
5,161
364
6,172
6,024
30,284
0
W
Fenrir
8,974
1,198
2,114
3,341
16,519
13,168
794
4,508
12,011
0
19,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,901
Gold Earned
48,958
131
Minions Killed
134
0
Camps Cleared
0
1,202,547
Distance Traveled
1,039,413
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,130
933
42
3
0
234,871
1
W
Bacchus
12,002
923
22
2
0
245,971
0
L
Danzaburou
9,826
756
15
1
0
204,494
0
W
Cthulhu
9,515
732
33
3
0
232,706
4
W
Geb
8,992
692
16
1
0
229,966
0
L
Cerberus
10,729
825
39
3
0
223,040
1
L
Izanami
9,282
714
37
3
0
178,741
0
L
Hun Batz
8,557
658
16
1
0
218,022
0
L
Kukulkan
10,564
813
27
2
0
215,116
0
W
Fenrir
11,262
866
18
1
0
259,033
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role