Player Matchup

Merlin
Merlin
SuaveKhi
Merlin
Level 23
God Stats
1W - 1L
1,169 SR
Queue Stats
9W - 15L
1,299 Elo+
Solo
Gilgamesh
Gilgamesh
danmarcjim4
Gilgamesh
Level 94
God Stats
5W - 8L
1,475 SR
Queue Stats
61W - 77L
1,408 Elo+
Solo
Loki
Loki
itz-_-tactical
Loki
Level 27
God Stats
5W - 15L
1,212 SR
Queue Stats
37W - 55L
1,253 Elo+
Solo
Team Averages
Level 48
1,285 SR
1,320 Elo+

VS

Team Averages
Level 63
1,358 SR
1,241 Elo+
Jormungandr
Jormungandr
Dark goji
Jormungandr
Level 13
God Stats
0W - 2L
1,160 SR
Queue Stats
7W - 31L
1,059 Elo+
Solo
Rama
Rama
F6227
Rama
Level 68
God Stats
8W - 13L
1,505 SR
Queue Stats
202W - 258L
1,341 Elo+
Solo
Nu Wa
Nu Wa
pabloknutos
Nu Wa
Level 109
God Stats
9W - 15L
1,410 SR
Queue Stats
320W - 525L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
SuaveKhi
Merlin
17
3 / 4 / 3
13,096
624
9,893
12,404
4,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
danmarcjim4
Gilgamesh
16
3 / 2 / 3
13,744
654
11,733
22,123
17,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
1 / 5 / 5
12,084
575
6,882
15,979
9,093
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dark goji
Jormungandr
8
0 / 1 / 6
10,832
516
326
5,758
1,867
Rama
F6227
Rama
18
8 / 5 / 3
14,137
673
19,332
19,260
7,509
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
3 / 1 / 6
12,831
611
15,722
9,020
3,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
7
Kills
11
11
Deaths
7
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Dark goji
Jormungandr
0
1
6
3
L
Rama
F6227
Rama
8
5
3
1.9
W
Merlin
SuaveKhi
Merlin
3
4
3
1.13
W
Gilgamesh
danmarcjim4
Gilgamesh
3
2
3
2.25
W
1
5
5
0.7
L
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,508
Damage
35,380
50,506
Taken
34,038
31,330
Mitigated
13,058
15,111
Healing
7,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Dark goji
Jormungandr
326
0
0
0
5,758
1,867
0
980
4,778
1,646
0
L
Rama
F6227
Rama
19,332
17,181
0
3,790
19,260
7,509
919
6,305
12,955
0
73,175
W
Merlin
SuaveKhi
Merlin
9,893
789
0
1,962
12,404
4,878
231
5,328
6,704
98,554
0
W
Gilgamesh
danmarcjim4
Gilgamesh
11,733
1,833
851
8,888
22,123
17,359
1,921
5,538
15,981
0
67,801
W
6,882
1,236
1,124
2,286
15,979
9,093
719
5,234
9,783
0
44,196
L
15,722
5,359
223
3,871
9,020
3,682
788
2,674
6,346
52,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,924
Gold Earned
37,800
330
Minions Killed
207
16
Camps Cleared
3
1,097,500
Distance Traveled
718,065
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,832
516
2
0
0
41,849
0
L
Rama
14,137
673
118
6
2
359,758
2
W
Merlin
13,096
624
155
7
9
345,320
4
W
Gilgamesh
13,744
654
103
5
6
393,339
3
W
Loki
12,084
575
72
3
1
358,841
2
L
Nu Wa
12,831
611
87
4
1
316,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role