Player Matchup

Thanatos
Thanatos
El Gringo690
Thanatos
Level 27
God Stats
6W - 9L
1,500 SR
Queue Stats
65W - 84L
1,431 Elo+
Solo
Bellona
Bellona
FluentPivot
Bellona
Level 7
God Stats
3W - 1L
1,753 SR
Queue Stats
15W - 8L
1,614 Elo+
Solo
Gilgamesh
Gilgamesh
LooseGoose10468
Gilgamesh
Level 28
God Stats
9W - 6L
1,609 SR
Queue Stats
285W - 233L
1,618 Elo+
Solo
Zhong Kui
Zhong Kui
Spence4ever
Zhong Kui
Level 23
God Stats
2W - 1L
1,582 SR
Queue Stats
58W - 54L
1,504 Elo+
Solo
Danzaburou
Danzaburou
zKroniiczz x
Danzaburou
Level 17
God Stats
9W - 11L
1,468 SR
Queue Stats
101W - 102L
1,498 Elo+
Solo
Team Averages
Level 20
1,582 SR
1,533 Elo+

VS

Team Averages
Level 17
1,580 SR
1,531 Elo+
Gilgamesh
Gilgamesh
GOAT Gustav
Gilgamesh
Level 17
God Stats
21W - 25L
1,503 SR
Queue Stats
76W - 89L
1,356 Elo+
Solo
Susano
Susano
Jevrion
Susano
Level 26
God Stats
84W - 58L
1,623 SR
Queue Stats
100W - 76L
1,584 Elo+
Solo
Ra
Ra
Marcos___torres2
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,623 Elo+
Solo
Chernobog
Chernobog
TheMacDaddy19
Chernobog
Level 28
God Stats
4W - 2L
1,772 SR
Queue Stats
117W - 111L
1,568 Elo+
Solo
Sun Wukong
Sun Wukong
l BabyBeel l
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
El Gringo690
Thanatos
18
18 / 4 / 4
11,959
598
21,115
18,322
7,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
FluentPivot
Bellona
18
1 / 3 / 5
10,733
537
13,191
13,224
12,920
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
LooseGoose10468
Gilgamesh
18
4 / 3 / 5
11,192
560
10,856
15,678
10,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Spence4ever
Zhong Kui
15
5 / 6 / 12
9,663
483
11,169
17,057
13,359
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
zKroniiczz x
Danzaburou
18
8 / 0 / 7
11,912
596
15,839
14,588
5,694
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GOAT Gustav
Gilgamesh
12
2 / 9 / 2
8,010
401
5,856
19,855
11,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Susano
Jevrion
Susano
15
4 / 6 / 6
9,660
483
9,852
14,759
4,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
3 / 10 / 4
10,083
504
6,881
13,267
3,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chernobog
TheMacDaddy19
Chernobog
15
1 / 9 / 3
9,259
463
7,071
18,649
4,794
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
l BabyBeel l
Sun Wukong
18
5 / 2 / 3
11,408
570
14,503
22,322
18,225
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
33
36
Kills
15
16
Deaths
36
33
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thanatos
El Gringo690
Thanatos
18
4
4
5
W
Bellona
FluentPivot
Bellona
1
3
5
1.17
L
Gilgamesh
GOAT Gustav
Gilgamesh
2
9
2
0.33
L
Susano
Jevrion
Susano
4
6
6
1.17
W
Gilgamesh
LooseGoose10468
Gilgamesh
4
3
5
2.17
L
3
10
4
0.5
W
Zhong Kui
Spence4ever
Zhong Kui
5
6
12
1.83
L
Chernobog
TheMacDaddy19
Chernobog
1
9
3
0.28
L
Sun Wukong
l BabyBeel l
Sun Wukong
5
2
3
3.25
W
Danzaburou
zKroniiczz x
Danzaburou
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,170
Damage
44,163
78,869
Taken
88,852
50,535
Mitigated
42,707
34,317
Healing
22,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
El Gringo690
Thanatos
21,115
8,192
0
11,500
18,322
7,701
793
2,230
15,880
0
71,255
W
Bellona
FluentPivot
Bellona
13,191
4,011
0
4,909
13,224
12,920
0
113
13,111
12,628
62,841
L
Gilgamesh
GOAT Gustav
Gilgamesh
5,856
858
0
1,375
19,855
11,379
451
2,977
16,878
0
31,668
L
Susano
Jevrion
Susano
9,852
1,938
0
3,588
14,759
4,982
0
1,126
13,633
0
58,047
W
Gilgamesh
LooseGoose10468
Gilgamesh
10,856
2,843
0
4,159
15,678
10,861
1,728
690
14,776
0
102,192
L
6,881
2,067
201
2,227
13,267
3,327
455
3,790
9,477
38,279
0
W
Zhong Kui
Spence4ever
Zhong Kui
11,169
1,732
248
5,503
17,057
13,359
535
3,579
12,834
43,026
0
L
Chernobog
TheMacDaddy19
Chernobog
7,071
3,691
0
3,789
18,649
4,794
325
2,363
16,286
0
60,832
L
Sun Wukong
l BabyBeel l
Sun Wukong
14,503
3,262
0
11,310
22,322
18,225
0
3,548
18,774
625
78,000
W
Danzaburou
zKroniiczz x
Danzaburou
15,839
7,852
0
7,998
14,588
5,694
288
674
13,623
0
109,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,459
Gold Earned
48,420
636
Minions Killed
500
0
Camps Cleared
0
1,931,850
Distance Traveled
1,899,175
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,959
598
108
5
0
387,306
1
W
Bellona
10,733
537
161
8
0
444,344
3
L
Gilgamesh
8,010
401
52
3
0
395,134
0
L
Susano
9,660
483
93
5
0
415,761
0
W
Gilgamesh
11,192
560
142
7
0
414,410
0
L
Ra
10,083
504
80
4
0
351,838
0
W
Zhong Kui
9,663
483
73
4
0
298,353
5
L
Chernobog
9,259
463
111
6
0
335,523
3
L
Sun Wukong
11,408
570
164
8
0
400,919
4
W
Danzaburou
11,912
596
152
8
0
387,437
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role