Player Matchup

Loki
Loki
Deagle35
Loki
Level 48
God Stats
17W - 13L
1,489 SR
Queue Stats
215W - 234L
1,422 Elo+
Party 2
Nox
Nox
HotsSuck
Nox
Level 28
God Stats
7W - 7L
1,557 SR
Queue Stats
62W - 67L
1,488 Elo+
Party 3
Chiron
Chiron
Smite-Rush25
Chiron
Level 64
God Stats
11W - 6L
1,591 SR
Queue Stats
304W - 315L
1,424 Elo+
Party 2
Gilgamesh
Gilgamesh
bedRockz
Gilgamesh
Level 36
God Stats
9W - 4L
1,583 SR
Queue Stats
92W - 84L
1,438 Elo+
Party 2
Ymir
Ymir
dyrebar
Ymir
Level 39
God Stats
1W - 2L
1,326 SR
Queue Stats
95W - 102L
1,501 Elo+
Party 3
Team Averages
Level 43
1,509 SR
1,455 Elo+

VS

Team Averages
Level 69
1,539 SR
1,405 Elo+
Chang'e
Chang'e
Biboxone
Chang'e
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,578 Elo+
Party 1
Kukulkan
Kukulkan
Debettaz
Kukulkan
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,268 Elo+
Party 1
Da Ji
Da Ji
Hidawa08
Da Ji
Level 125
God Stats
1W - 1L
1,695 SR
Queue Stats
5W - 12L
1,407 Elo+
Party 1
Chiron
Chiron
Oussben
Chiron
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,421 Elo+
Party 1
Sobek
Sobek
Seeyoboi
Sobek
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
5 / 1 / 7
8,398
525
3,985
8,722
2,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
3 / 0 / 9
8,316
520
10,387
5,735
2,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
14
5 / 2 / 3
9,052
566
10,599
9,730
3,534
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
bedRockz
Gilgamesh
16
8 / 0 / 4
9,754
610
8,432
10,506
8,257
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
dyrebar
Ymir
12
2 / 2 / 11
7,833
490
3,423
8,828
6,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Biboxone
Chang'e
9
0 / 7 / 0
6,128
383
3,329
9,846
4,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Debettaz
Kukulkan
10
1 / 6 / 0
6,776
424
4,105
9,058
2,777
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
Hidawa08
Da Ji
12
2 / 4 / 2
7,215
451
5,408
10,543
4,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
Oussben
Chiron
12
1 / 2 / 2
7,387
462
5,764
7,663
2,102
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
Seeyoboi
Sobek
10
1 / 4 / 2
6,961
435
3,150
14,341
11,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
11
23
Kills
5
5
Deaths
23
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Biboxone
Chang'e
0
7
0
0
W
Loki
5
1
7
8.5
L
Kukulkan
Debettaz
Kukulkan
1
6
0
0.17
L
Da Ji
Hidawa08
Da Ji
2
4
2
0.75
W
3
0
9
7.5
L
Chiron
Oussben
Chiron
1
2
2
1
L
Sobek
Seeyoboi
Sobek
1
4
2
0.5
W
Chiron
5
2
3
3.25
W
Gilgamesh
bedRockz
Gilgamesh
8
0
4
10
W
Ymir
dyrebar
Ymir
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,826
Damage
21,756
43,521
Taken
51,451
23,590
Mitigated
24,938
13,139
Healing
14,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Biboxone
Chang'e
3,329
352
221
2,644
9,846
4,123
0
2,872
6,974
25,128
0
W
Loki
3,985
759
0
3,256
8,722
2,899
1,194
1,445
7,277
0
41,870
L
Kukulkan
Debettaz
Kukulkan
4,105
454
422
1,039
9,058
2,777
0
5,514
3,544
25,046
0
L
Da Ji
Hidawa08
Da Ji
5,408
864
0
1,300
10,543
4,721
0
1,476
9,067
0
44,024
W
10,387
1,152
0
845
5,735
2,027
394
2,630
3,105
43,073
0
L
Chiron
Oussben
Chiron
5,764
1,826
1,064
3,764
7,663
2,102
570
1,272
6,391
0
47,717
L
Sobek
Seeyoboi
Sobek
3,150
80
0
3,818
14,341
11,215
0
3,835
10,506
16,372
0
W
Chiron
10,599
2,585
466
5,084
9,730
3,534
1,658
1,301
8,429
0
64,004
W
Gilgamesh
bedRockz
Gilgamesh
8,432
1,239
0
761
10,506
8,257
0
3,139
7,367
11,890
50,726
W
Ymir
dyrebar
Ymir
3,423
824
0
2,727
8,828
6,873
0
2,069
6,759
25,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,353
Gold Earned
34,467
441
Minions Killed
298
0
Camps Cleared
0
1,597,349
Distance Traveled
1,373,609
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,128
383
54
3
0
251,015
6
W
Loki
8,398
525
73
5
0
342,526
3
L
Kukulkan
6,776
424
54
3
0
252,064
3
L
Da Ji
7,215
451
72
5
0
275,315
2
W
Nox
8,316
520
68
4
0
319,742
8
L
Chiron
7,387
462
94
6
0
295,529
5
L
Sobek
6,961
435
24
2
0
299,686
4
W
Chiron
9,052
566
112
7
0
317,716
4
W
Gilgamesh
9,754
610
141
9
0
317,049
2
W
Ymir
7,833
490
47
3
0
300,316
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role