Player Matchup

Osiris
Osiris
Exotic1Clipz
Osiris
Level 22
God Stats
6W - 9L
1,452 SR
Queue Stats
150W - 158L
1,386 Elo+
Solo
Arachne
Arachne
Hargrove1231
Arachne
Level 28
God Stats
16W - 9L
1,750 SR
Queue Stats
177W - 142L
1,534 Elo+
Solo
Guan Yu
Guan Yu
OsmerKaliko
Guan Yu
Level 27
God Stats
2W - 3L
1,201 SR
Queue Stats
71W - 63L
1,401 Elo+
Solo
Izanami
Izanami
TheAlpha5imp
Izanami
Level 11
God Stats
6W - 7L
1,564 SR
Queue Stats
11W - 9L
1,479 Elo+
Solo
Ymir
Ymir
juanjuanji
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,140 Elo+
Solo
Team Averages
Level 19
1,493 SR
1,388 Elo+

VS

Team Averages
Level 33
1,555 SR
1,458 Elo+
Zeus
Zeus
CarlosKiFireT
Zeus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
GermanKiDark
Amaterasu
Level 11
God Stats
1W - 0L
1,591 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Ares
Ares
LemonSlice10
Ares
Level 30
God Stats
36W - 27L
1,504 SR
Queue Stats
139W - 137L
1,351 Elo+
Solo
Medusa
Medusa
MoisesKILL
Medusa
Level 67
God Stats
1W - 0L
1,918 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Thor
Thor
juanpabloneri1
Thor
Level 29
God Stats
1W - 0L
1,261 SR
Queue Stats
134W - 135L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
5 / 6 / 1
9,412
448
12,073
18,365
12,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
Hargrove1231
Arachne
2
0 / 0 / 0
5,921
282
0
59
16
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
OsmerKaliko
Guan Yu
14
3 / 6 / 0
9,066
432
10,524
17,773
15,652
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
TheAlpha5imp
Izanami
18
5 / 7 / 1
11,649
555
12,937
18,260
6,933
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 11 / 0
7,082
337
294
11,165
3,649

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 4 / 2
10,987
523
9,882
13,720
4,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
GermanKiDark
Amaterasu
15
3 / 2 / 7
9,805
467
5,356
13,068
9,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
7 / 3 / 8
11,969
570
14,226
17,865
18,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Medusa
MoisesKILL
Medusa
18
8 / 2 / 6
11,628
554
10,050
14,959
5,337
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
4 / 5 / 5
11,430
544
8,051
13,989
6,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
58
13
Kills
30
30
Deaths
16
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
8
4
2
2.25
L
Osiris
5
6
1
0.92
W
Amaterasu
GermanKiDark
Amaterasu
3
2
7
3.25
L
Arachne
Hargrove1231
Arachne
0
0
0
0
W
7
3
8
3.67
W
Medusa
MoisesKILL
Medusa
8
2
6
5.5
L
Guan Yu
OsmerKaliko
Guan Yu
3
6
0
0.5
L
Izanami
TheAlpha5imp
Izanami
5
7
1
0.79
L
0
11
0
0
W
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,828
Damage
47,565
65,622
Taken
73,601
39,069
Mitigated
43,878
11,652
Healing
21,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,882
2,899
231
3,618
13,720
4,290
1,143
1,082
12,638
63,506
0
L
Osiris
12,073
3,184
0
3,732
18,365
12,819
0
6,891
11,474
0
46,940
W
Amaterasu
GermanKiDark
Amaterasu
5,356
2,789
0
3,240
13,068
9,166
1,396
1,407
11,661
0
37,023
L
Arachne
Hargrove1231
Arachne
0
0
0
16
59
16
0
0
59
0
641
W
14,226
1,070
0
5,755
17,865
18,323
849
71
17,794
57,596
0
W
Medusa
MoisesKILL
Medusa
10,050
7,514
0
5,733
14,959
5,337
4,046
1,033
13,926
0
85,735
L
Guan Yu
OsmerKaliko
Guan Yu
10,524
912
58
3,129
17,773
15,652
0
4,835
12,938
0
45,708
L
Izanami
TheAlpha5imp
Izanami
12,937
7,010
0
4,717
18,260
6,933
872
7,018
11,242
0
116,389
L
294
108
0
0
11,165
3,649
0
5,551
5,614
6,343
0
W
8,051
2,992
0
2,576
13,989
6,762
416
1,261
12,728
0
88,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,130
Gold Earned
55,819
313
Minions Killed
464
0
Camps Cleared
0
1,341,970
Distance Traveled
2,005,604
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,987
523
92
4
0
375,021
0
L
Osiris
9,412
448
53
3
0
369,405
3
W
Amaterasu
9,805
467
46
2
0
451,013
0
L
Arachne
5,921
282
2
0
0
14,810
0
W
Ares
11,969
570
63
3
0
424,006
0
W
Medusa
11,628
554
121
6
0
380,369
0
L
Guan Yu
9,066
432
69
3
0
335,833
1
L
Izanami
11,649
555
180
9
0
350,275
2
L
Ymir
7,082
337
9
0
0
271,647
1
W
Thor
11,430
544
142
7
0
375,195
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role