Player Matchup

Neith
Neith
Dissmurfisop
Neith
Level 24
God Stats
2W - 1L
1,110 SR
Queue Stats
6W - 4L
1,555 Elo+
Party 1
Xing Tian
Xing Tian
JaynzZ3
Xing Tian
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,570 Elo+
Party 1
Athena
Athena
Marlmortius
Athena
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,614 Elo+
Party 1
Kukulkan
Kukulkan
MitzaTalent
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,573 Elo+
Party 1
Bakasura
Bakasura
Whitey2
Bakasura
Level 22
God Stats
2W - 0L
1,776 SR
Queue Stats
16W - 12L
1,555 Elo+
Party 1
Team Averages
Level 24
1,477 SR
1,574 Elo+

VS

Team Averages
Level 19
1,546 SR
1,509 Elo+
Discordia
Discordia
Anodora
Discordia
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 22L
1,530 Elo+
Solo
Janus
Janus
Denisportero
Janus
Level 17
God Stats
0W - 2L
1,281 SR
Queue Stats
12W - 12L
1,544 Elo+
Solo
Da Ji
Da Ji
LythergicLion
Da Ji
Level 28
God Stats
0W - 1L
1,840 SR
Queue Stats
20W - 14L
1,537 Elo+
Solo
Sobek
Sobek
Pseud0d
Sobek
Level 17
God Stats
4W - 9L
1,303 SR
Queue Stats
38W - 45L
1,500 Elo+
Solo
Apollo
Apollo
Wegnor
Apollo
Level 29
God Stats
1W - 2L
1,807 SR
Queue Stats
3W - 5L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 3 / 10
6,291
524
7,006
6,763
2,246
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
JaynzZ3
Xing Tian
10
3 / 1 / 15
6,594
550
5,069
10,146
8,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
11
9 / 2 / 7
7,333
611
9,157
9,966
7,295
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
MitzaTalent
Kukulkan
9
3 / 3 / 5
5,720
477
3,037
5,514
1,799
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bakasura
Whitey2
Bakasura
11
9 / 2 / 7
7,292
608
6,548
8,698
3,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Anodora
Discordia
6
0 / 8 / 2
4,735
395
4,379
7,585
2,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
1 / 4 / 2
6,313
526
3,821
7,224
2,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
5 / 4 / 0
6,793
566
8,398
10,119
3,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Pseud0d
Sobek
6
0 / 5 / 2
4,776
398
2,278
8,608
4,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
Wegnor
Apollo
8
4 / 7 / 0
5,721
477
7,998
9,486
2,539
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
16
27
Kills
10
11
Deaths
28
44
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Discordia
Anodora
Discordia
0
8
2
0.13
L
1
4
2
0.5
W
3
3
10
2.67
W
Xing Tian
JaynzZ3
Xing Tian
3
1
15
10.5
L
5
4
0
1.25
W
Athena
9
2
7
6.25
W
Kukulkan
MitzaTalent
Kukulkan
3
3
5
1.83
L
Sobek
Pseud0d
Sobek
0
5
2
0.2
L
Apollo
Wegnor
Apollo
4
7
0
0.57
W
Bakasura
Whitey2
Bakasura
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,817
Damage
26,874
41,087
Taken
43,022
22,947
Mitigated
16,005
9,615
Healing
6,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Anodora
Discordia
4,379
877
0
0
7,585
2,939
0
4,281
3,192
10,293
0
L
3,821
454
0
1,309
7,224
2,082
0
2,681
4,395
36,168
0
W
7,006
3,896
0
1,488
6,763
2,246
224
860
5,831
0
30,859
W
Xing Tian
JaynzZ3
Xing Tian
5,069
995
0
2,223
10,146
8,124
0
3,576
6,299
13,577
0
L
8,398
2,257
0
2,580
10,119
3,580
0
5,052
4,887
0
41,004
W
Athena
9,157
2,659
0
3,214
9,966
7,295
0
2,660
6,944
29,230
0
W
Kukulkan
MitzaTalent
Kukulkan
3,037
809
0
624
5,514
1,799
259
1,417
3,955
18,181
0
L
Sobek
Pseud0d
Sobek
2,278
229
0
1,441
8,608
4,865
69
3,004
5,239
5,613
0
L
Apollo
Wegnor
Apollo
7,998
4,851
0
1,560
9,486
2,539
546
2,090
7,127
0
29,314
W
Bakasura
Whitey2
Bakasura
6,548
4,635
0
2,066
8,698
3,483
0
1,038
7,470
0
28,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,230
Gold Earned
28,338
194
Minions Killed
222
0
Camps Cleared
0
1,180,727
Distance Traveled
1,060,885
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
4,735
395
17
1
0
216,899
0
L
Janus
6,313
526
75
6
0
220,795
4
W
Neith
6,291
524
55
5
0
231,142
2
W
Xing Tian
6,594
550
13
1
0
233,324
0
L
Da Ji
6,793
566
73
6
0
220,366
0
W
Athena
7,333
611
54
5
0
254,409
3
W
Kukulkan
5,720
477
24
2
0
204,723
0
L
Sobek
4,776
398
5
0
0
197,402
3
L
Apollo
5,721
477
52
4
0
205,423
2
W
Bakasura
7,292
608
48
4
0
257,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role