Player Matchup

Cabrakan
Cabrakan
Art3ga
Cabrakan
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 10L
1,451 Elo+
Party 1
Neith
Neith
DualFlo
Neith
Level 24
God Stats
5W - 7L
1,514 SR
Queue Stats
7W - 9L
1,451 Elo+
Party 1
Geb
Geb
Hucken88
Geb
Level 16
God Stats
2W - 1L
1,715 SR
Queue Stats
2W - 3L
1,721 Elo+
Party 1
Anubis
Anubis
SahnAynell
Anubis
Level 23
God Stats
6W - 4L
1,615 SR
Queue Stats
7W - 10L
1,451 Elo+
Party 1
Kukulkan
Kukulkan
krankerhut
Kukulkan
Level 22
God Stats
1W - 1L
1,437 SR
Queue Stats
7W - 9L
1,451 Elo+
Party 1
Team Averages
Level 21
1,556 SR
1,505 Elo+

VS

Team Averages
Level 32
1,497 SR
1,416 Elo+
Morgan Le Fay
Morgan Le Fay
AyubTheDestroyer
Morgan Le Fay
Level 112
God Stats
1W - 1L
1,324 SR
Queue Stats
9W - 15L
1,415 Elo+
Party 2
Anubis
Anubis
DoktorMoriarty
Anubis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 39L
1,533 Elo+
Solo
Cthulhu
Cthulhu
Hazóg
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Bakasura
Bakasura
froutafroutao
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,122 Elo+
Solo
Sylvanus
Sylvanus
tfou3lal3ouba
Sylvanus
Level 28
God Stats
14W - 6L
1,661 SR
Queue Stats
80W - 64L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Art3ga
Cabrakan
19
7 / 1 / 28
12,319
1,120
14,405
14,561
18,225
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
DualFlo
Neith
19
7 / 2 / 21
11,531
1,048
19,504
15,114
5,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
4 / 2 / 29
11,811
1,074
9,945
13,284
12,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
SahnAynell
Anubis
20
12 / 0 / 27
13,077
1,189
20,818
12,923
9,110
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
krankerhut
Kukulkan
20
12 / 1 / 23
12,702
1,155
19,650
12,778
5,310
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

247

VS

Team 2 Tickets

11

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AyubTheDestroyer
Morgan Le Fay
17
4 / 6 / 2
11,194
1,018
30,393
19,530
5,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
0 / 9 / 4
10,199
927
14,092
21,113
8,950
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Hazóg
Cthulhu
16
0 / 10 / 5
9,524
866
11,143
23,055
17,114
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
froutafroutao
Bakasura
16
1 / 16 / 3
10,074
916
4,113
22,827
6,599
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
tfou3lal3ouba
Sylvanus
15
0 / 2 / 2
9,285
844
1,970
5,000
3,788
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

170
Kill Participation
21
42
Kills
5
6
Deaths
43
128
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Art3ga
Cabrakan
7
1
28
21
L
Morgan Le Fay
AyubTheDestroyer
Morgan Le Fay
4
6
2
0.83
L
0
9
4
0.22
W
Neith
DualFlo
Neith
7
2
21
8.75
L
Cthulhu
Hazóg
Cthulhu
0
10
5
0.25
W
4
2
29
9.25
W
Anubis
SahnAynell
Anubis
12
0
27
25.5
L
Bakasura
froutafroutao
Bakasura
1
16
3
0.16
W
Kukulkan
krankerhut
Kukulkan
12
1
23
23.5
L
Sylvanus
tfou3lal3ouba
Sylvanus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,322
Damage
61,711
68,660
Taken
91,525
50,459
Mitigated
42,445
17,162
Healing
11,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Art3ga
Cabrakan
14,405
1,043
0
1,060
14,561
18,225
0
11,447
2,748
31,550
0
L
Morgan Le Fay
AyubTheDestroyer
Morgan Le Fay
30,393
2,131
0
3,810
19,530
5,994
0
13,114
6,416
57,137
0
L
14,092
713
0
4,237
21,113
8,950
0
16,723
4,390
46,563
0
W
Neith
DualFlo
Neith
19,504
12,572
0
4,785
15,114
5,682
0
12,890
2,199
0
43,544
L
Cthulhu
Hazóg
Cthulhu
11,143
1,229
0
354
23,055
17,114
0
15,145
7,910
18,155
0
W
9,945
1,321
0
3,305
13,284
12,132
0
11,648
1,581
17,227
0
W
Anubis
SahnAynell
Anubis
20,818
3,226
0
4,014
12,923
9,110
0
10,687
2,236
44,455
0
L
Bakasura
froutafroutao
Bakasura
4,113
3,387
0
90
22,827
6,599
0
16,215
6,612
0
15,068
W
Kukulkan
krankerhut
Kukulkan
19,650
3,495
716
3,282
12,778
5,310
0
10,926
1,776
40,001
0
L
Sylvanus
tfou3lal3ouba
Sylvanus
1,970
969
1,410
1,134
5,000
3,788
0
3,621
1,379
8,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,440
Gold Earned
50,276
237
Minions Killed
205
9
Camps Cleared
5
1,025,007
Distance Traveled
782,310
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
12,319
1,120
40
4
2
188,971
0
L
Morgan Le Fay
11,194
1,018
57
5
1
213,728
0
L
Anubis
10,199
927
87
8
0
177,450
0
W
Neith
11,531
1,048
67
6
3
186,784
0
L
Cthulhu
9,524
866
22
2
0
151,360
1
W
Geb
11,811
1,074
7
1
0
254,492
7
W
Anubis
13,077
1,189
64
6
1
186,249
1
L
Bakasura
10,074
916
24
2
4
164,132
0
W
Kukulkan
12,702
1,155
59
5
3
208,511
1
L
Sylvanus
9,285
844
15
1
0
75,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role