Player Matchup

Arachne
Arachne
BlueShe11
Arachne
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 29L
1,500 Elo+
Solo
Izanami
Izanami
FINNISHFLASH966
Izanami
Level 19
God Stats
3W - 5L
1,281 SR
Queue Stats
30W - 38L
1,359 Elo+
Party 3
Chaac
Chaac
Lowryderr
Chaac
Level 27
God Stats
2W - 1L
1,553 SR
Queue Stats
19W - 23L
1,376 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Samugp98
Morgan Le Fay
Level 28
God Stats
2W - 1L
1,433 SR
Queue Stats
94W - 96L
1,353 Elo+
Party 1
Aphrodite
Aphrodite
Syref98
Aphrodite
Level 6
God Stats
12W - 7L
1,449 SR
Queue Stats
12W - 8L
1,339 Elo+
Party 1
Team Averages
Level 21
1,443 SR
1,385 Elo+

VS

Team Averages
Level 28
1,552 SR
1,329 Elo+
Medusa
Medusa
AL3X4U
Medusa
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Da Ji
Da Ji
Its_Monke_Time_
Da Ji
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 84L
1,302 Elo+
Party 2
Zeus
Zeus
TE_CRUJO_1314
Zeus
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 10L
1,054 Elo+
Solo
Ares
Ares
bodakun
Ares
Level 13
God Stats
3W - 2L
1,711 SR
Queue Stats
16W - 14L
1,439 Elo+
Party 2
Charybdis
Charybdis
i_am_a_gamer_now
Charybdis
Level 71
God Stats
23W - 19L
1,548 SR
Queue Stats
150W - 194L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BlueShe11
Arachne
19
13 / 5 / 7
12,782
581
15,679
19,311
9,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
4 / 6 / 4
9,737
443
11,027
15,106
4,525
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
Lowryderr
Chaac
18
7 / 0 / 15
12,636
574
9,804
13,303
16,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
Samugp98
Morgan Le Fay
18
10 / 2 / 6
12,336
561
9,334
16,147
7,481
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Syref98
Aphrodite
14
1 / 3 / 8
10,188
463
7,701
15,451
12,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AL3X4U
Medusa
15
0 / 8 / 8
9,377
426
7,481
12,195
4,250
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
13 / 11 / 1
11,436
520
19,905
21,177
8,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 12 / 0
8,015
364
5,434
19,125
5,694
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ares
bodakun
Ares
12
2 / 2 / 6
8,524
387
7,194
14,414
11,929
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
14
1 / 5 / 6
8,643
393
8,187
14,228
4,308
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
37
35
Kills
16
16
Deaths
38
40
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Medusa
AL3X4U
Medusa
0
8
8
0.5
W
Arachne
BlueShe11
Arachne
13
5
7
3.3
W
4
6
4
1
L
13
11
1
1.23
W
Chaac
Lowryderr
Chaac
7
0
15
14.5
W
Morgan Le Fay
Samugp98
Morgan Le Fay
10
2
6
6.5
W
Aphrodite
Syref98
Aphrodite
1
3
8
1.67
L
0
12
0
0
L
Ares
bodakun
Ares
2
2
6
2.5
L
Charybdis
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,545
Damage
48,201
79,318
Taken
81,139
50,613
Mitigated
34,285
39,004
Healing
17,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AL3X4U
Medusa
7,481
3,380
0
1,397
12,195
4,250
205
3,791
8,354
0
44,943
W
Arachne
BlueShe11
Arachne
15,679
8,302
0
10,000
19,311
9,428
694
728
18,583
0
90,565
W
11,027
7,307
0
1,348
15,106
4,525
3,635
4,214
10,892
0
54,593
L
19,905
5,863
0
4,243
21,177
8,104
0
4,852
16,021
0
60,367
W
Chaac
Lowryderr
Chaac
9,804
1,494
0
6,395
13,303
16,360
3,647
2,610
10,693
5,508
50,582
W
Morgan Le Fay
Samugp98
Morgan Le Fay
9,334
810
0
6,961
16,147
7,481
5,380
2,384
13,763
69,766
0
W
Aphrodite
Syref98
Aphrodite
7,701
829
5,746
8,554
15,451
12,819
1,314
2,687
12,759
23,730
0
L
5,434
1,549
0
6,328
19,125
5,694
0
1,639
16,833
53,859
0
L
Ares
bodakun
Ares
7,194
1,009
285
3,465
14,414
11,929
0
4,307
10,107
27,540
0
L
Charybdis
8,187
4,324
0
1,961
14,228
4,308
0
3,288
10,633
0
56,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,679
Gold Earned
45,995
487
Minions Killed
371
0
Camps Cleared
0
2,028,628
Distance Traveled
1,675,207
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,377
426
71
3
0
332,780
5
W
Arachne
12,782
581
118
5
0
417,883
0
W
Izanami
9,737
443
107
5
0
387,444
6
L
Da Ji
11,436
520
76
3
0
363,642
2
W
Chaac
12,636
574
121
6
0
401,500
2
W
Morgan Le Fay
12,336
561
108
5
0
383,556
1
W
Aphrodite
10,188
463
33
2
0
438,245
0
L
Zeus
8,015
364
78
4
0
315,252
3
L
Ares
8,524
387
28
1
0
330,885
0
L
Charybdis
8,643
393
118
5
0
332,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role