Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
Dumack
Terra
Level 124
God Stats
3W - 1L
1,584 SR
Queue Stats
171W - 178L
1,501 Elo+
Solo
Anubis
Anubis
ILoveAphroMains
Anubis
Level 122
God Stats
1W - 1L
1,463 SR
Queue Stats
35W - 20L
1,600 Elo+
Party 2
Xing Tian
Xing Tian
MrFreshJoke
Xing Tian
Level 129
God Stats
7W - 2L
1,707 SR
Queue Stats
176W - 170L
1,568 Elo+
Solo
King Arthur
King Arthur
xXELRhyNnoXx
King Arthur
Level 127
God Stats
8W - 10L
1,351 SR
Queue Stats
465W - 454L
1,554 Elo+
Solo
Team Averages
Level 132
1,521 SR
1,545 Elo+

VS

Team Averages
Level 101
1,475 SR
1,559 Elo+
Terra
Terra
 
Terra
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Arki11
Rama
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 11L
1,587 Elo+
Solo
Achilles
Achilles
PederFaan
Achilles
Level 69
God Stats
5W - 7L
1,544 SR
Queue Stats
357W - 356L
1,554 Elo+
Party 1
Neith
Neith
eonitykill
Neith
Level 88
God Stats
5W - 5L
1,516 SR
Queue Stats
475W - 463L
1,550 Elo+
Solo
Charybdis
Charybdis
nasko0o
Charybdis
Level 126
God Stats
1W - 5L
1,314 SR
Queue Stats
383W - 363L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
5 / 2 / 15
10,492
807
27,971
19,771
13,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Terra
Dumack
Terra
17
2 / 1 / 18
10,392
799
6,235
21,688
28,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
11 / 1 / 13
11,596
892
27,231
21,041
15,748
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
MrFreshJoke
Xing Tian
17
5 / 3 / 19
10,331
795
13,267
25,258
44,197
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
xXELRhyNnoXx
King Arthur
17
6 / 2 / 12
10,232
787
11,134
23,328
18,506
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
16
0 / 2 / 8
9,200
708
10,894
16,860
17,609
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
Arki11
Rama
15
1 / 6 / 5
8,387
645
17,315
16,659
5,039
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
PederFaan
Achilles
17
4 / 2 / 5
10,007
770
23,774
29,110
28,243
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
16
3 / 8 / 4
9,697
746
20,037
15,988
4,573
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
nasko0o
Charybdis
12
1 / 11 / 5
8,195
630
14,578
16,453
5,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
36
29
Kills
9
9
Deaths
29
77
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
5
2
15
6.25
L
Terra
 
Terra
0
2
8
2
L
Rama
Arki11
Rama
1
6
5
0.58
W
Terra
Dumack
Terra
2
1
18
11
W
11
1
13
17.5
W
Xing Tian
MrFreshJoke
Xing Tian
5
3
19
4.83
L
Achilles
PederFaan
Achilles
4
2
5
3.25
L
Neith
3
8
4
0.63
L
Charybdis
nasko0o
Charybdis
1
11
5
0.32
W
King Arthur
xXELRhyNnoXx
King Arthur
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,838
Damage
86,598
111,086
Taken
95,070
119,553
Mitigated
61,033
63,276
Healing
45,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
27,971
11,745
5,205
6,163
19,771
13,033
2,229
1,886
17,885
0
53,099
L
Terra
 
Terra
10,894
1,223
13,961
9,038
16,860
17,609
60
7,617
9,243
16,338
0
L
Rama
Arki11
Rama
17,315
14,400
516
4,284
16,659
5,039
0
8,666
7,993
0
30,178
W
Terra
Dumack
Terra
6,235
1,767
18,017
8,854
21,688
28,069
782
3,434
18,254
8,923
0
W
27,231
1,566
1,807
9,005
21,041
15,748
1,499
2,064
18,977
50,065
0
W
Xing Tian
MrFreshJoke
Xing Tian
13,267
1,709
1,678
3,024
25,258
44,197
1,181
3,089
22,169
20,793
0
L
Achilles
PederFaan
Achilles
23,774
2,770
809
11,308
29,110
28,243
0
14,251
14,859
1,075
31,899
L
Neith
20,037
10,021
1,199
3,343
15,988
4,573
376
8,607
7,381
0
39,240
L
Charybdis
nasko0o
Charybdis
14,578
4,963
750
781
16,453
5,569
309
7,592
8,861
0
24,939
W
King Arthur
xXELRhyNnoXx
King Arthur
11,134
924
1,941
7,582
23,328
18,506
368
1,442
21,886
0
23,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,043
Gold Earned
45,486
143
Minions Killed
140
0
Camps Cleared
0
1,243,232
Distance Traveled
1,139,319
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,492
807
46
4
0
238,205
1
L
Terra
9,200
708
8
1
0
285,473
1
L
Rama
8,387
645
40
3
0
191,434
5
W
Terra
10,392
799
3
0
0
259,466
0
W
Anubis
11,596
892
54
4
0
234,456
1
W
Xing Tian
10,331
795
18
1
0
265,401
1
L
Achilles
10,007
770
8
1
0
284,717
0
L
Neith
9,697
746
54
4
0
212,642
4
L
Charybdis
8,195
630
30
2
0
165,053
2
W
King Arthur
10,232
787
22
2
0
245,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role