Player Matchup

Horus
Horus
Diamond II
EMiTrK
Horus
Diamond II
Level 141
God Stats
4W - 6L
1,699 SR
Queue Stats
352W - 340L
2,302 MMR
Solo
Ullr
Ullr
Diamond III
PassThatGrass
Ullr
Diamond III
Level 160
God Stats
0W - 3L
1,333 SR
Queue Stats
45W - 62L
2,167 MMR
Solo
Mercury
Mercury
Diamond IV
TheGlizzydent
Mercury
Diamond IV
Level 67
God Stats
4W - 3L
1,500 SR
Queue Stats
139W - 140L
2,174 MMR
Solo
The Morrigan
The Morrigan
Diamond II
Trii-Again
The Morrigan
Diamond II
Level 142
God Stats
51W - 39L
1,703 SR
Queue Stats
287W - 269L
2,337 MMR
Solo
Kuzenbo
Kuzenbo
Diamond II
oJaeger-
Kuzenbo
Diamond II
Level 154
God Stats
9W - 11L
1,600 SR
Queue Stats
335W - 334L
2,329 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 133
1,567 SR
2,262 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 139
1,690 SR
2,261 MMR
Izanami
Izanami
Diamond IV
BelovedCherry
Izanami
Diamond IV
Level 128
God Stats
35W - 17L
1,729 SR
Queue Stats
306W - 295L
2,282 MMR
Solo
Loki
Loki
Masters
Cover Mode
Loki
Masters
Level 157
God Stats
4W - 5L
1,458 SR
Queue Stats
375W - 346L
2,304 MMR
Solo
Cerberus
Cerberus
Diamond IV
InsigniaZz
Cerberus
Diamond IV
Level 144
God Stats
6W - 6L
1,608 SR
Queue Stats
120W - 112L
2,256 MMR
Solo
Hades
Hades
Diamond III
Meet xHackeR
Hades
Diamond III
Level 120
God Stats
28W - 11L
1,922 SR
Queue Stats
316W - 297L
2,312 MMR
Solo
Guan Yu
Guan Yu
Diamond III
lMotionz x
Guan Yu
Diamond III
Level 144
God Stats
36W - 20L
1,733 SR
Queue Stats
604W - 609L
2,150 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
EMiTrK
Horus
5
0 / 1 / 0
3,724
532
1,076
4,200
1,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 1 / 0
4,146
592
2,272
4,426
808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mercury
8
1 / 3 / 1
4,591
656
2,510
4,451
1,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
Trii-Again
The Morrigan
7
0 / 3 / 0
3,909
558
537
3,968
887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
oJaeger-
Kuzenbo
9
1 / 1 / 1
4,807
687
3,807
4,002
2,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
TiamatOdinGilgameshAthenaSkadi

VS

Bans
Morgan Le FayBastetArtemisKaliPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
9
0 / 0 / 2
4,811
687
2,574
3,624
805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
4 / 0 / 5
5,722
817
3,752
4,010
1,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
InsigniaZz
Cerberus
8
0 / 2 / 0
4,258
608
2,133
5,772
2,640
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
2 / 0 / 2
5,274
753
1,711
3,216
1,120
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Guan Yu
lMotionz x
Guan Yu
8
3 / 0 / 3
4,965
709
2,659
5,151
1,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
9
9
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
0
0
2
1
W
4
0
5
6.5
L
Horus
EMiTrK
Horus
0
1
0
0
W
Cerberus
InsigniaZz
Cerberus
0
2
0
0
W
2
0
2
3
L
0
1
0
0
L
Mercury
1
3
1
0.5
L
The Morrigan
Trii-Again
The Morrigan
0
3
0
0
W
Guan Yu
lMotionz x
Guan Yu
3
0
3
4.5
L
Kuzenbo
oJaeger-
Kuzenbo
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,202
Damage
12,829
21,047
Taken
21,773
6,982
Mitigated
7,551
6,600
Healing
12,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
2,574
1,745
0
1,637
3,624
805
0
60
3,564
0
39,975
W
3,752
847
0
2,011
4,010
1,125
0
223
3,787
0
26,108
L
Horus
EMiTrK
Horus
1,076
719
298
2,344
4,200
1,477
0
0
4,200
0
5,043
W
Cerberus
InsigniaZz
Cerberus
2,133
379
0
2,877
5,772
2,640
0
3,276
2,496
19,537
0
W
1,711
209
189
2,581
3,216
1,120
0
179
3,037
25,379
0
L
2,272
854
0
1,167
4,426
808
0
0
4,426
0
22,897
L
Mercury
2,510
1,005
0
776
4,451
1,509
0
710
3,741
0
25,443
L
The Morrigan
Trii-Again
The Morrigan
537
80
0
828
3,968
887
0
1,001
2,967
16,517
0
W
Guan Yu
lMotionz x
Guan Yu
2,659
610
375
2,690
5,151
1,861
0
666
4,485
0
8,461
L
Kuzenbo
oJaeger-
Kuzenbo
3,807
935
0
1,187
4,002
2,301
0
2,133
1,869
20,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,177
Gold Earned
25,030
191
Minions Killed
266
0
Camps Cleared
0
641,528
Distance Traveled
737,219
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,811
687
79
11
0
132,549
1
W
Loki
5,722
817
59
8
0
171,698
0
L
Horus
3,724
532
10
1
0
88,697
1
W
Cerberus
4,258
608
47
7
0
134,892
0
W
Hades
5,274
753
68
10
0
143,039
3
L
Ullr
4,146
592
47
7
0
130,019
3
L
Mercury
4,591
656
52
7
0
154,073
1
L
The Morrigan
3,909
558
32
5
0
131,741
3
W
Guan Yu
4,965
709
13
2
0
155,041
3
L
Kuzenbo
4,807
687
50
7
0
136,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role