Player Matchup

Ra
Ra
 
Ra
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Riist1232
Cerberus
Level 59
God Stats
20W - 22L
1,444 SR
Queue Stats
39W - 57L
1,427 Elo+
Party 2
Kali
Kali
XLazerReaper
Kali
Level 88
God Stats
2W - 2L
1,311 SR
Queue Stats
188W - 230L
1,424 Elo+
Party 2
Team Averages
Level 71
1,419 SR
1,450 Elo+

VS

Team Averages
Level 57
1,536 SR
1,396 Elo+
Nu Wa
Nu Wa
Jtuli
Nu Wa
Level 67
God Stats
54W - 82L
1,500 SR
Queue Stats
130W - 176L
1,379 Elo+
Party 1
Sun Wukong
Sun Wukong
Singeou666
Sun Wukong
Level 56
God Stats
11W - 21L
1,532 SR
Queue Stats
128W - 182L
1,398 Elo+
Party 1
Neith
Neith
icefireearth
Neith
Level 48
God Stats
4W - 4L
1,577 SR
Queue Stats
26W - 34L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
3 / 3 / 10
10,642
665
9,354
16,584
6,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Riist1232
Cerberus
15
2 / 0 / 14
11,007
688
10,563
20,146
21,639
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
11 / 4 / 2
12,514
782
16,823
18,551
10,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Jtuli
Nu Wa
12
2 / 5 / 3
9,184
574
13,753
8,983
2,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Singeou666
Sun Wukong
13
3 / 6 / 4
10,223
639
11,124
19,728
12,002
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 5 / 4
9,412
588
18,690
13,006
3,136
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
16
Kills
7
7
Deaths
16
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
3
10
2.67
L
Nu Wa
Jtuli
Nu Wa
2
5
3
0.7
W
Cerberus
Riist1232
Cerberus
2
0
14
9
L
Sun Wukong
Singeou666
Sun Wukong
3
6
4
0.83
W
11
4
2
3
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,740
Damage
43,567
55,281
Taken
41,717
39,136
Mitigated
17,188
28,095
Healing
11,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
9,354
607
4,290
8,905
16,584
6,668
452
4,172
12,181
58,882
0
L
Nu Wa
Jtuli
Nu Wa
13,753
3,188
0
394
8,983
2,050
0
4,593
4,390
32,138
0
W
Cerberus
Riist1232
Cerberus
10,563
615
706
7,602
20,146
21,639
178
5,024
14,684
30,363
0
L
Sun Wukong
Singeou666
Sun Wukong
11,124
998
281
6,544
19,728
12,002
114
9,267
10,461
0
27,671
W
16,823
7,751
0
6,592
18,551
10,829
1,416
4,671
13,496
0
60,591
L
18,690
9,939
0
3,943
13,006
3,136
340
6,149
6,857
0
43,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,163
Gold Earned
28,819
252
Minions Killed
148
11
Camps Cleared
4
943,223
Distance Traveled
807,911
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,642
665
114
7
4
286,450
5
L
Nu Wa
9,184
574
47
3
4
276,882
6
W
Cerberus
11,007
688
47
3
0
328,466
2
L
Sun Wukong
10,223
639
25
2
0
290,079
4
W
Kali
12,514
782
91
6
7
328,307
0
L
Neith
9,412
588
76
5
0
240,950
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role