Player Matchup

Nox
Nox
 
Nox
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
AhOhspaghettiOs1
Loki
Level 120
God Stats
4W - 3L
1,529 SR
Queue Stats
271W - 270L
1,478 Elo+
Solo
Hel
Hel
ExhaustedFatRat
Hel
Level 160
God Stats
5W - 8L
1,624 SR
Queue Stats
223W - 222L
1,464 Elo+
Solo
Arachne
Arachne
NotSnak
Arachne
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
349W - 297L
1,575 Elo+
Party 1
Fenrir
Fenrir
Too Blissful
Fenrir
Level 30
God Stats
1W - 1L
1,332 SR
Queue Stats
42W - 40L
1,521 Elo+
Party 1
Team Averages
Level 113
1,497 SR
1,508 Elo+

VS

Team Averages
Level 124
1,500 SR
1,437 Elo+
Pele
Pele
BlackEmpGreymon
Pele
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
225W - 259L
1,389 Elo+
Party 2
Hel
Hel
HATRED SOARS
Hel
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 222L
1,380 Elo+
Party 2
Danzaburou
Danzaburou
ReekySilver065
Danzaburou
Level 121
God Stats
9W - 15L
1,517 SR
Queue Stats
249W - 271L
1,483 Elo+
Party 2
Hera
Hera
SavageMass
Hera
Level 96
God Stats
9W - 4L
1,496 SR
Queue Stats
217W - 208L
1,506 Elo+
Solo
Cabrakan
Cabrakan
Specter637
Cabrakan
Level 128
God Stats
1W - 2L
1,488 SR
Queue Stats
130W - 150L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
6 / 5 / 20
10,262
855
12,175
11,982
5,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
9 / 2 / 24
11,127
927
12,314
12,792
6,236
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 3 / 23
10,226
852
10,355
14,717
7,433
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
NotSnak
Arachne
19
10 / 5 / 19
11,761
980
21,498
20,127
11,538
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Fenrir
16
5 / 4 / 16
9,821
818
7,098
16,607
13,043
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 11 / 9
7,954
663
6,045
15,201
5,375
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 6 / 8
9,439
787
4,226
10,649
4,527
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
ReekySilver065
Danzaburou
18
7 / 5 / 11
11,847
987
18,552
12,554
5,825
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
7 / 5 / 7
10,020
835
13,903
9,351
3,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
Specter637
Cabrakan
17
4 / 8 / 12
10,918
910
13,333
21,166
21,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
66
35
Kills
19
19
Deaths
35
102
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
6
5
20
3.2
W
9
2
24
10.5
L
0
11
9
0.41
W
5
3
23
5.5
L
1
6
8
0.83
W
Arachne
NotSnak
Arachne
10
5
19
3.9
L
Danzaburou
ReekySilver065
Danzaburou
7
5
11
2.5
L
7
5
7
2.1
L
Cabrakan
Specter637
Cabrakan
4
8
12
1.25
W
Fenrir
5
4
16
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,440
Damage
56,059
76,225
Taken
68,921
43,633
Mitigated
40,247
42,791
Healing
17,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
12,175
1,541
380
1,466
11,982
5,383
1,544
5,674
6,308
30,431
0
W
12,314
1,350
2,514
1,791
12,792
6,236
1,148
4,464
8,328
0
29,716
L
6,045
1,062
1,604
1,501
15,201
5,375
618
6,434
8,645
0
16,110
W
10,355
308
16,043
9,357
14,717
7,433
698
6,935
7,782
24,442
0
L
4,226
434
3,414
3,057
10,649
4,527
841
3,156
7,411
15,062
0
W
Arachne
NotSnak
Arachne
21,498
14,649
132
7,581
20,127
11,538
1,890
10,152
9,975
0
37,407
L
Danzaburou
ReekySilver065
Danzaburou
18,552
3,716
813
2,445
12,554
5,825
1,978
4,045
8,381
0
36,376
L
13,903
3,875
354
1,335
9,351
3,348
498
1,693
7,618
25,331
0
L
Cabrakan
Specter637
Cabrakan
13,333
1,850
148
3,151
21,166
21,172
1,080
6,753
14,336
20,112
0
W
Fenrir
7,098
815
1,060
2,467
16,607
13,043
661
4,237
12,370
0
12,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,197
Gold Earned
50,178
128
Minions Killed
157
0
Camps Cleared
0
1,205,292
Distance Traveled
938,186
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,262
855
38
3
0
207,133
0
W
Loki
11,127
927
22
2
0
255,988
5
L
Pele
7,954
663
19
2
0
189,098
0
W
Hel
10,226
852
28
2
0
246,964
0
L
Hel
9,439
787
34
3
0
185,987
0
W
Arachne
11,761
980
33
3
0
239,906
1
L
Danzaburou
11,847
987
53
4
0
197,197
0
L
Hera
10,020
835
33
3
0
203,935
4
L
Cabrakan
10,918
910
18
2
0
161,969
0
W
Fenrir
9,821
818
7
1
0
255,301
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role