Player Matchup

Ra
Ra
Esemismo
Ra
Level 41
God Stats
14W - 14L
1,564 SR
Queue Stats
144W - 122L
1,595 Elo+
Party 2
Achilles
Achilles
Griffith1257
Achilles
Level 38
God Stats
4W - 8L
1,442 SR
Queue Stats
4W - 11L
1,422 Elo+
Solo
Guan Yu
Guan Yu
MyNameIsNotScout
Guan Yu
Level 37
God Stats
1W - 1L
1,804 SR
Queue Stats
41W - 36L
1,685 Elo+
Solo
Yemoja
Yemoja
Original35
Yemoja
Level 34
God Stats
3W - 2L
1,651 SR
Queue Stats
101W - 186L
1,328 Elo+
Solo
Medusa
Medusa
giorgio007
Medusa
Level 134
God Stats
9W - 8L
1,814 SR
Queue Stats
293W - 253L
1,581 Elo+
Party 2
Team Averages
Level 57
1,655 SR
1,522 Elo+

VS

Team Averages
Level 60
1,532 SR
1,567 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
The Morrigan
The Morrigan
BellHead
The Morrigan
Level 81
God Stats
10W - 3L
1,740 SR
Queue Stats
226W - 116L
1,757 Elo+
Party 3
Anhur
Anhur
EarthMoose
Anhur
Level 101
God Stats
15W - 17L
1,535 SR
Queue Stats
269W - 249L
1,455 Elo+
Party 1
Ymir
Ymir
Kribo_116
Ymir
Level 26
God Stats
10W - 14L
1,254 SR
Queue Stats
111W - 132L
1,327 Elo+
Party 1
Fenrir
Fenrir
SaveTheLungs
Fenrir
Level 65
God Stats
3W - 2L
1,629 SR
Queue Stats
216W - 110L
1,793 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 3
8,681
579
3,294
8,861
2,610
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
Griffith1257
Achilles
12
3 / 6 / 2
7,635
509
5,469
12,309
6,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 7 / 0
7,257
484
4,080
11,412
5,628
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
Original35
Yemoja
11
0 / 3 / 3
6,868
458
3,420
6,855
4,689
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
giorgio007
Medusa
14
5 / 3 / 2
8,413
561
9,402
11,080
2,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
6 / 3 / 8
9,257
617
11,505
12,846
4,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
BellHead
The Morrigan
16
8 / 3 / 3
9,901
660
9,287
6,369
2,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anhur
14
2 / 4 / 1
7,677
512
6,742
11,554
2,678
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
12
1 / 1 / 2
7,109
474
2,147
7,227
4,154
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
15
8 / 2 / 6
9,296
620
8,947
11,591
9,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
45
13
Kills
25
25
Deaths
13
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
6
3
8
3.33
W
The Morrigan
BellHead
The Morrigan
8
3
3
3.17
W
Anhur
2
4
1
0.63
L
3
6
3
0.75
L
Achilles
Griffith1257
Achilles
3
6
2
0.67
W
Ymir
1
1
2
2
L
2
7
0
0.29
L
Yemoja
Original35
Yemoja
0
3
3
0.5
W
Fenrir
8
2
6
5.5
L
Medusa
giorgio007
Medusa
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,665
Damage
38,628
50,517
Taken
49,587
22,548
Mitigated
22,858
8,627
Healing
13,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
11,505
4,028
0
4,322
12,846
4,511
32
1,948
10,898
0
69,308
W
The Morrigan
BellHead
The Morrigan
9,287
2,568
0
654
6,369
2,326
422
1,050
5,225
57,655
2,900
W
Anhur
6,742
3,424
0
2,976
11,554
2,678
895
1,577
9,977
0
62,344
L
3,294
262
20
2,109
8,861
2,610
0
2,736
5,955
41,693
0
L
Achilles
Griffith1257
Achilles
5,469
2,189
0
2,869
12,309
6,913
0
1,693
10,536
0
32,735
W
Ymir
2,147
326
165
1,560
7,227
4,154
203
1,534
5,693
22,035
0
L
4,080
1,616
35
889
11,412
5,628
0
3,691
7,641
0
31,437
L
Yemoja
Original35
Yemoja
3,420
59
100
523
6,855
4,689
390
684
6,171
20,777
0
W
Fenrir
8,947
2,609
0
4,072
11,591
9,189
0
772
10,819
14,159
39,243
L
Medusa
giorgio007
Medusa
9,402
3,587
0
2,082
11,080
2,708
0
1,550
9,530
0
52,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,854
Gold Earned
43,240
326
Minions Killed
468
0
Camps Cleared
0
1,422,293
Distance Traveled
1,442,999
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,257
617
107
7
0
352,633
7
W
The Morrigan
9,901
660
118
8
0
258,245
0
W
Anhur
7,677
512
108
7
0
275,545
5
L
Ra
8,681
579
81
5
0
310,382
2
L
Achilles
7,635
509
54
4
0
284,421
0
W
Ymir
7,109
474
34
2
0
263,579
1
L
Guan Yu
7,257
484
63
4
0
288,464
1
L
Yemoja
6,868
458
30
2
0
245,829
4
W
Fenrir
9,296
620
101
7
0
292,997
2
L
Medusa
8,413
561
98
7
0
293,197
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role