Player Matchup

Neith
Neith
JSEJeppe
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 3L
1,804 Elo+
Party 2
Thor
Thor
MukaSynu
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,489 Elo+
Party 3
Xing Tian
Xing Tian
dadvibes
Xing Tian
Level 29
God Stats
17W - 18L
1,527 SR
Queue Stats
213W - 201L
1,510 Elo+
Party 2
Vulcan
Vulcan
dahjokezofdoom
Vulcan
Level 26
God Stats
6W - 6L
1,844 SR
Queue Stats
138W - 139L
1,469 Elo+
Party 2
Bakasura
Bakasura
needmyjuice
Bakasura
Level 4
God Stats
0W - 2L
1,350 SR
Queue Stats
1W - 3L
1,489 Elo+
Party 3
Team Averages
Level 13
1,544 SR
1,552 Elo+

VS

Team Averages
Level 18
1,431 SR
1,436 Elo+
Neith
Neith
Metumortis
Neith
Level 5
God Stats
1W - 0L
1,531 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Mids0mmar
Baron Samedi
Level 6
God Stats
1W - 1L
1,403 SR
Queue Stats
1W - 2L
1,047 Elo+
Party 1
Hou Yi
Hou Yi
RobSTAR417_
Hou Yi
Level 29
God Stats
7W - 7L
1,402 SR
Queue Stats
117W - 113L
1,485 Elo+
Solo
Ullr
Ullr
iwannalickyoocat
Ullr
Level 24
God Stats
5W - 8L
1,293 SR
Queue Stats
142W - 108L
1,590 Elo+
Solo
Aphrodite
Aphrodite
palecircus
Aphrodite
Level 28
God Stats
8W - 13L
1,525 SR
Queue Stats
183W - 157L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JSEJeppe
Neith
16
9 / 7 / 5
10,370
576
15,705
13,162
5,274
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thor
11
1 / 10 / 1
7,711
428
2,683
17,398
6,517
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xing Tian
dadvibes
Xing Tian
12
3 / 6 / 8
9,061
503
8,963
17,265
15,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
1 / 8 / 0
8,195
455
8,252
12,084
4,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
needmyjuice
Bakasura
16
1 / 2 / 1
9,383
521
4,296
13,015
5,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
1 / 8 / 7
7,976
443
4,357
10,732
2,723
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Mids0mmar
Baron Samedi
10
1 / 6 / 6
7,337
408
4,313
12,303
6,150
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hou Yi
17
8 / 2 / 11
10,691
594
8,541
10,785
4,111
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
20 / 0 / 9
12,427
690
25,365
14,234
5,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
palecircus
Aphrodite
17
3 / 0 / 8
10,708
595
6,779
11,569
9,554
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
74
15
Kills
33
33
Deaths
16
15
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Neith
JSEJeppe
Neith
9
7
5
1.64
W
Neith
1
8
7
0.56
W
Baron Samedi
Mids0mmar
Baron Samedi
1
6
6
0.67
L
Thor
1
10
1
0.15
W
Hou Yi
8
2
11
6.75
L
Xing Tian
dadvibes
Xing Tian
3
6
8
1.17
L
1
8
0
0.13
W
20
0
9
24.5
L
Bakasura
needmyjuice
Bakasura
1
2
1
0.75
W
Aphrodite
palecircus
Aphrodite
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,899
Damage
49,355
72,924
Taken
59,623
37,804
Mitigated
28,363
14,065
Healing
26,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
JSEJeppe
Neith
15,705
7,105
0
3,598
13,162
5,274
2,089
2,711
10,451
0
74,180
W
Neith
4,357
2,297
0
1,883
10,732
2,723
1,647
2,050
8,672
0
23,163
W
Baron Samedi
Mids0mmar
Baron Samedi
4,313
855
386
3,016
12,303
6,150
0
2,644
9,453
17,253
0
L
Thor
2,683
1,250
0
1,060
17,398
6,517
468
5,019
12,379
0
25,574
W
Hou Yi
8,541
3,877
0
3,111
10,785
4,111
2,666
4,308
6,477
0
66,351
L
Xing Tian
dadvibes
Xing Tian
8,963
330
0
890
17,265
15,715
390
1,114
16,151
31,240
0
L
8,252
2,074
0
2,054
12,084
4,405
168
579
11,505
45,651
0
W
25,365
9,226
0
7,990
14,234
5,825
1,149
5,405
8,829
0
100,647
L
Bakasura
needmyjuice
Bakasura
4,296
2,939
0
6,463
13,015
5,893
0
1,669
11,346
0
62,477
W
Aphrodite
palecircus
Aphrodite
6,779
1,076
1,990
7,711
11,569
9,554
258
2,808
8,515
68,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,720
Gold Earned
49,139
412
Minions Killed
443
0
Camps Cleared
0
1,617,956
Distance Traveled
1,674,933
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,370
576
123
7
0
292,582
3
W
Neith
7,976
443
42
2
0
293,268
0
W
Baron Samedi
7,337
408
19
1
0
288,829
1
L
Thor
7,711
428
59
3
0
287,576
1
W
Hou Yi
10,691
594
109
6
0
360,875
2
L
Xing Tian
9,061
503
33
2
0
361,061
4
L
Vulcan
8,195
455
65
4
0
293,365
1
W
Ullr
12,427
690
136
8
0
397,289
4
L
Bakasura
9,383
521
132
7
0
383,372
4
W
Aphrodite
10,708
595
137
8
0
334,672
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role