Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CainynMac222
Morgan Le Fay
Level 119
God Stats
0W - 2L
1,320 SR
Queue Stats
68W - 70L
1,438 Elo+
Solo
Thor
Thor
TacoD_Chicharron
Thor
Level 128
God Stats
146W - 186L
1,555 SR
Queue Stats
464W - 472L
1,509 Elo+
Solo
Bellona
Bellona
Zackpage77
Bellona
Level 69
God Stats
21W - 17L
1,527 SR
Queue Stats
241W - 211L
1,395 Elo+
Solo
Zhong Kui
Zhong Kui
wickedimpuls
Zhong Kui
Level 65
God Stats
5W - 4L
1,587 SR
Queue Stats
231W - 250L
1,483 Elo+
Solo
Team Averages
Level 100
1,498 SR
1,465 Elo+

VS

Team Averages
Level 104
1,573 SR
1,449 Elo+
Chaac
Chaac
 
Chaac
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Applebiscut
Merlin
Level 147
God Stats
2W - 4L
1,534 SR
Queue Stats
274W - 287L
1,444 Elo+
Solo
Sylvanus
Sylvanus
Bronana3835
Sylvanus
Level 89
God Stats
7W - 1L
1,819 SR
Queue Stats
352W - 362L
1,446 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ripazha1900
Ah Muzen Cab
Level 86
God Stats
1W - 0L
1,448 SR
Queue Stats
85W - 101L
1,456 Elo+
Solo
Fenrir
Fenrir
Synthesis98
Fenrir
Level 93
God Stats
34W - 26L
1,564 SR
Queue Stats
332W - 339L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
1 / 2 / 0
7,355
566
7,887
8,600
5,783
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
CainynMac222
Morgan Le Fay
12
0 / 3 / 3
6,881
529
7,264
5,779
1,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 4 / 0
7,027
541
5,385
9,658
3,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
Zackpage77
Bellona
10
2 / 5 / 1
5,854
450
5,859
10,529
8,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zhong Kui
wickedimpuls
Zhong Kui
9
4 / 3 / 0
6,595
507
5,248
5,868
3,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
3 / 0 / 2
7,057
543
6,078
9,226
8,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
13
5 / 3 / 3
7,831
602
6,527
9,796
3,769
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Bronana3835
Sylvanus
10
0 / 0 / 7
6,245
480
3,672
9,196
5,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
Ripazha1900
Ah Muzen Cab
11
1 / 5 / 2
6,164
474
3,283
9,390
2,869
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
15
8 / 2 / 2
8,515
655
7,376
9,186
3,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
10
Kills
17
17
Deaths
10
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
2
0
0.5
W
Chaac
 
Chaac
3
0
2
4
W
Merlin
5
3
3
2.17
W
Sylvanus
Bronana3835
Sylvanus
0
0
7
3.5
L
Morgan Le Fay
CainynMac222
Morgan Le Fay
0
3
3
0.5
W
Ah Muzen Cab
Ripazha1900
Ah Muzen Cab
1
5
2
0.4
W
Fenrir
8
2
2
4.5
L
3
4
0
0.75
L
Bellona
Zackpage77
Bellona
2
5
1
0.5
L
Zhong Kui
wickedimpuls
Zhong Kui
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,643
Damage
26,936
40,434
Taken
46,794
22,761
Mitigated
24,259
9,061
Healing
15,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
7,887
1,286
0
1,785
8,600
5,783
184
1,018
6,995
8,742
38,690
W
Chaac
 
Chaac
6,078
1,229
0
2,677
9,226
8,253
0
1,783
7,443
4,574
24,552
W
Merlin
6,527
717
51
3,641
9,796
3,769
1,104
4,342
5,454
41,917
0
W
Sylvanus
Bronana3835
Sylvanus
3,672
1,409
1,195
2,629
9,196
5,622
0
3,919
5,277
16,737
7,614
L
Morgan Le Fay
CainynMac222
Morgan Le Fay
7,264
595
0
1,095
5,779
1,902
0
2,888
2,891
44,439
0
W
Ah Muzen Cab
Ripazha1900
Ah Muzen Cab
3,283
1,498
0
2,199
9,390
2,869
0
3,959
5,431
0
32,486
W
Fenrir
7,376
1,000
0
3,559
9,186
3,746
0
2,059
7,127
0
60,556
L
5,385
1,115
0
2,893
9,658
3,178
0
2,302
7,269
0
36,076
L
Bellona
Zackpage77
Bellona
5,859
1,014
0
1,005
10,529
8,717
0
2,564
7,873
6,960
21,428
L
Zhong Kui
wickedimpuls
Zhong Kui
5,248
1,161
0
2,283
5,868
3,181
0
2,288
3,539
22,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,712
Gold Earned
35,812
348
Minions Killed
366
0
Camps Cleared
0
1,072,911
Distance Traveled
1,243,736
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,355
566
93
7
0
204,990
1
W
Chaac
7,057
543
59
5
0
270,005
1
W
Merlin
7,831
602
83
6
0
232,970
1
W
Sylvanus
6,245
480
51
4
0
229,321
7
L
Morgan Le Fay
6,881
529
99
8
0
231,410
2
W
Ah Muzen Cab
6,164
474
69
5
0
237,140
1
W
Fenrir
8,515
655
104
8
0
274,300
2
L
Thor
7,027
541
69
5
0
241,196
2
L
Bellona
5,854
450
46
4
0
253,120
4
L
Zhong Kui
6,595
507
41
3
0
142,195
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role