Player Matchup

Odin
Odin
Grimoura
Odin
Level 84
God Stats
14W - 10L
1,702 SR
Queue Stats
222W - 262L
1,460 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Sk33tT33t
Morgan Le Fay
Level 88
God Stats
30W - 25L
1,648 SR
Queue Stats
173W - 163L
1,577 Elo+
Party 1
Hachiman
Hachiman
dahomie22
Hachiman
Level 18
God Stats
25W - 15L
1,485 SR
Queue Stats
47W - 41L
1,547 Elo+
Party 1
Team Averages
Level 63
1,612 SR
1,528 Elo+

VS

Team Averages
Level 48
1,475 SR
1,561 Elo+
Ra
Ra
GORDITO_PAN
Ra
Level 72
God Stats
14W - 15L
1,495 SR
Queue Stats
165W - 149L
1,526 Elo+
Party 2
Bakasura
Bakasura
SoloGravGaming
Bakasura
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 22L
1,504 Elo+
Solo
Osiris
Osiris
luisraaz
Osiris
Level 46
God Stats
1W - 2L
1,430 SR
Queue Stats
35W - 19L
1,654 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
9 / 3 / 13
11,533
769
11,110
12,447
7,731
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
Sk33tT33t
Morgan Le Fay
16
11 / 1 / 10
11,903
794
22,416
11,057
4,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
dahomie22
Hachiman
14
4 / 3 / 16
10,577
705
13,697
9,437
3,337
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 3
9,897
660
6,770
17,644
6,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
12
1 / 9 / 4
9,089
606
3,890
17,951
12,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Osiris
luisraaz
Osiris
11
2 / 8 / 1
8,925
595
6,840
17,564
19,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
13
24
Kills
5
7
Deaths
24
39
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
W
Odin
9
3
13
5.17
W
Morgan Le Fay
Sk33tT33t
Morgan Le Fay
11
1
10
16
L
Bakasura
1
9
4
0.33
W
Hachiman
dahomie22
Hachiman
4
3
16
4
L
Osiris
luisraaz
Osiris
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,223
Damage
17,500
32,941
Taken
53,159
15,998
Mitigated
38,026
8,058
Healing
8,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,770
82
1,077
2,246
17,644
6,562
0
9,353
8,291
35,505
0
W
Odin
11,110
2,948
116
318
12,447
7,731
900
1,841
9,325
734
25,208
W
Morgan Le Fay
Sk33tT33t
Morgan Le Fay
22,416
1,631
184
4,004
11,057
4,930
267
2,093
8,275
65,944
0
L
Bakasura
3,890
3,028
0
2,699
17,951
12,181
93
8,677
9,274
0
9,628
W
Hachiman
dahomie22
Hachiman
13,697
8,951
0
3,436
9,437
3,337
1,846
2,932
5,877
0
37,395
L
Osiris
luisraaz
Osiris
6,840
1,040
176
2,262
17,564
19,283
0
5,482
12,082
0
20,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,013
Gold Earned
27,911
188
Minions Killed
120
8
Camps Cleared
6
849,844
Distance Traveled
759,125
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,897
660
69
5
1
265,003
0
W
Odin
11,533
769
30
2
1
291,529
3
W
Morgan Le Fay
11,903
794
105
7
5
307,521
4
L
Bakasura
9,089
606
32
2
4
271,372
5
W
Hachiman
10,577
705
53
4
2
250,794
0
L
Osiris
8,925
595
19
1
1
222,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role