Player Matchup

Discordia
Discordia
Anodora
Discordia
Level 5
God Stats
2W - 2L
1,515 SR
Queue Stats
14W - 22L
1,521 Elo+
Solo
Fenrir
Fenrir
Ethan0805
Fenrir
Level 39
God Stats
1W - 2L
1,798 SR
Queue Stats
234W - 198L
1,587 Elo+
Party 2
Ymir
Ymir
Rydoee
Ymir
Level 28
God Stats
0W - 4L
1,222 SR
Queue Stats
264W - 173L
1,615 Elo+
Party 2
Ares
Ares
TheTruth00
Ares
Level 6
God Stats
29W - 20L
1,471 SR
Queue Stats
46W - 43L
1,456 Elo+
Party 2
Hachiman
Hachiman
WattsyPotato
Hachiman
Level 23
God Stats
11W - 9L
1,608 SR
Queue Stats
48W - 41L
1,533 Elo+
Party 2
Team Averages
Level 20
1,523 SR
1,542 Elo+

VS

Team Averages
Level 18
1,580 SR
1,566 Elo+
Cernunnos
Cernunnos
AnguilaBizarro4
Cernunnos
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 78L
1,576 Elo+
Party 1
Bakasura
Bakasura
Baobabouin
Bakasura
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,439 Elo+
Solo
Geb
Geb
ErPollitoBaltico
Geb
Level 18
God Stats
1W - 1L
1,605 SR
Queue Stats
38W - 16L
1,731 Elo+
Party 1
Ravana
Ravana
JSEJeppe
Ravana
Level 4
God Stats
2W - 2L
1,735 SR
Queue Stats
6W - 3L
1,579 Elo+
Party 3
Raijin
Raijin
dadvibes
Raijin
Level 29
God Stats
7W - 7L
1,562 SR
Queue Stats
213W - 201L
1,507 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Anodora
Discordia
6
2 / 6 / 1
5,708
357
2,643
5,888
1,115
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Ethan0805
Fenrir
13
5 / 10 / 2
8,526
533
7,237
15,547
5,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ymir
Rydoee
Ymir
16
9 / 3 / 1
10,785
674
11,414
15,376
5,835
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

9
0 / 9 / 2
6,038
377
1,666
15,575
7,110
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
WattsyPotato
Hachiman
9
1 / 10 / 3
6,474
405
5,875
13,779
2,419
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AnguilaBizarro4
Cernunnos
17
22 / 1 / 5
11,080
693
24,361
10,705
4,463
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Baobabouin
Bakasura
12
0 / 7 / 0
7,720
483
926
7,496
3,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 1 / 28
9,899
619
6,123
10,645
8,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ravana
JSEJeppe
Ravana
16
7 / 2 / 8
9,823
614
12,185
9,361
5,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
dadvibes
Raijin
14
7 / 6 / 6
9,581
599
9,283
9,177
3,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
85
17
Kills
38
38
Deaths
17
9
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AnguilaBizarro4
Cernunnos
22
1
5
24.5
L
Discordia
Anodora
Discordia
2
6
1
0.42
W
Bakasura
Baobabouin
Bakasura
0
7
0
0
W
2
1
28
16
L
Fenrir
Ethan0805
Fenrir
5
10
2
0.6
W
Ravana
JSEJeppe
Ravana
7
2
8
5.5
L
Ymir
Rydoee
Ymir
9
3
1
3.17
L
0
9
2
0.11
L
Hachiman
WattsyPotato
Hachiman
1
10
3
0.25
W
Raijin
dadvibes
Raijin
7
6
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,835
Damage
52,878
66,165
Taken
47,384
21,532
Mitigated
24,940
10,753
Healing
11,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AnguilaBizarro4
Cernunnos
24,361
15,289
0
4,261
10,705
4,463
2,037
4,849
5,856
0
80,059
L
Discordia
Anodora
Discordia
2,643
835
0
0
5,888
1,115
0
2,109
3,539
12,224
0
W
Bakasura
Baobabouin
Bakasura
926
368
0
641
7,496
3,294
3,146
2,358
5,138
0
29,775
W
6,123
1,629
0
3,540
10,645
8,286
0
2,117
8,528
21,171
0
L
Fenrir
Ethan0805
Fenrir
7,237
2,291
0
2,602
15,547
5,053
0
3,539
11,753
0
41,612
W
Ravana
JSEJeppe
Ravana
12,185
4,705
0
2,318
9,361
5,453
239
3,360
6,001
0
76,711
L
Ymir
Rydoee
Ymir
11,414
3,203
0
6,168
15,376
5,835
3
2,897
12,360
61,809
0
L
1,666
444
0
430
15,575
7,110
0
3,505
11,938
13,565
0
L
Hachiman
WattsyPotato
Hachiman
5,875
3,864
0
1,553
13,779
2,419
0
2,618
11,105
0
27,080
W
Raijin
dadvibes
Raijin
9,283
757
0
1,128
9,177
3,444
1,475
3,184
5,993
50,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,531
Gold Earned
48,103
274
Minions Killed
436
0
Camps Cleared
0
1,292,849
Distance Traveled
1,517,761
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,080
693
106
7
0
282,874
3
L
Discordia
5,708
357
17
1
0
134,456
0
W
Bakasura
7,720
483
92
6
0
319,868
2
W
Geb
9,899
619
16
1
0
325,601
4
L
Fenrir
8,526
533
61
4
0
289,233
1
W
Ravana
9,823
614
125
8
0
329,739
0
L
Ymir
10,785
674
132
8
0
293,697
0
L
Ares
6,038
377
16
1
0
289,936
0
L
Hachiman
6,474
405
48
3
0
285,527
1
W
Raijin
9,581
599
97
6
0
259,679
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role