Player Matchup

Gilgamesh
Gilgamesh
Andrey_pinheiro
Gilgamesh
Level 62
God Stats
17W - 18L
1,383 SR
Queue Stats
213W - 241L
1,414 Elo+
Party 1
Bacchus
Bacchus
FP_ONE
Bacchus
Level 68
God Stats
31W - 28L
1,503 SR
Queue Stats
297W - 290L
1,497 Elo+
Party 1
He Bo
He Bo
Faze_Juani_x___x
He Bo
Level 40
God Stats
4W - 1L
1,553 SR
Queue Stats
169W - 230L
1,353 Elo+
Solo
Hel
Hel
Gundaco
Hel
Level 89
God Stats
8W - 9L
1,405 SR
Queue Stats
347W - 400L
1,409 Elo+
Solo
Thor
Thor
I-Crazy_diamond
Thor
Level 27
God Stats
4W - 3L
1,512 SR
Queue Stats
44W - 46L
1,476 Elo+
Party 1
Team Averages
Level 57
1,471 SR
1,430 Elo+

VS

Team Averages
Level 88
1,475 SR
1,441 Elo+
Chaac
Chaac
 
Chaac
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Labortamox
Pele
Level 106
God Stats
3W - 7L
1,418 SR
Queue Stats
434W - 420L
1,532 Elo+
Solo
Yemoja
Yemoja
ThievingChalk5
Yemoja
Level 44
God Stats
46W - 59L
1,506 SR
Queue Stats
150W - 164L
1,394 Elo+
Solo
Scylla
Scylla
cakabuloso
Scylla
Level 129
God Stats
27W - 42L
1,452 SR
Queue Stats
926W - 997L
1,417 Elo+
Solo
Izanami
Izanami
felip3vS
Izanami
Level 35
God Stats
0W - 1L
1,501 SR
Queue Stats
23W - 32L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Andrey_pinheiro
Gilgamesh
17
2 / 1 / 4
10,266
570
9,162
14,385
9,452
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
FP_ONE
Bacchus
13
2 / 0 / 9
8,360
464
10,190
12,499
13,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
5 / 2 / 3
9,701
539
9,975
9,679
3,385
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hel
14
3 / 3 / 6
8,783
488
8,167
8,934
3,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
6 / 1 / 9
9,605
534
11,235
10,570
4,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
0 / 2 / 2
9,871
548
10,886
14,065
9,222
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 6 / 1
8,726
485
6,160
14,889
4,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 2 / 2
6,924
385
2,731
14,999
11,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
cakabuloso
Scylla
11
2 / 3 / 1
7,530
418
8,022
9,436
2,807
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
felip3vS
Izanami
11
1 / 5 / 0
7,251
403
6,040
11,152
3,017
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
18
Kills
7
7
Deaths
18
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
2
2
0.5
W
Gilgamesh
Andrey_pinheiro
Gilgamesh
2
1
4
4
W
Bacchus
FP_ONE
Bacchus
2
0
9
6.5
W
5
2
3
3.25
W
Hel
3
3
6
2
W
6
1
9
10.5
L
4
6
1
0.75
L
0
2
2
0.5
L
Scylla
cakabuloso
Scylla
2
3
1
0.83
L
Izanami
felip3vS
Izanami
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,729
Damage
33,839
56,067
Taken
64,541
34,248
Mitigated
30,682
21,337
Healing
22,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
10,886
1,508
0
6,852
14,065
9,222
0
2,958
11,107
0
69,446
W
Gilgamesh
Andrey_pinheiro
Gilgamesh
9,162
2,238
0
4,822
14,385
9,452
0
918
13,467
5,591
64,129
W
Bacchus
FP_ONE
Bacchus
10,190
922
0
3,413
12,499
13,395
93
2,373
10,126
27,832
0
W
9,975
879
0
2,177
9,679
3,385
458
3,054
6,625
69,129
0
W
Hel
8,167
57
3,085
4,390
8,934
3,128
562
3,408
5,526
48,562
0
W
11,235
1,828
0
3,450
10,570
4,888
0
1,000
9,570
0
69,020
L
6,160
1,575
0
4,432
14,889
4,526
0
4,826
9,973
0
52,650
L
2,731
692
2,512
5,069
14,999
11,110
0
8,532
6,205
13,660
0
L
Scylla
cakabuloso
Scylla
8,022
32
0
2,416
9,436
2,807
926
5,552
3,700
37,925
0
L
Izanami
felip3vS
Izanami
6,040
4,837
0
1,241
11,152
3,017
393
7,189
3,897
0
49,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,715
Gold Earned
40,302
510
Minions Killed
423
0
Camps Cleared
0
1,753,953
Distance Traveled
1,624,873
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,871
548
168
9
0
350,647
4
W
Gilgamesh
10,266
570
157
9
0
365,069
2
W
Bacchus
8,360
464
33
2
0
378,850
5
W
He Bo
9,701
539
123
7
0
332,764
4
W
Hel
8,783
488
103
6
0
339,100
3
W
Thor
9,605
534
94
5
0
338,170
4
L
Pele
8,726
485
82
5
0
323,459
5
L
Yemoja
6,924
385
14
1
0
318,542
9
L
Scylla
7,530
418
60
3
0
320,943
5
L
Izanami
7,251
403
99
6
0
311,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role