Player Matchup

Fenrir
Fenrir
AutumnCorgi2172
Fenrir
Level 8
God Stats
0W - 6L
1,322 SR
Queue Stats
7W - 16L
1,343 Elo+
Solo
Baba Yaga
Baba Yaga
M10_Hypnotic
Baba Yaga
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,298 Elo+
Solo
Heimdallr
Heimdallr
RabidPinkBear
Heimdallr
Level 29
God Stats
10W - 16L
1,501 SR
Queue Stats
144W - 136L
1,434 Elo+
Solo
Ymir
Ymir
Staatsfeind8
Ymir
Level 3
God Stats
8W - 4L
1,500 SR
Queue Stats
29W - 24L
1,600 Elo+
Solo
Nu Wa
Nu Wa
ZyggZagg
Nu Wa
Level 17
God Stats
0W - 1L
1,514 SR
Queue Stats
4W - 5L
1,368 Elo+
Solo
Team Averages
Level 13
1,467 SR
1,409 Elo+

VS

Team Averages
Level 23
1,640 SR
1,402 Elo+
Izanami
Izanami
CrZzL_
Izanami
Level 28
God Stats
59W - 48L
1,577 SR
Queue Stats
98W - 109L
1,473 Elo+
Party 1
Geb
Geb
Diogo27
Geb
Level 23
God Stats
13W - 8L
1,620 SR
Queue Stats
61W - 49L
1,456 Elo+
Solo
Raijin
Raijin
Fahad-611-
Raijin
Level 18
God Stats
8W - 1L
1,763 SR
Queue Stats
110W - 104L
1,340 Elo+
Party 2
Gilgamesh
Gilgamesh
Murshed-44
Gilgamesh
Level 18
God Stats
9W - 2L
1,679 SR
Queue Stats
77W - 83L
1,289 Elo+
Party 2
Arachne
Arachne
theo_die_zeh
Arachne
Level 29
God Stats
69W - 77L
1,560 SR
Queue Stats
113W - 137L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 11 / 5
9,207
384
6,987
17,702
6,539
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baba Yaga
M10_Hypnotic
Baba Yaga
14
2 / 11 / 2
9,071
378
11,322
18,194
7,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
RabidPinkBear
Heimdallr
19
5 / 4 / 2
12,062
503
15,087
14,091
5,404
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
2 / 5 / 6
10,397
433
7,580
21,992
25,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nu Wa
ZyggZagg
Nu Wa
16
1 / 8 / 4
10,450
435
21,022
12,776
4,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CrZzL_
Izanami
19
11 / 3 / 12
12,927
539
19,302
20,234
7,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
17
6 / 3 / 12
11,749
490
8,203
16,665
17,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Raijin
Fahad-611-
Raijin
18
9 / 3 / 8
12,118
505
20,372
19,802
7,828
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
Murshed-44
Gilgamesh
16
5 / 0 / 11
10,929
455
9,387
12,504
6,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
theo_die_zeh
Arachne
17
8 / 4 / 9
11,714
488
9,603
22,061
8,386
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
91
12
Kills
39
39
Deaths
13
19
Assists
52
Player
Kills
Deaths
Assists
KDA
L
2
11
5
0.41
W
Izanami
CrZzL_
Izanami
11
3
12
5.67
W
Geb
6
3
12
4
W
Raijin
Fahad-611-
Raijin
9
3
8
4.33
L
Baba Yaga
M10_Hypnotic
Baba Yaga
2
11
2
0.27
W
Gilgamesh
Murshed-44
Gilgamesh
5
0
11
10.5
L
Heimdallr
RabidPinkBear
Heimdallr
5
4
2
1.5
L
2
5
6
1
L
Nu Wa
ZyggZagg
Nu Wa
1
8
4
0.38
W
Arachne
theo_die_zeh
Arachne
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,998
Damage
66,867
84,755
Taken
91,266
49,728
Mitigated
48,175
10,344
Healing
29,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,987
2,081
0
1,652
17,702
6,539
31
5,748
11,954
0
33,241
W
Izanami
CrZzL_
Izanami
19,302
13,714
113
10,338
20,234
7,956
4,470
5,383
14,716
0
98,854
W
Geb
8,203
453
0
1,169
16,665
17,512
1,180
7,753
8,564
38,073
0
W
Raijin
Fahad-611-
Raijin
20,372
3,344
163
4,544
19,802
7,828
2,919
12,149
7,294
97,483
0
L
Baba Yaga
M10_Hypnotic
Baba Yaga
11,322
1,055
0
3,244
18,194
7,411
274
8,900
9,294
45,863
0
W
Gilgamesh
Murshed-44
Gilgamesh
9,387
3,435
0
710
12,504
6,493
2,380
6,853
5,325
0
48,576
L
Heimdallr
RabidPinkBear
Heimdallr
15,087
7,930
0
3,137
14,091
5,404
338
1,421
12,670
0
95,232
L
7,580
916
0
2,311
21,992
25,702
104
7,315
14,677
41,619
0
L
Nu Wa
ZyggZagg
Nu Wa
21,022
4,859
0
0
12,776
4,672
0
5,191
7,585
71,205
0
W
Arachne
theo_die_zeh
Arachne
9,603
6,668
340
11,724
22,061
8,386
863
6,706
15,181
0
52,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,187
Gold Earned
59,437
472
Minions Killed
508
0
Camps Cleared
0
2,061,491
Distance Traveled
2,319,870
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,207
384
56
2
0
423,326
0
W
Izanami
12,927
539
166
7
0
489,962
3
W
Geb
11,749
490
38
2
0
502,180
3
W
Raijin
12,118
505
148
6
0
403,518
5
L
Baba Yaga
9,071
378
74
3
0
363,076
0
W
Gilgamesh
10,929
455
82
3
0
442,098
1
L
Heimdallr
12,062
503
164
7
0
427,799
3
L
Ymir
10,397
433
56
2
0
422,806
5
L
Nu Wa
10,450
435
122
5
0
424,484
3
W
Arachne
11,714
488
74
3
0
482,112
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role