Player Matchup

Neith
Neith
Djeetsingh
Neith
Level 12
God Stats
1W - 3L
1,257 SR
Queue Stats
35W - 45L
1,238 Elo+
Solo
Ra
Ra
PostalDuder
Ra
Level 8
God Stats
0W - 2L
1,278 SR
Queue Stats
4W - 11L
1,202 Elo+
Solo
Odin
Odin
TiggleWiggle
Odin
Level 7
God Stats
0W - 1L
1,272 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
YOWELXD
Bakasura
Level 7
God Stats
1W - 2L
1,705 SR
Queue Stats
1W - 6L
1,134 Elo+
Party 2
Ymir
Ymir
scraftogir
Ymir
Level 8
God Stats
0W - 2L
1,234 SR
Queue Stats
1W - 5L
1,191 Elo+
Party 2
Team Averages
Level 8
1,349 SR
1,253 Elo+

VS

Team Averages
Level 28
1,454 SR
1,341 Elo+
Skadi
Skadi
DUTOYA
Skadi
Level 46
God Stats
1W - 0L
1,205 SR
Queue Stats
2W - 3L
1,341 Elo+
Party 1
Fafnir
Fafnir
EIIKKII
Fafnir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,341 Elo+
Party 1
Olorun
Olorun
NomarCraft
Olorun
Level 15
God Stats
2W - 2L
1,571 SR
Queue Stats
2W - 3L
1,341 Elo+
Party 1
Amaterasu
Amaterasu
Wacker782
Amaterasu
Level 28
God Stats
1W - 1L
1,492 SR
Queue Stats
2W - 3L
1,341 Elo+
Party 1
Nemesis
Nemesis
zontol
Nemesis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
8
0 / 1 / 0
5,063
389
973
4,459
1,134
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 5 / 1
6,599
508
2,403
6,412
1,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 3 / 0
5,175
398
2,148
5,571
4,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bakasura
YOWELXD
Bakasura
10
1 / 0 / 0
6,220
478
2,276
5,914
1,755
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 6 / 0
5,258
404
624
7,785
5,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DUTOYA
Skadi
13
5 / 0 / 2
7,619
586
6,693
3,083
862
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
EIIKKII
Fafnir
9
1 / 0 / 4
6,564
505
1,676
6,852
6,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
NomarCraft
Olorun
14
4 / 1 / 1
7,880
606
4,163
4,818
1,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
Wacker782
Amaterasu
11
2 / 0 / 1
6,864
528
2,630
4,828
3,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
zontol
Nemesis
11
3 / 0 / 0
6,803
523
1,569
7,138
2,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
15
15
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Skadi
DUTOYA
Skadi
5
0
2
6
L
Neith
0
1
0
0
W
Fafnir
EIIKKII
Fafnir
1
0
4
3
W
Olorun
NomarCraft
Olorun
4
1
1
4.5
L
0
5
1
0.1
L
0
3
0
0
W
Amaterasu
Wacker782
Amaterasu
2
0
1
2.5
L
Bakasura
YOWELXD
Bakasura
1
0
0
1
L
0
6
0
0
W
Nemesis
zontol
Nemesis
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,424
Damage
16,731
30,141
Taken
26,719
13,727
Mitigated
14,788
5,920
Healing
10,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
DUTOYA
Skadi
6,693
3,264
0
1,566
3,083
862
819
442
2,591
0
47,923
L
Neith
973
528
0
642
4,459
1,134
34
105
4,354
0
19,813
W
Fafnir
EIIKKII
Fafnir
1,676
305
0
2,224
6,852
6,095
436
182
6,401
7,394
0
W
Olorun
NomarCraft
Olorun
4,163
2,349
80
2,438
4,818
1,900
2,743
1,797
2,847
42,622
4,077
L
2,403
228
603
1,025
6,412
1,794
228
3,703
2,709
37,383
0
L
2,148
845
0
1,259
5,571
4,033
0
1,136
4,435
0
11,692
W
Amaterasu
Wacker782
Amaterasu
2,630
1,511
0
1,309
4,828
3,214
1,893
0
4,435
0
24,736
L
Bakasura
YOWELXD
Bakasura
2,276
1,421
0
1,971
5,914
1,755
0
0
5,914
0
27,079
L
624
183
0
420
7,785
5,011
0
435
7,350
10,380
0
W
Nemesis
zontol
Nemesis
1,569
526
0
2,721
7,138
2,717
0
408
6,431
0
42,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,315
Gold Earned
35,730
233
Minions Killed
317
0
Camps Cleared
0
1,093,773
Distance Traveled
1,198,356
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,619
586
71
5
0
221,067
4
L
Neith
5,063
389
45
3
0
200,829
3
W
Fafnir
6,564
505
8
1
0
230,869
4
W
Olorun
7,880
606
99
8
0
231,677
4
L
Ra
6,599
508
82
6
0
240,066
6
L
Odin
5,175
398
29
2
0
209,190
0
W
Amaterasu
6,864
528
58
4
0
228,103
2
L
Bakasura
6,220
478
61
5
0
220,712
0
L
Ymir
5,258
404
16
1
0
222,976
0
W
Nemesis
6,803
523
81
6
0
286,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role