Player Matchup

Chernobog
Chernobog
IAmHooch
Chernobog
Level 124
God Stats
6W - 7L
1,537 SR
Queue Stats
133W - 100L
1,628 Elo+
Party 1
Hun Batz
Hun Batz
LordTommyG
Hun Batz
Level 107
God Stats
4W - 2L
1,777 SR
Queue Stats
385W - 217L
1,727 Elo+
Party 1
Eset
Eset
Ocultom9
Eset
Level 139
God Stats
5W - 3L
1,683 SR
Queue Stats
261W - 137L
1,790 Elo+
Party 1
Sylvanus
Sylvanus
Terence ILL187
Sylvanus
Level 159
God Stats
41W - 12L
1,757 SR
Queue Stats
442W - 203L
1,772 Elo+
Party 1
Bellona
Bellona
unNainCapable09
Bellona
Level 109
God Stats
6W - 1L
1,925 SR
Queue Stats
55W - 45L
1,604 Elo+
Solo
Team Averages
Level 128
1,736 SR
1,704 Elo+

VS

Team Averages
Level 114
1,569 SR
1,573 Elo+
Zhong Kui
Zhong Kui
Ken__Kaneki___12
Zhong Kui
Level 109
God Stats
73W - 57L
1,658 SR
Queue Stats
831W - 809L
1,557 Elo+
Solo
Loki
Loki
Mr_Loki_7
Loki
Level 117
God Stats
170W - 110L
1,511 SR
Queue Stats
249W - 207L
1,628 Elo+
Solo
Chaac
Chaac
NatyDz
Chaac
Level 123
God Stats
2W - 4L
1,483 SR
Queue Stats
69W - 65L
1,558 Elo+
Solo
Ymir
Ymir
Oulala75
Ymir
Level 63
God Stats
4W - 4L
1,602 SR
Queue Stats
360W - 332L
1,614 Elo+
Solo
Danzaburou
Danzaburou
sirme4
Danzaburou
Level 159
God Stats
201W - 179L
1,589 SR
Queue Stats
1,201W - 1,240L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
IAmHooch
Chernobog
15
1 / 6 / 0
8,523
533
3,794
9,769
2,743
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
LordTommyG
Hun Batz
14
0 / 2 / 2
8,154
510
3,955
8,200
2,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Eset
15
2 / 4 / 1
8,766
548
4,900
8,173
2,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
11
0 / 3 / 1
6,830
427
2,664
7,670
5,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
0 / 2 / 0
8,677
542
5,679
13,175
10,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
15
3 / 1 / 5
9,271
579
9,732
8,117
5,089
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
15
4 / 2 / 3
8,991
562
5,135
9,036
2,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
NatyDz
Chaac
16
1 / 0 / 2
9,021
564
7,104
11,451
13,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ymir
14
6 / 0 / 3
9,025
564
4,334
7,571
7,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
sirme4
Danzaburou
17
3 / 0 / 3
10,473
655
6,177
7,484
2,647
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
3
Kills
17
17
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chernobog
IAmHooch
Chernobog
1
6
0
0.17
W
Zhong Kui
3
1
5
5.5
L
Hun Batz
LordTommyG
Hun Batz
0
2
2
0.5
W
Loki
4
2
3
2.75
W
Chaac
NatyDz
Chaac
1
0
2
2
L
Eset
2
4
1
0.63
W
Ymir
6
0
3
7.5
L
Sylvanus
0
3
1
0.17
W
Danzaburou
sirme4
Danzaburou
3
0
3
4.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,992
Damage
32,482
46,987
Taken
43,659
23,858
Mitigated
30,234
13,772
Healing
21,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
IAmHooch
Chernobog
3,794
2,120
0
2,260
9,769
2,743
0
2,650
7,119
0
67,786
W
Zhong Kui
9,732
1,175
0
5,282
8,117
5,089
34
1,997
5,924
72,677
0
L
Hun Batz
LordTommyG
Hun Batz
3,955
588
0
3,519
8,200
2,812
0
2,807
5,354
0
58,845
W
Loki
5,135
1,661
0
3,880
9,036
2,353
0
3,017
5,877
0
54,875
W
Chaac
NatyDz
Chaac
7,104
1,393
0
7,199
11,451
13,123
368
0
11,451
4,753
53,189
L
Eset
4,900
249
162
1,330
8,173
2,791
546
2,933
5,240
59,440
0
W
Ymir
4,334
1,278
0
2,334
7,571
7,022
0
1,286
6,238
25,072
0
L
Sylvanus
2,664
730
799
2,703
7,670
5,339
0
5,082
2,588
13,650
0
W
Danzaburou
sirme4
Danzaburou
6,177
2,965
0
3,285
7,484
2,647
1,512
858
6,605
0
81,223
L
5,679
2,881
47
2,952
13,175
10,173
260
1,448
10,589
0
62,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,950
Gold Earned
46,781
552
Minions Killed
543
0
Camps Cleared
0
1,651,077
Distance Traveled
1,645,472
29
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,523
533
134
8
0
314,600
9
W
Zhong Kui
9,271
579
144
9
0
306,276
3
L
Hun Batz
8,154
510
122
8
0
356,512
5
W
Loki
8,991
562
110
7
0
362,293
4
W
Chaac
9,021
564
121
8
0
315,196
4
L
Eset
8,766
548
139
9
0
332,221
6
W
Ymir
9,025
564
22
1
0
333,062
4
L
Sylvanus
6,830
427
20
1
0
318,935
3
W
Danzaburou
10,473
655
146
9
0
328,645
11
L
Bellona
8,677
542
137
9
0
328,809
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role