Player Matchup

Merlin
Merlin
ChadThunder23
Merlin
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,536 Elo+
Solo
Fenrir
Fenrir
DontForget2Smile
Fenrir
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
41W - 35L
1,510 Elo+
Solo
Artemis
Artemis
ElPixer
Artemis
Level 4
God Stats
2W - 0L
1,691 SR
Queue Stats
2W - 3L
1,331 Elo+
Solo
Loki
Loki
creed12345
Loki
Level 10
God Stats
3W - 2L
1,595 SR
Queue Stats
29W - 21L
1,531 Elo+
Solo
Amaterasu
Amaterasu
holygamer88
Amaterasu
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
130W - 124L
1,492 Elo+
Solo
Team Averages
Level 10
1,557 SR
1,480 Elo+

VS

Team Averages
Level 20
1,537 SR
1,477 Elo+
Achilles
Achilles
 
Achilles
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Furman420
Danzaburou
Level 24
God Stats
14W - 16L
1,448 SR
Queue Stats
397W - 451L
1,489 Elo+
Solo
Geb
Geb
Koheath
Geb
Level 27
God Stats
4W - 3L
1,594 SR
Queue Stats
159W - 151L
1,588 Elo+
Party 1
Bakasura
Bakasura
Parallax3
Bakasura
Level 7
God Stats
0W - 3L
1,302 SR
Queue Stats
21W - 25L
1,398 Elo+
Solo
Kukulkan
Kukulkan
Tetren
Kukulkan
Level 12
God Stats
4W - 1L
1,842 SR
Queue Stats
18W - 22L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
6,045
550
3,975
2,429
710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
7 / 1 / 3
7,116
647
5,593
4,246
1,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
ElPixer
Artemis
10
2 / 0 / 3
6,003
546
2,581
3,762
975
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 1 / 5
6,292
572
4,109
5,686
1,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Amaterasu
holygamer88
Amaterasu
11
3 / 1 / 0
6,312
574
3,443
4,864
2,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
1 / 2 / 0
5,377
489
3,223
6,977
3,436
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Furman420
Danzaburou
8
1 / 5 / 0
5,567
506
2,074
6,965
1,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Geb
7
0 / 1 / 1
4,856
441
964
6,607
3,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
Parallax3
Bakasura
8
1 / 3 / 0
5,188
472
1,283
6,525
2,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Tetren
Kukulkan
10
0 / 3 / 0
5,587
508
1,145
4,808
1,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
14
Kills
3
3
Deaths
14
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
2
0
0.5
W
0
0
1
0.5
W
7
1
3
8.5
W
Artemis
ElPixer
Artemis
2
0
3
3.5
L
Danzaburou
Furman420
Danzaburou
1
5
0
0.2
L
Geb
0
1
1
0.5
L
Bakasura
Parallax3
Bakasura
1
3
0
0.33
L
Kukulkan
Tetren
Kukulkan
0
3
0
0
W
2
1
5
4.5
W
Amaterasu
holygamer88
Amaterasu
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,701
Damage
8,689
20,987
Taken
31,882
7,476
Mitigated
11,643
8,463
Healing
5,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,223
357
0
1,606
6,977
3,436
0
0
6,977
0
16,441
W
3,975
0
0
648
2,429
710
184
1,227
1,096
34,151
0
W
5,593
707
0
2,752
4,246
1,327
0
184
4,062
0
40,250
W
Artemis
ElPixer
Artemis
2,581
892
0
125
3,762
975
616
194
3,568
0
26,254
L
Danzaburou
Furman420
Danzaburou
2,074
1,173
0
1,613
6,965
1,499
0
0
6,965
0
26,825
L
Geb
964
126
0
300
6,607
3,085
0
2,224
4,221
11,290
0
L
Bakasura
Parallax3
Bakasura
1,283
738
0
1,349
6,525
2,189
0
224
6,267
0
17,837
L
Kukulkan
Tetren
Kukulkan
1,145
44
0
250
4,808
1,434
0
1,143
3,477
31,173
0
W
4,109
891
0
3,380
5,686
1,484
0
213
5,329
0
38,331
W
Amaterasu
holygamer88
Amaterasu
3,443
1,116
0
1,558
4,864
2,980
0
155
4,583
0
24,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,768
Gold Earned
26,575
329
Minions Killed
245
0
Camps Cleared
0
1,116,433
Distance Traveled
1,013,756
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,377
489
40
4
0
204,903
3
W
Merlin
6,045
550
73
7
0
209,741
2
W
Fenrir
7,116
647
76
7
0
245,109
4
W
Artemis
6,003
546
49
4
0
203,327
5
L
Danzaburou
5,567
506
51
5
0
178,232
0
L
Geb
4,856
441
23
2
0
200,629
0
L
Bakasura
5,188
472
48
4
0
241,912
0
L
Kukulkan
5,587
508
83
8
0
188,080
0
W
Loki
6,292
572
76
7
0
250,121
3
W
Amaterasu
6,312
574
55
5
0
208,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role