Player Matchup

Merlin
Merlin
CWillzIV
Merlin
Level 156
God Stats
18W - 24L
1,615 SR
Queue Stats
377W - 246L
1,749 Elo+
Party 2
Ratatoskr
Ratatoskr
Denniz11
Ratatoskr
Level 127
God Stats
6W - 3L
1,818 SR
Queue Stats
59W - 51L
1,653 Elo+
Party 2
Medusa
Medusa
Ghostflame6812
Medusa
Level 106
God Stats
3W - 2L
1,827 SR
Queue Stats
94W - 54L
1,594 Elo+
Party 2
Hercules
Hercules
MercurySenpai
Hercules
Level 128
God Stats
2W - 1L
1,666 SR
Queue Stats
231W - 218L
1,560 Elo+
Party 2
Ymir
Ymir
MikeLittoriss
Ymir
Level 12
God Stats
1W - 1L
1,708 SR
Queue Stats
105W - 89L
1,436 Elo+
Party 2
Team Averages
Level 106
1,727 SR
1,598 Elo+

VS

Team Averages
Level 114
1,626 SR
1,590 Elo+
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Byakkσ
Set
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,692 Elo+
Party 1
Chang'e
Chang'e
Moomoo7056
Chang'e
Level 23
God Stats
1W - 0L
1,718 SR
Queue Stats
48W - 30L
1,533 Elo+
Party 1
Scylla
Scylla
ProSlimeGamer
Scylla
Level 123
God Stats
5W - 0L
1,722 SR
Queue Stats
346W - 268L
1,557 Elo+
Party 1
Bellona
Bellona
lucid999dreamz
Bellona
Level 160
God Stats
4W - 2L
1,688 SR
Queue Stats
263W - 181L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CWillzIV
Merlin
19
7 / 5 / 1
11,867
565
21,497
13,814
5,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ratatoskr
Denniz11
Ratatoskr
16
2 / 7 / 4
10,039
478
8,873
17,704
5,625
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 4 / 3
8,403
400
1,302
7,645
1,780
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
MercurySenpai
Hercules
15
0 / 7 / 0
9,144
435
2,293
16,849
17,045
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 5 / 2
8,625
411
2,534
13,591
10,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
11 / 1 / 3
12,619
601
12,820
11,663
4,832
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Set
20
12 / 3 / 4
12,768
608
20,840
18,043
10,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Moomoo7056
Chang'e
15
0 / 1 / 5
8,378
399
2,796
6,053
2,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
3 / 3 / 4
11,285
537
6,163
9,661
3,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
1 / 1 / 5
10,783
513
7,796
16,015
12,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
9
Kills
27
28
Deaths
9
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
11
1
3
12.5
W
Set
12
3
4
4.67
L
Merlin
CWillzIV
Merlin
7
5
1
1.5
L
Ratatoskr
Denniz11
Ratatoskr
2
7
4
0.57
L
0
4
3
0.38
L
Hercules
MercurySenpai
Hercules
0
7
0
0
L
0
5
2
0.2
W
Chang'e
Moomoo7056
Chang'e
0
1
5
2.5
W
3
3
4
1.67
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,499
Damage
50,415
69,603
Taken
61,435
41,084
Mitigated
32,868
12,860
Healing
20,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,820
5,185
0
4,899
11,663
4,832
2,831
3,179
8,484
0
110,729
W
Set
20,840
12,830
0
4,602
18,043
10,561
1,244
5,732
12,311
0
96,044
L
Merlin
CWillzIV
Merlin
21,497
778
104
3,471
13,814
5,743
0
2,506
11,226
101,713
0
L
Ratatoskr
Denniz11
Ratatoskr
8,873
2,164
0
2,044
17,704
5,625
0
4,087
13,449
0
71,831
L
1,302
500
0
1,600
7,645
1,780
0
0
7,645
0
41,856
L
Hercules
MercurySenpai
Hercules
2,293
557
0
4,230
16,849
17,045
728
0
16,849
0
49,825
L
2,534
491
0
1,411
13,591
10,891
0
2,093
11,475
21,723
0
W
Chang'e
Moomoo7056
Chang'e
2,796
199
2,252
2,256
6,053
2,086
404
3,619
2,434
20,623
0
W
6,163
1,421
0
2,784
9,661
3,387
906
3,758
5,903
90,164
0
W
7,796
3,276
0
4,032
16,015
12,002
0
7,743
8,272
0
97,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,078
Gold Earned
55,833
531
Minions Killed
720
0
Camps Cleared
0
1,803,774
Distance Traveled
2,124,802
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,619
601
175
8
0
400,930
11
W
Set
12,768
608
151
7
0
407,973
1
L
Merlin
11,867
565
174
8
0
396,642
7
L
Ratatoskr
10,039
478
107
5
0
417,958
3
L
Medusa
8,403
400
84
4
0
190,666
4
L
Hercules
9,144
435
115
5
0
399,137
9
L
Ymir
8,625
411
51
2
0
399,371
1
W
Chang'e
8,378
399
47
2
0
429,089
4
W
Scylla
11,285
537
189
9
0
399,130
7
W
Bellona
10,783
513
158
8
0
487,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role