Player Matchup

Cerberus
Cerberus
Anonymous270
Cerberus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,250 Elo+
Solo
Jormungandr
Jormungandr
Beefboss_2011
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
LoyalVenus91843
Fenrir
Level 12
God Stats
15W - 16L
1,345 SR
Queue Stats
35W - 39L
1,271 Elo+
Solo
Neith
Neith
Rustysp00n4251
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
Zawarudo9960
Scylla
Level 17
God Stats
2W - 3L
1,210 SR
Queue Stats
2W - 3L
1,177 Elo+
Solo
Team Averages
Level 12
1,411 SR
1,339 Elo+

VS

Team Averages
Level 23
1,373 SR
1,366 Elo+
Agni
Agni
 
Agni
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
StyledCannon631
Medusa
Level 28
God Stats
1W - 1L
1,539 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
ZENOTYY6730
Bakasura
Level 21
God Stats
2W - 2L
1,314 SR
Queue Stats
30W - 30L
1,358 Elo+
Solo
Anhur
Anhur
baby_plutoybn
Anhur
Level 27
God Stats
1W - 3L
1,205 SR
Queue Stats
90W - 125L
1,200 Elo+
Solo
Artemis
Artemis
eugene-sexy
Artemis
Level 17
God Stats
26W - 39L
1,308 SR
Queue Stats
155W - 186L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Anonymous270
Cerberus
9
1 / 4 / 4
8,334
333
1,500
7,596
4,533
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Jormungandr
Beefboss_2011
Jormungandr
14
4 / 11 / 8
10,380
415
4,578
24,089
20,420
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
14 / 4 / 3
14,472
579
19,774
24,097
14,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 12 / 5
8,569
343
4,825
12,566
3,574
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
14
4 / 12 / 4
10,070
403
12,716
19,272
6,131
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
12 / 11 / 13
12,765
511
17,448
19,002
5,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
11 / 2 / 7
13,846
554
13,102
12,539
8,727
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bakasura
ZENOTYY6730
Bakasura
3
0 / 0 / 0
6,240
250
0
0
0
17
11 / 6 / 1
13,244
530
16,249
18,097
5,305
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
eugene-sexy
Artemis
19
9 / 6 / 8
13,394
536
17,924
15,311
4,368
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
72
24
Kills
43
43
Deaths
25
24
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
12
11
13
1.68
L
Cerberus
Anonymous270
Cerberus
1
4
4
0.75
L
Jormungandr
Beefboss_2011
Jormungandr
4
11
8
0.73
L
14
4
3
3.88
L
1
12
5
0.29
W
11
2
7
7.25
W
Bakasura
ZENOTYY6730
Bakasura
0
0
0
0
L
Scylla
4
12
4
0.5
W
11
6
1
1.92
W
Artemis
eugene-sexy
Artemis
9
6
8
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,393
Damage
64,723
87,620
Taken
64,949
48,770
Mitigated
24,214
15,466
Healing
10,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
17,448
3,440
0
2,184
19,002
5,814
1,247
7,238
11,555
51,663
0
L
Cerberus
Anonymous270
Cerberus
1,500
594
0
942
7,596
4,533
366
2,002
5,362
15,349
0
L
Jormungandr
Beefboss_2011
Jormungandr
4,578
2,752
0
2,926
24,089
20,420
0
8,459
15,061
23,896
0
L
19,774
5,423
0
7,304
24,097
14,112
0
719
23,344
0
95,480
L
4,825
2,273
0
1,390
12,566
3,574
128
1,203
11,139
0
23,991
W
13,102
6,819
0
272
12,539
8,727
2,544
1,789
10,662
0
84,726
W
Bakasura
ZENOTYY6730
Bakasura
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
12,716
3,423
0
2,904
19,272
6,131
1,361
3,798
15,266
38,395
0
W
16,249
6,566
0
4,952
18,097
5,305
2,182
3,593
14,378
0
55,374
W
Artemis
eugene-sexy
Artemis
17,924
10,918
0
3,167
15,311
4,368
9,910
5,655
9,560
0
86,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,825
Gold Earned
59,489
298
Minions Killed
403
0
Camps Cleared
0
1,731,850
Distance Traveled
1,578,361
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,765
511
81
3
0
349,467
2
L
Cerberus
8,334
333
38
2
0
211,554
3
L
Jormungandr
10,380
415
30
1
0
369,050
6
L
Fenrir
14,472
579
139
6
0
500,142
0
L
Neith
8,569
343
36
1
0
336,636
4
W
Medusa
13,846
554
111
4
0
460,350
0
W
Bakasura
6,240
250
0
0
0
0
0
L
Scylla
10,070
403
55
2
0
314,468
0
W
Anhur
13,244
530
77
3
0
394,528
4
W
Artemis
13,394
536
134
5
0
374,016
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role