Player Matchup

Kukulkan
Kukulkan
Clivot
Kukulkan
Level 14
God Stats
8W - 11L
1,688 SR
Queue Stats
88W - 79L
1,510 Elo+
Solo
He Bo
He Bo
HirumaYAHA
He Bo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 51L
1,339 Elo+
Party 2
Fenrir
Fenrir
Ramatornado
Fenrir
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 58L
1,371 Elo+
Party 2
Bellona
Bellona
SubsZer0
Bellona
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 59L
1,323 Elo+
Party 2
Guan Yu
Guan Yu
TaKeo21
Guan Yu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 67L
1,252 Elo+
Party 2
Team Averages
Level 19
1,538 SR
1,359 Elo+

VS

Team Averages
Level 18
1,608 SR
1,540 Elo+
Set
Set
BlackHawk888
Set
Level 28
God Stats
41W - 38L
1,521 SR
Queue Stats
126W - 106L
1,506 Elo+
Solo
Ah Puch
Ah Puch
ChaoticPingu
Ah Puch
Level 15
God Stats
7W - 4L
1,635 SR
Queue Stats
75W - 73L
1,430 Elo+
Solo
Nox
Nox
FenrirH0wls
Nox
Level 27
God Stats
4W - 3L
1,608 SR
Queue Stats
12W - 10L
1,578 Elo+
Party 1
Ares
Ares
oPumpkinKingx
Ares
Level 17
God Stats
2W - 0L
1,779 SR
Queue Stats
4W - 3L
1,685 Elo+
Party 1
Thor
Thor
rmartseco9
Thor
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Clivot
Kukulkan
16
1 / 8 / 5
10,151
1,015
9,789
12,688
4,188
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
15
2 / 11 / 1
9,787
979
6,324
14,650
3,589
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
15
1 / 11 / 4
9,269
927
7,847
17,167
10,642
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bellona
SubsZer0
Bellona
16
0 / 5 / 4
9,327
933
6,394
16,741
11,215
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
TaKeo21
Guan Yu
16
3 / 6 / 3
10,181
1,018
7,005
20,907
24,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

80

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 19
11,628
1,163
14,197
4,973
2,372
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
ChaoticPingu
Ah Puch
18
2 / 1 / 27
10,614
1,061
9,301
5,727
3,447
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
11 / 2 / 20
11,776
1,178
17,854
8,211
3,565
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
4 / 3 / 25
10,483
1,048
11,677
14,190
16,974
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
15 / 1 / 22
12,570
1,257
22,529
9,955
5,373
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
154
7
Kills
41
41
Deaths
7
17
Assists
113
Player
Kills
Deaths
Assists
KDA
W
9
0
19
18.5
W
Ah Puch
ChaoticPingu
Ah Puch
2
1
27
15.5
L
Kukulkan
Clivot
Kukulkan
1
8
5
0.44
W
11
2
20
10.5
L
He Bo
2
11
1
0.23
L
Fenrir
1
11
4
0.27
L
Bellona
SubsZer0
Bellona
0
5
4
0.4
L
Guan Yu
TaKeo21
Guan Yu
3
6
3
0.75
W
4
3
25
5.5
W
15
1
22
26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,359
Damage
75,558
82,153
Taken
43,056
53,726
Mitigated
31,731
8,222
Healing
4,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,197
5,634
0
910
4,973
2,372
0
1,696
3,277
0
31,754
W
Ah Puch
ChaoticPingu
Ah Puch
9,301
1,112
0
1,994
5,727
3,447
0
2,278
3,449
33,680
0
L
Kukulkan
Clivot
Kukulkan
9,789
958
0
423
12,688
4,188
0
4,656
8,032
52,571
0
W
17,854
2,402
0
1,361
8,211
3,565
0
4,416
3,795
30,187
0
L
He Bo
6,324
541
0
0
14,650
3,589
0
5,437
9,213
23,408
0
L
Fenrir
7,847
2,148
0
567
17,167
10,642
0
8,448
8,719
0
11,882
L
Bellona
SubsZer0
Bellona
6,394
1,398
1,085
804
16,741
11,215
0
9,024
7,717
0
18,029
L
Guan Yu
TaKeo21
Guan Yu
7,005
732
1,826
3,517
20,907
24,092
0
11,267
9,640
0
15,573
W
11,677
1,156
0
38
14,190
16,974
0
5,374
8,816
14,687
0
W
22,529
5,229
0
191
9,955
5,373
0
2,349
7,606
0
36,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,715
Gold Earned
57,071
200
Minions Killed
178
7
Camps Cleared
9
922,441
Distance Traveled
986,839
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,628
1,163
47
5
5
229,265
1
W
Ah Puch
10,614
1,061
51
5
2
197,434
0
L
Kukulkan
10,151
1,015
97
10
3
175,534
0
W
Nox
11,776
1,178
32
3
0
176,063
0
L
He Bo
9,787
979
56
6
1
175,881
1
L
Fenrir
9,269
927
17
2
2
188,226
0
L
Bellona
9,327
933
12
1
0
192,851
2
L
Guan Yu
10,181
1,018
18
2
1
189,949
1
W
Ares
10,483
1,048
8
1
0
173,714
0
W
Thor
12,570
1,257
40
4
2
210,363
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role