Player Matchup

Anhur
Anhur
AkuaChan
Anhur
Level 109
God Stats
25W - 26L
1,503 SR
Queue Stats
782W - 790L
1,602 Elo+
Solo
Baron Samedi
Baron Samedi
BizonXTP
Baron Samedi
Level 75
God Stats
11W - 6L
1,911 SR
Queue Stats
316W - 328L
1,561 Elo+
Party 3
Discordia
Discordia
Trollololol XP
Discordia
Level 87
God Stats
4W - 2L
1,705 SR
Queue Stats
155W - 127L
1,560 Elo+
Party 2
Danzaburou
Danzaburou
YTAQwertBro
Danzaburou
Level 94
God Stats
54W - 59L
1,529 SR
Queue Stats
378W - 381L
1,571 Elo+
Party 3
Ravana
Ravana
missilepack
Ravana
Level 104
God Stats
7W - 7L
1,215 SR
Queue Stats
211W - 192L
1,562 Elo+
Party 2
Team Averages
Level 94
1,572 SR
1,571 Elo+

VS

Team Averages
Level 77
1,585 SR
1,514 Elo+
Hercules
Hercules
CallMeGrimm
Hercules
Level 139
God Stats
0W - 4L
1,586 SR
Queue Stats
41W - 46L
1,535 Elo+
Party 1
Athena
Athena
Geoffrey66609876
Athena
Level 129
God Stats
5W - 2L
1,738 SR
Queue Stats
85W - 73L
1,513 Elo+
Party 1
Ullr
Ullr
NoswalNarwhal
Ullr
Level 28
God Stats
1W - 1L
1,668 SR
Queue Stats
38W - 30L
1,478 Elo+
Party 1
Thanatos
Thanatos
WellDressedWeeb
Thanatos
Level 49
God Stats
10W - 9L
1,622 SR
Queue Stats
222W - 271L
1,475 Elo+
Solo
Hera
Hera
peneves
Hera
Level 38
God Stats
1W - 3L
1,312 SR
Queue Stats
115W - 76L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AkuaChan
Anhur
19
8 / 1 / 5
13,203
629
9,968
10,233
9,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
BizonXTP
Baron Samedi
16
0 / 1 / 11
9,688
461
10,697
11,232
10,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
Trollololol XP
Discordia
18
6 / 2 / 7
11,753
560
13,945
8,521
3,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
YTAQwertBro
Danzaburou
19
2 / 4 / 4
11,702
557
10,533
13,654
5,442
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
20
14 / 3 / 6
13,145
626
21,202
13,256
9,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CallMeGrimm
Hercules
14
5 / 7 / 2
9,440
450
10,807
32,057
20,051
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
0 / 4 / 4
9,848
469
5,526
17,349
6,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
2 / 4 / 5
10,734
511
9,419
14,414
4,835
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
14
3 / 10 / 0
9,878
470
5,880
13,694
4,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
peneves
Hera
15
1 / 5 / 2
9,850
469
6,591
12,004
3,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
24
30
Kills
11
11
Deaths
30
33
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anhur
AkuaChan
Anhur
8
1
5
10.5
W
Baron Samedi
BizonXTP
Baron Samedi
0
1
11
5.5
L
Hercules
CallMeGrimm
Hercules
5
7
2
0.86
L
0
4
4
0.5
L
2
4
5
1.13
W
Discordia
Trollololol XP
Discordia
6
2
7
4.75
L
Thanatos
3
10
0
0.3
W
Danzaburou
YTAQwertBro
Danzaburou
2
4
4
1
W
Ravana
14
3
6
5.67
L
Hera
peneves
Hera
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,345
Damage
38,223
56,896
Taken
89,518
38,123
Mitigated
40,113
19,081
Healing
28,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
AkuaChan
Anhur
9,968
4,198
0
2,254
10,233
9,087
1,443
874
9,359
0
83,375
W
Baron Samedi
BizonXTP
Baron Samedi
10,697
1,636
1,006
2,978
11,232
10,973
420
2,195
8,948
45,149
0
L
Hercules
CallMeGrimm
Hercules
10,807
2,777
733
12,715
32,057
20,051
0
12,869
19,188
0
37,074
L
5,526
1,086
0
5,084
17,349
6,779
0
5,458
11,891
74,425
0
L
9,419
2,007
0
2,972
14,414
4,835
0
2,568
11,846
0
82,895
W
Discordia
Trollololol XP
Discordia
13,945
1,396
0
2,234
8,521
3,326
252
3,433
4,982
81,529
0
L
Thanatos
5,880
1,448
0
4,475
13,694
4,545
0
1,099
12,595
0
41,458
W
Danzaburou
YTAQwertBro
Danzaburou
10,533
5,536
0
6,340
13,654
5,442
4,097
540
13,114
0
101,844
W
Ravana
21,202
7,385
0
4,269
13,256
9,295
0
4,727
8,376
0
103,078
L
Hera
peneves
Hera
6,591
1,664
81
2,119
12,004
3,903
0
3,244
8,760
65,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,491
Gold Earned
49,750
641
Minions Killed
560
0
Camps Cleared
0
2,017,264
Distance Traveled
1,904,100
19
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,203
629
150
7
0
378,456
0
W
Baron Samedi
9,688
461
68
3
0
407,300
6
L
Hercules
9,440
450
45
2
0
415,598
8
L
Athena
9,848
469
144
7
0
428,642
7
L
Ullr
10,734
511
138
7
0
382,292
9
W
Discordia
11,753
560
131
6
0
396,289
5
L
Thanatos
9,878
470
79
4
0
313,682
6
W
Danzaburou
11,702
557
155
7
0
391,266
6
W
Ravana
13,145
626
137
7
0
443,953
2
L
Hera
9,850
469
154
7
0
363,886
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role