Player Matchup

Amaterasu
Amaterasu
DieOrYouWillDie
Amaterasu
Level 146
God Stats
16W - 8L
1,513 SR
Queue Stats
330W - 309L
1,498 Elo+
Solo
Ra
Ra
Gpigas
Ra
Level 100
God Stats
1W - 1L
1,421 SR
Queue Stats
245W - 245L
1,532 Elo+
Party 3
Ymir
Ymir
PixelNuri98
Ymir
Level 83
God Stats
16W - 13L
1,626 SR
Queue Stats
249W - 253L
1,530 Elo+
Party 3
Thanatos
Thanatos
Xuxiaoxaxixuwu
Thanatos
Level 58
God Stats
11W - 12L
1,539 SR
Queue Stats
280W - 272L
1,441 Elo+
Party 1
Heimdallr
Heimdallr
balli2001
Heimdallr
Level 47
God Stats
16W - 23L
1,430 SR
Queue Stats
178W - 195L
1,417 Elo+
Party 1
Team Averages
Level 87
1,506 SR
1,484 Elo+

VS

Team Averages
Level 93
1,580 SR
1,485 Elo+
Scylla
Scylla
Alexiah
Scylla
Level 139
God Stats
7W - 6L
1,626 SR
Queue Stats
104W - 104L
1,481 Elo+
Party 2
Artemis
Artemis
Pikos_87
Artemis
Level 84
God Stats
1W - 4L
1,384 SR
Queue Stats
122W - 152L
1,467 Elo+
Party 4
Geb
Geb
harrisko
Geb
Level 106
God Stats
5W - 1L
1,866 SR
Queue Stats
267W - 264L
1,460 Elo+
Party 2
Zhong Kui
Zhong Kui
horsebow
Zhong Kui
Level 66
God Stats
29W - 25L
1,630 SR
Queue Stats
91W - 90L
1,553 Elo+
Solo
Da Ji
Da Ji
likelemon
Da Ji
Level 69
God Stats
15W - 28L
1,394 SR
Queue Stats
245W - 302L
1,462 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DieOrYouWillDie
Amaterasu
12
3 / 0 / 7
7,245
659
5,090
7,601
5,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ra
12
5 / 0 / 4
7,296
663
4,309
5,646
2,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 0 / 6
6,030
548
3,425
9,796
6,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
12
9 / 1 / 3
7,263
660
9,158
9,883
3,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
balli2001
Heimdallr
10
0 / 0 / 7
5,940
540
4,249
5,520
1,708
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Alexiah
Scylla
9
0 / 5 / 1
5,294
481
3,405
6,082
1,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Pikos_87
Artemis
9
0 / 2 / 0
5,194
472
4,515
5,036
1,639
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

6
0 / 3 / 1
4,951
450
3,160
10,192
6,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
horsebow
Zhong Kui
10
0 / 3 / 0
5,825
530
4,629
7,847
4,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
likelemon
Da Ji
8
1 / 6 / 0
5,420
493
4,131
7,982
2,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
19
Kills
1
1
Deaths
19
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Scylla
Alexiah
Scylla
0
5
1
0.1
W
Amaterasu
DieOrYouWillDie
Amaterasu
3
0
7
6.5
W
Ra
5
0
4
7
L
Artemis
Pikos_87
Artemis
0
2
0
0
W
2
0
6
5
W
Thanatos
9
1
3
10.5
W
Heimdallr
balli2001
Heimdallr
0
0
7
3.5
L
0
3
1
0.17
L
Zhong Kui
horsebow
Zhong Kui
0
3
0
0
L
Da Ji
likelemon
Da Ji
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,231
Damage
19,840
38,446
Taken
37,139
18,478
Mitigated
17,232
22,448
Healing
9,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Alexiah
Scylla
3,405
270
0
1,174
6,082
1,382
0
2,099
3,875
26,204
0
W
Amaterasu
DieOrYouWillDie
Amaterasu
5,090
1,358
212
3,553
7,601
5,228
91
3,301
4,300
0
28,764
W
Ra
4,309
713
0
2,523
5,646
2,059
1,605
2,107
3,539
39,746
0
L
Artemis
Pikos_87
Artemis
4,515
1,957
0
1,116
5,036
1,639
0
1,544
3,432
0
28,605
W
3,425
1,178
0
1,874
9,796
6,268
0
2,619
7,177
14,417
0
W
Thanatos
9,158
3,270
0
11,174
9,883
3,215
0
1,875
8,008
0
43,903
W
Heimdallr
balli2001
Heimdallr
4,249
2,448
0
3,112
5,520
1,708
578
703
4,817
0
38,400
L
3,160
270
772
1,516
10,192
6,521
0
1,746
8,446
12,436
0
L
Zhong Kui
horsebow
Zhong Kui
4,629
1,196
161
3,560
7,847
4,906
0
610
7,205
24,597
5,528
L
Da Ji
likelemon
Da Ji
4,131
888
0
1,091
7,982
2,784
0
1,457
6,447
0
25,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,774
Gold Earned
26,684
330
Minions Killed
243
0
Camps Cleared
0
1,133,496
Distance Traveled
1,060,532
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,294
481
46
4
0
215,034
4
W
Amaterasu
7,245
659
67
6
0
246,639
2
W
Ra
7,296
663
83
8
0
233,897
5
L
Artemis
5,194
472
70
6
0
211,435
2
W
Ymir
6,030
548
21
2
0
211,835
4
W
Thanatos
7,263
660
81
7
0
248,272
4
W
Heimdallr
5,940
540
78
7
0
192,853
6
L
Geb
4,951
450
18
2
0
211,852
4
L
Zhong Kui
5,825
530
67
6
0
202,758
2
L
Da Ji
5,420
493
42
4
0
219,453
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role