Player Matchup

Anhur
Anhur
ShadowCrystalAP
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,270 Elo+
Party 2
Poseidon
Poseidon
TheDoubleChamp
Poseidon
Level 16
God Stats
5W - 2L
1,603 SR
Queue Stats
41W - 24L
1,474 Elo+
Solo
Bakasura
Bakasura
Tin10Men
Bakasura
Level 18
God Stats
1W - 2L
1,548 SR
Queue Stats
202W - 279L
1,405 Elo+
Solo
Geb
Geb
gebgod
Geb
Level 20
God Stats
54W - 43L
1,567 SR
Queue Stats
216W - 243L
1,430 Elo+
Solo
Set
Set
raymaiacraft
Set
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 13
1,543 SR
1,416 Elo+

VS

Team Averages
Level 20
1,504 SR
1,424 Elo+
Da Ji
Da Ji
GoodNaight
Da Ji
Level 24
God Stats
12W - 16L
1,306 SR
Queue Stats
159W - 183L
1,433 Elo+
Solo
Sol
Sol
LaEvoUwU
Sol
Level 29
God Stats
6W - 6L
1,691 SR
Queue Stats
12W - 19L
1,396 Elo+
Solo
Gilgamesh
Gilgamesh
Three6Tate
Gilgamesh
Level 27
God Stats
3W - 1L
1,523 SR
Queue Stats
6W - 4L
1,468 Elo+
Solo
Artemis
Artemis
Zetajezu
Artemis
Level 6
God Stats
14W - 3L
1,500 SR
Queue Stats
88W - 84L
1,309 Elo+
Party 1
Khepri
Khepri
holygamer88
Khepri
Level 14
God Stats
6W - 2L
1,500 SR
Queue Stats
130W - 124L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 2
6,472
405
1,695
9,477
2,477
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
15
5 / 2 / 2
9,258
579
8,613
7,720
2,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bakasura
Tin10Men
Bakasura
10
1 / 4 / 1
6,288
393
557
5,393
1,682
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Geb
gebgod
Geb
17
8 / 1 / 1
9,931
621
12,880
9,056
4,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 9 / 1
5,457
341
1,272
8,602
3,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
13
7 / 2 / 1
8,384
524
4,323
10,304
5,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 6 / 1
8,202
513
2,972
9,800
3,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Three6Tate
Gilgamesh
12
3 / 3 / 1
7,498
469
3,274
5,885
2,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
Zetajezu
Artemis
13
10 / 4 / 6
8,569
536
11,079
9,590
4,576
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
13
3 / 1 / 14
8,734
546
4,062
8,335
8,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
46
15
Kills
23
24
Deaths
16
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Da Ji
7
2
1
3.75
W
0
6
1
0.08
L
1
8
2
0.25
L
Poseidon
5
2
2
3
W
Gilgamesh
Three6Tate
Gilgamesh
3
3
1
1.17
L
Bakasura
Tin10Men
Bakasura
1
4
1
0.38
W
Artemis
Zetajezu
Artemis
10
4
6
3.25
L
Geb
gebgod
Geb
8
1
1
8.5
W
Khepri
3
1
14
10
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,017
Damage
25,710
40,248
Taken
43,914
14,497
Mitigated
25,498
4,227
Healing
7,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
4,323
709
0
434
10,304
5,691
32
2,875
7,429
0
35,957
W
2,972
993
0
3,693
9,800
3,872
1,112
4,963
4,837
55,230
8,187
L
1,695
822
0
390
9,477
2,477
0
1,732
7,703
0
20,579
L
Poseidon
8,613
793
0
385
7,720
2,640
355
1,903
5,723
67,047
0
W
Gilgamesh
Three6Tate
Gilgamesh
3,274
783
0
1,103
5,885
2,855
424
3,749
2,111
0
21,127
L
Bakasura
Tin10Men
Bakasura
557
394
0
489
5,393
1,682
610
594
4,499
0
13,250
W
Artemis
Zetajezu
Artemis
11,079
5,917
0
1,091
9,590
4,576
2,125
4,829
4,761
0
40,418
L
Geb
gebgod
Geb
12,880
2,961
0
2,610
9,056
4,432
0
1,252
7,756
66,995
8,698
W
Khepri
4,062
552
0
1,569
8,335
8,504
540
4,194
4,141
19,754
0
L
1,272
540
0
353
8,602
3,266
124
1,317
7,241
0
10,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,406
Gold Earned
41,387
333
Minions Killed
351
0
Camps Cleared
0
1,361,406
Distance Traveled
1,453,681
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,384
524
76
5
0
262,642
2
W
Sol
8,202
513
119
7
0
292,823
0
L
Anhur
6,472
405
40
3
0
258,682
0
L
Poseidon
9,258
579
117
7
0
298,015
6
W
Gilgamesh
7,498
469
58
4
0
327,258
0
L
Bakasura
6,288
393
36
2
0
230,976
0
W
Artemis
8,569
536
73
5
0
255,739
0
L
Geb
9,931
621
124
8
0
301,349
3
W
Khepri
8,734
546
25
2
0
315,219
1
L
Set
5,457
341
16
1
0
272,384
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role