Player Matchup

Horus
Horus
Gold IV
Rauljager
Horus
Gold IV
Level 124
God Stats
4W - 1L
2,017 SR
Queue Stats
34W - 27L
1,592 MMR
Solo
Izanami
Izanami
Gold III
Tribal BongZ
Izanami
Gold III
Level 123
God Stats
6W - 2L
1,714 SR
Queue Stats
15W - 14L
1,629 MMR
Solo
Cerberus
Cerberus
Gold I
UsedDegree82145
Cerberus
Gold I
Level 119
God Stats
9W - 4L
1,713 SR
Queue Stats
485W - 491L
1,559 MMR
Solo
Loki
Loki
Gold IV
Vokhun
Loki
Gold IV
Level 121
God Stats
8W - 3L
1,786 SR
Queue Stats
45W - 38L
1,569 MMR
Solo
Kukulkan
Kukulkan
Gold I
Zwickman
Kukulkan
Gold I
Level 106
God Stats
13W - 12L
1,631 SR
Queue Stats
41W - 41L
1,678 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 119
1,772 SR
1,606 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 145
1,589 SR
1,589 MMR
Janus
Janus
Gold II
 
Janus
Gold II
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold I
DSHUchiha
Ganesha
Gold I
Level 156
God Stats
28W - 25L
1,614 SR
Queue Stats
296W - 300L
1,683 MMR
Solo
Ullr
Ullr
Gold IV
Josh_Olaseinde
Ullr
Gold IV
Level 147
God Stats
36W - 41L
1,604 SR
Queue Stats
162W - 158L
1,530 MMR
Solo
Hou Yi
Hou Yi
Gold IV
MICHELANGELO935
Hou Yi
Gold IV
Level 150
God Stats
0W - 1L
1,720 SR
Queue Stats
200W - 195L
1,547 MMR
Solo
Ratatoskr
Ratatoskr
Diamond V
OriolBoom
Ratatoskr
Diamond V
Level 156
God Stats
0W - 1L
1,506 SR
Queue Stats
216W - 208L
1,686 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Rauljager
Horus
11
1 / 0 / 5
6,761
483
4,206
9,010
3,318
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Tribal BongZ
Izanami
15
2 / 0 / 1
8,695
621
3,643
7,155
2,663
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
13
1 / 4 / 2
7,306
522
3,437
10,659
6,812
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
Vokhun
Loki
15
5 / 0 / 1
8,408
601
5,776
7,814
2,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Zwickman
Kukulkan
13
1 / 0 / 1
7,448
532
2,459
3,018
1,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
Morgan Le FayPersephoneKaliGilgamesh

VS

Bans
ArtioTiamatScyllaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
0 / 2 / 0
6,666
476
2,858
4,160
1,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
DSHUchiha
Ganesha
10
0 / 1 / 0
5,659
404
1,178
5,580
2,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 1 / 2
7,058
504
3,554
6,739
2,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
0 / 3 / 0
6,779
484
4,693
8,947
2,320
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ratatoskr
OriolBoom
Ratatoskr
13
3 / 3 / 1
7,929
566
8,650
10,123
3,227
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
10
Kills
4
4
Deaths
10
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
2
0
0
L
Ganesha
DSHUchiha
Ganesha
0
1
0
0
L
1
1
2
2
L
0
3
0
0
L
Ratatoskr
OriolBoom
Ratatoskr
3
3
1
1.17
W
Horus
Rauljager
Horus
1
0
5
3.5
W
Izanami
Tribal BongZ
Izanami
2
0
1
2.5
W
Cerberus
1
4
2
0.5
W
Loki
Vokhun
Loki
5
0
1
5.5
W
Kukulkan
Zwickman
Kukulkan
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,521
Damage
20,933
37,656
Taken
35,549
16,437
Mitigated
11,279
16,765
Healing
12,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,858
137
59
1,088
4,160
1,103
0
994
3,166
45,016
0
L
Ganesha
DSHUchiha
Ganesha
1,178
55
0
1,882
5,580
2,597
0
872
4,708
15,877
0
L
3,554
874
0
3,518
6,739
2,032
0
284
6,455
0
47,100
L
4,693
1,653
0
2,582
8,947
2,320
0
0
8,947
0
50,548
L
Ratatoskr
OriolBoom
Ratatoskr
8,650
2,565
0
3,838
10,123
3,227
412
3,746
6,377
0
47,956
W
Horus
Rauljager
Horus
4,206
2,256
1,871
3,586
9,010
3,318
31
2,295
6,627
0
15,273
W
Izanami
Tribal BongZ
Izanami
3,643
2,488
0
2,248
7,155
2,663
0
347
6,808
0
82,724
W
Cerberus
3,437
123
0
3,476
10,659
6,812
0
270
10,389
40,419
0
W
Loki
Vokhun
Loki
5,776
1,711
0
4,394
7,814
2,449
34
441
7,347
0
54,628
W
Kukulkan
Zwickman
Kukulkan
2,459
184
0
1,190
3,018
1,195
0
783
2,231
56,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,618
Gold Earned
34,091
508
Minions Killed
405
0
Camps Cleared
0
1,394,576
Distance Traveled
1,336,178
15
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,666
476
101
7
0
262,220
9
L
Ganesha
5,659
404
12
1
0
256,855
5
L
Ullr
7,058
504
93
7
0
277,130
5
L
Hou Yi
6,779
484
100
7
0
250,338
7
L
Ratatoskr
7,929
566
99
7
0
289,635
5
W
Horus
6,761
483
28
2
0
297,355
6
W
Izanami
8,695
621
167
12
0
266,868
3
W
Cerberus
7,306
522
100
7
0
256,640
1
W
Loki
8,408
601
102
7
0
306,517
2
W
Kukulkan
7,448
532
111
8
0
267,196
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role