Player Matchup

Sol
Sol
 
Sol
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
CleetusBrown
Ullr
Level 25
God Stats
2W - 1L
1,606 SR
Queue Stats
60W - 17L
1,766 Elo+
Party 1
Zeus
Zeus
CrusaderGrom115
Zeus
Level 145
God Stats
59W - 32L
1,662 SR
Queue Stats
785W - 746L
1,587 Elo+
Party 1
Achilles
Achilles
Griffith1257
Achilles
Level 38
God Stats
4W - 8L
1,397 SR
Queue Stats
4W - 11L
1,400 Elo+
Solo
Cabrakan
Cabrakan
KrowKidd
Cabrakan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 27L
1,487 Elo+
Party 1
Team Averages
Level 77
1,533 SR
1,548 Elo+

VS

Team Averages
Level 64
1,594 SR
1,547 Elo+
Xing Tian
Xing Tian
Almightykingsno
Xing Tian
Level 97
God Stats
5W - 4L
1,501 SR
Queue Stats
87W - 83L
1,561 Elo+
Party 2
Chiron
Chiron
HareySituation
Chiron
Level 77
God Stats
14W - 17L
1,612 SR
Queue Stats
86W - 73L
1,589 Elo+
Party 2
Ra
Ra
UtopianShot
Ra
Level 81
God Stats
10W - 6L
1,631 SR
Queue Stats
112W - 109L
1,549 Elo+
Party 2
Bastet
Bastet
capnflesharrow
Bastet
Level 18
God Stats
6W - 3L
1,740 SR
Queue Stats
119W - 106L
1,590 Elo+
Party 2
Cu Chulainn
Cu Chulainn
justsayhi
Cu Chulainn
Level 45
God Stats
10W - 13L
1,488 SR
Queue Stats
129W - 137L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
5 / 0 / 0
6,774
753
5,836
4,256
1,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
4 / 0 / 0
6,248
694
4,394
4,472
1,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 1 / 1
5,666
630
4,338
5,022
1,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
Griffith1257
Achilles
8
0 / 2 / 2
5,316
591
2,175
5,327
2,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cabrakan
KrowKidd
Cabrakan
8
0 / 2 / 3
4,943
549
2,487
5,821
4,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Almightykingsno
Xing Tian
8
2 / 2 / 2
5,257
584
2,568
7,043
3,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 3 / 0
4,843
538
2,603
5,295
1,157
11
2 / 1 / 2
6,143
683
3,143
4,560
1,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 1
4,739
527
2,078
6,094
2,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cu Chulainn
justsayhi
Cu Chulainn
7
1 / 2 / 0
4,406
490
1,275
6,515
3,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
10
Kills
5
5
Deaths
10
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
0
0
5
L
Xing Tian
Almightykingsno
Xing Tian
2
2
2
1.5
W
4
0
0
4
W
1
1
1
1.5
W
Achilles
Griffith1257
Achilles
0
2
2
0.5
L
0
3
0
0
W
Cabrakan
KrowKidd
Cabrakan
0
2
3
0.75
L
2
1
2
3
L
0
2
1
0.25
L
Cu Chulainn
justsayhi
Cu Chulainn
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,230
Damage
11,667
24,898
Taken
29,507
10,503
Mitigated
12,061
9,626
Healing
10,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,836
2,310
0
2,876
4,256
1,069
1,112
627
3,433
35,965
0
L
Xing Tian
Almightykingsno
Xing Tian
2,568
464
0
1,291
7,043
3,835
0
3,111
3,932
13,036
0
W
4,394
1,794
0
2,321
4,472
1,100
0
430
4,042
0
36,989
W
4,338
268
0
2,198
5,022
1,478
155
1,513
3,509
35,577
0
W
Achilles
Griffith1257
Achilles
2,175
282
0
1,686
5,327
2,249
0
841
4,366
0
23,744
L
2,603
1,797
256
1,968
5,295
1,157
0
305
4,990
0
25,642
W
Cabrakan
KrowKidd
Cabrakan
2,487
222
0
545
5,821
4,607
0
2,300
3,521
13,004
0
L
3,143
418
534
1,540
4,560
1,457
0
2,863
1,697
45,679
0
L
2,078
504
0
1,755
6,094
2,086
0
2,830
3,264
0
25,128
L
Cu Chulainn
justsayhi
Cu Chulainn
1,275
190
0
3,046
6,515
3,526
0
3,552
2,963
0
12,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,947
Gold Earned
25,388
304
Minions Killed
269
0
Camps Cleared
0
923,870
Distance Traveled
927,808
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,774
753
76
8
0
182,174
1
L
Xing Tian
5,257
584
21
2
0
194,355
3
W
Ullr
6,248
694
74
8
0
185,940
4
W
Zeus
5,666
630
76
8
0
170,302
1
W
Achilles
5,316
591
57
6
0
197,412
1
L
Chiron
4,843
538
63
7
0
164,671
0
W
Cabrakan
4,943
549
21
2
0
188,042
3
L
Ra
6,143
683
105
12
0
196,360
4
L
Bastet
4,739
527
51
6
0
216,031
5
L
Cu Chulainn
4,406
490
29
3
0
156,391
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role