Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
IIIxSIMOxIII
Thanatos
Level 96
God Stats
12W - 8L
1,535 SR
Queue Stats
43W - 38L
1,522 Elo+
Party 3
Anubis
Anubis
SirCantaro
Anubis
Level 88
God Stats
83W - 60L
1,620 SR
Queue Stats
94W - 88L
1,537 Elo+
Party 3
Izanami
Izanami
TheKouki
Izanami
Level 104
God Stats
14W - 7L
1,687 SR
Queue Stats
314W - 329L
1,530 Elo+
Party 2
Horus
Horus
drunkpotatoe
Horus
Level 86
God Stats
9W - 2L
1,836 SR
Queue Stats
538W - 552L
1,506 Elo+
Party 2
Team Averages
Level 87
1,635 SR
1,519 Elo+

VS

Team Averages
Level 120
1,584 SR
1,533 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Nâero
Janus
Level 122
God Stats
10W - 17L
1,467 SR
Queue Stats
202W - 177L
1,560 Elo+
Solo
Artemis
Artemis
christiannn1
Artemis
Level 125
God Stats
9W - 9L
1,572 SR
Queue Stats
743W - 742L
1,535 Elo+
Solo
Bellona
Bellona
harlequin14
Bellona
Level 84
God Stats
43W - 13L
1,748 SR
Queue Stats
365W - 339L
1,520 Elo+
Party 1
Nemesis
Nemesis
krautmouse
Nemesis
Level 159
God Stats
2W - 7L
1,631 SR
Queue Stats
214W - 227L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
3 / 1 / 5
7,527
538
8,716
6,064
2,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
IIIxSIMOxIII
Thanatos
14
9 / 2 / 3
8,536
610
6,523
10,621
3,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
SirCantaro
Anubis
13
3 / 3 / 0
7,486
535
5,987
9,683
4,244
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
TheKouki
Izanami
14
4 / 0 / 8
8,359
597
10,730
8,797
2,598
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 3 / 10
6,957
497
5,542
11,603
9,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
3 / 4 / 2
7,227
516
5,559
11,676
8,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Janus
Nâero
Janus
11
1 / 5 / 3
6,904
493
9,339
7,757
2,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
christiannn1
Artemis
10
1 / 4 / 1
6,401
457
4,804
8,946
2,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
harlequin14
Bellona
13
2 / 2 / 3
7,499
536
5,732
10,957
8,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
krautmouse
Nemesis
11
2 / 5 / 3
7,002
500
6,912
11,502
4,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
20
Kills
9
9
Deaths
20
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
1
5
5.5
L
Sylvanus
 
Sylvanus
3
4
2
1
W
Thanatos
IIIxSIMOxIII
Thanatos
9
2
3
5.25
L
Janus
Nâero
Janus
1
5
3
0.5
W
Anubis
SirCantaro
Anubis
3
3
0
1
W
Izanami
TheKouki
Izanami
4
0
8
8
L
Artemis
christiannn1
Artemis
1
4
1
0.38
W
1
3
10
2
L
Bellona
harlequin14
Bellona
2
2
3
1.75
L
Nemesis
krautmouse
Nemesis
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,498
Damage
32,346
46,768
Taken
50,838
21,941
Mitigated
26,142
20,900
Healing
12,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
8,716
1,241
0
918
6,064
2,070
1,080
3,078
2,806
52,867
0
L
Sylvanus
 
Sylvanus
5,559
1,347
1,259
2,782
11,676
8,174
0
2,719
8,957
19,641
5,225
W
Thanatos
IIIxSIMOxIII
Thanatos
6,523
1,722
0
8,818
10,621
3,529
0
3,811
6,586
0
49,475
L
Janus
Nâero
Janus
9,339
141
0
898
7,757
2,152
0
4,016
3,741
41,591
0
W
Anubis
SirCantaro
Anubis
5,987
846
0
3,629
9,683
4,244
959
687
8,966
40,314
0
W
Izanami
TheKouki
Izanami
10,730
7,031
0
3,029
8,797
2,598
0
2,447
6,272
0
66,341
L
Artemis
christiannn1
Artemis
4,804
1,538
0
1,712
8,946
2,777
0
57
8,889
0
33,510
W
5,542
1,709
555
3,951
11,603
9,500
294
3,914
7,543
0
13,544
L
Bellona
harlequin14
Bellona
5,732
998
0
3,280
10,957
8,598
402
5,409
5,548
0
39,929
L
Nemesis
krautmouse
Nemesis
6,912
2,757
0
2,329
11,502
4,441
0
2,502
9,000
0
41,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,865
Gold Earned
35,033
393
Minions Killed
355
0
Camps Cleared
0
1,338,494
Distance Traveled
1,356,281
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,527
538
91
7
0
255,972
3
L
Sylvanus
7,227
516
47
3
0
251,105
5
W
Thanatos
8,536
610
88
6
0
300,922
0
L
Janus
6,904
493
66
5
0
268,239
5
W
Anubis
7,486
535
77
6
0
230,606
5
W
Izanami
8,359
597
120
9
0
268,449
5
L
Artemis
6,401
457
64
5
0
252,434
4
W
Horus
6,957
497
17
1
0
282,545
7
L
Bellona
7,499
536
97
7
0
272,701
4
L
Nemesis
7,002
500
81
6
0
311,802
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role